


The Bloom of Youth (HNH Ascot 1935)
Found in a copy of Martin Chuzzlewit, Barters Books in Alnwick. I put it back, if you want it for yourselves!



Found in a copy of Martin Chuzzlewit, Barters Books in Alnwick. I put it back, if you want it for yourselves!
We're running a very small tournament evening between friends. I was thinking of having a few single-use abilities for each coach. Can you think of any good ones? Do you have a favourite? Bonus points if you can make it summer themed!
Wanted to do something funny
With my landspeeder from the Armageddon box.
I dry brushed some new models for a game tomorrow and I've convinced myself they look kind of moonlit, as though the hunt was taking place at night. Of course I still intend to paint with actual colours, but I'm wondering if you have painted or seen any examples of night-time models that might give me some pointers?
A thrown player who lands on another player will crash land (p.78), meaning they bounce to another square. If that square also contains a player they bounce again. Do you know where it explicitly states when they drop the ball? As I'm typing this I'm feeling the ball would bounce from the thrown ball carrier once the player comes to rest after all bounces, however I think I've been thrown off a little by the statement that the thrown player will "bounce from the occupied square and will Fall Over" which makes it sound like they shouldn't really be retaining the ball through subsequent bounces.
How do you feel about this?