u/StarStock9561

▲ 29 r/ADHD

Strong morality and ADHD — do you have it & how do you handle it

I was wondering, does anyone else also feel a massive heightened sense of morality due to their ADHD?

  • E.g in games, it's as if I have to pick the morally right options, and if I can't, I almost feel like quitting? Like it just sits bad or as if it's unfair, and feel an extreme urge to do right?
  • Same with social media for example — I never ever downvote people unless they are rude, but if I don't agree with them then I just leave the post be. It feels unfair to downvote a post that contributes to something just because I disagree with it. Like it feels crushingly awful to do that and I will keep myself up thinking about it. I don't have a huge RSD though so don't care about the opposite.
  • Then there's wanting to explain yourself even at work, seeing unfairness or nepotism, and it slowly consuming your life.
  • Or even standing up to something/someone and then being told "why did you do that" or so, like as if you could just sit around doing nothing like everyone else.

Does anyone else feel it so strongly to a point where it feels too much sometimes?

I don't have any tips or tricks regarding it except observing a lot, but it is one of those things that I noticed influence my life a fair bit in how I am as a person.

reddit.com
u/StarStock9561 — 1 day ago
▲ 1.9k r/thesims

I know Moola is optional and all, but there are so many better hairs out there for free

u/StarStock9561 — 2 days ago

H:OE spawns enemies in front of already guarded objectives, unlike the earlier entries. What do you think about it in terms of map design?

I know H1, H3, and H:OE are different games, took the screenshots for comparison's sake.

I had a post on PvE combat fatigue a while earlier which was upvoted at the time but wanted to make a thread about it and ask people if they like this kind of map design or if they don't care about the constant fights or even prefer it?

Edit: H3 doesn't have it in scenarios or SP maps, but it does in PvP with templates* OE has no distinguishing between SP and MP templates from what I've seen, or very few templates like it which I don't know which ones.

u/StarStock9561 — 4 days ago

What are your favourite & least favourite templates?

I'm looking for some recommendations! When you load up the game, which templates do you gravitate to and why?

  • My favourite is probably Jebus Cross as it's quite the classic and going for astrology and pandora's boxes is quite fun to zoom around the map even in singleplayer games, but I know it's not for everyone. Other than that I love the chaos of Diamond but it's so much better vs players as you spawn in limited zones with ton of portals. I haven't found a favourite PvE template yet, unfortunately.
  • Least favourite is probably Pyramid with its plethora of towns scattered everywhere. The idea is cool but so, so many towns.
reddit.com
u/StarStock9561 — 6 days ago

AI doesn't understand specific templates like "The Chosen One"... also weird stat changes

"Hard AI" decided to use the starting hero as a scout in "The Chosen One", making the entire thing useless.

It built structures, went for portals and dwellings, seems to have transferred units, spent gold, but didn't recruit available troops. Devir IS a better main hero as well, except that's not the point. It should probably have a restriction in place as "use starting as main" on specific templates or other rules for other templates.

I also noticed the starting hero's stats went down in stats from W2 to W3, but had no artifacts that'd affect it, not sure why as there doesn't seem to be a curse on it either?

Anyway, reported it in game as well but wanted to share it since they recently said they buffed harder AIs.

u/StarStock9561 — 6 days ago

Is diplomacy still broken for anyone else?

I am not talking about it being broken as in overpowered, I mean not functioning at all.

Just finished a map with it on expert and was never once had the pop-up for units to join even for extremely easy fights.

The bugfix on May 3rd mentions changes to it, so I wanted to check if anyone else noticed it as well? If so, I'll probably report it and not pick it again in near future

reddit.com
u/StarStock9561 — 6 days ago
▲ 22 r/OldenEra+1 crossposts

Do you think OE should focus on single player or PvP and why?

Had a recent discussion on how some games are built around single player but have multiplayer built into them (e.g HoMM3), and how some games are built on multiplayer but can be played solo (e.g Destiny 2).

For example PvP focused templates are vastly different from PvE ones, plus balancing can vary between the modes like how older games had some strats banned in multiplayer. This also means any new content etc.

What would you prefer the devs to focus on yourself and why?

View Poll

reddit.com
u/StarStock9561 — 10 days ago

Suggestion: An "X" or "None" option per unit for "Recruit All" would be really nice

We can currently can choose between base and upgraded units before hitting "Recruit All" but it still hires all of the T1/T2s which don't matter as much in late game.

Currently if we want only 5 tiers of units but not the 2, we have to go into 'hire troops', select their upgrades, and recruit individually for all of them. This gets quite tedious in larger maps with town portal late-game.

An 'X' option would make it so that we can select a unit not to be recruited from the shortcut menu, but would let us hire everything else with one click.

reddit.com
u/StarStock9561 — 12 days ago
▲ 130 r/heroes3

I just learned that Steam now tracks played hours for non-Steam games

…and now my friends think I have a problem already

u/StarStock9561 — 14 days ago

Not in terms of strength, but solely on design. E.g aesthetics and visuals like units, colour palettes, how things look and feel etc.

For me it would be

  1. Schism
  2. Grove
  3. Temple
  4. Necropolis
  5. Dungeon
  6. Hive at the bottom with a large margin

This is just my take though. What would your list look like?

reddit.com
u/StarStock9561 — 15 days ago

I have recently swapped to "impossible" after finishing a game on unfair without seeing the enemy once on Jebus Cross.

It took me about 40~ days and by the end of the time I realised I had overprepared for a fight that just.. never happened. It was like playing PvE. So I loaded the game, swapped to them and... they had only 4 heroes and their castles were mostly un-upgraded despite having 200+ of every single resource with 400k+ gold. I am not a great HoMM player by any means but I played HoMM3 just last week and the AI was far more aggressive and pursued the player even on normal. Hell, OE's campaign on normal was harder than this, I am so confused.

On impossible it feels far better so far but I wanted to ask, what is everyone playing at and how do you feel about the difficulty you are playing at?

reddit.com
u/StarStock9561 — 16 days ago

With new games coming out that are inspired by HoMM series like Songs of Conquest, Broken Alliance, Heroes of Science and Fiction, and now Olden Era being a direct sequel, I feel like these kinds of games need their own genre.

These aren't just 4X or turn-based strategy but much more than that, combining map movement, troop management etc in a very recognisable form. Kind of like how Souls-likes are action games but you instantly know the type of games people are talking about.

It just feels very hard to find games like these or talk about them, but I do hope we see more games inspired by the series (especially with OE's success so far) or at least more attention. I'd love "Heroes-like" to catch on.

reddit.com
u/StarStock9561 — 17 days ago
▲ 53 r/HoMM

With new games coming out that are inspired by HoMM series like Songs of Conquest, Broken Alliance, Heroes of Science and Fiction, and now Olden Era being a direct sequel, I feel like these kinds of games need their own genre.

These aren't just 4X or turn-based strategy but much more than that, combining map movement, troop management etc in a very recognisable form. Kind of like how Souls-likes are action games but you instantly know the type of games people are talking about.

It just feels very hard to find games like these or talk about them, but I do hope we see more games inspired by the series or at least more attention. I'd love "Heroes-like" to catch on.

reddit.com
u/StarStock9561 — 17 days ago