u/Snoo-35252

How should I share the Tabletop Simulator version of my card game with potential publishers?

(If card games with extra components aren't allowed on this sub, just let me know and I'll delete this post.)

I've already created the sell sheet, rules, and a 3-minute pitch video. (I tried keeping it under 2 minutes but I couldn't do it.) I thought I read on Reddit I was supposed to provide a TTS version of the game too, so I recreated my card game with a cool HUD in TTS. It's on Steam now, too, as an unlisted ... mod? game? Whatever it's called.

How have you all shared the TTS version of your game with publishers?

reddit.com
u/Snoo-35252 — 2 days ago

How should I share the Tabletop Simulator version of my card game with potential publishers?

I've already created the sell sheet, rules, and a 3-minute pitch video. (I tried keeping it under 2 minutes but I couldn't do it.) I thought I read on Reddit I was supposed to provide a TTS version of the game too, so I recreated my card game with a cool HUD in TTS. It's on Steam now, too, as an unlisted ... mod? game? Whatever it's called.

How have you all shared the TTS version of your game with publishers?

reddit.com
u/Snoo-35252 — 2 days ago

Troubleshooting my custom deck

I put my card images into a PNG grid image that is 2040 pixels wide and 2100 pixels tall. That's an 8x6 grid of 48 cards that are 255 x 350. I imported that, set the sliders to expect 8 cards wide and 6 cards tall, but only with 40 cards total since I left the bottom row blank because some tutorials say the bottom right card should be blank.

The deck was created. I shuffled. The "Search" looks great, showing just my 40 custom cards. But when I deal, every other player gets blank cards, while I get nice random custom cards.

What did I do wrong? How can I fix this? I've been troubleshooting this for 2 days, and Copilot is no help.

reddit.com
u/Snoo-35252 — 12 days ago