Enough of the cutscene attacks! Stop wasting everyone's time.

Something I never see brought up is the prevalence of attacks that are cutscenes.

More modern fighting games change the camera angle completely, focus on your character getting attacked, it's like a mini SA1/2/3. It's meant to feel good as the attacker, but it makes an annoying interaction even more punishing as the defender. It breaks the flow of the match entirely.

Ryu and Ken anti air? Action continues, right back into it.

Sagat anti airs? Big cutscene, close up on your jaw getting slammed, big action impact frame! Dumbass!

Alex anti airs? DRAMATIC ZOOM! You dared to jump, idiot? Look at you! SORRY LOSER! THIS IS GONNA HURT!

Yasmine hits a quarter circle forward in Bayani mode? HAI, HOY HOY! Time to watch the DRILL, MOTHERFUCKER! Followups included, time to watch SA3 btw.

Base roster characters don't have half the seasoning and spice that characters coming out now have, and it's only going to get worse the more characters come out.

If Ryu were season 3 DLC, his denjin Hadoken would have the animation of his SA1. His OD donkey kick would zoom in on the impact of Ryu slamming his foot in your character, and the rebound off the wall before shifting to the normal camera. His normal shoryuken would angle the camera downwards and rise as you slam your fist into the opponent's guts.

It's annoying. Why can't we just skip all the flashy shit and get to the fighting? All it does is slow everything down to a crawl.

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u/Sufficient-Pick710 — 16 hours ago

New to DbD and being a killer. What should I know?

I'm uninterested in playing Survivor, mostly because I don't find the loop of "you will get caught eventually" to be very fun. I want to chase people down, corner them, and beat them in the mindgames.

I'm no stranger to competitive games, I have multiple characters at high rank in Street Fighter 6, around the top 5~2% of players. That's not going to travel, obviously, but I think it shows the kind of attitude I have towards improvement, putting in the work, and understanding that I will need to lose a lot before I win even one game while knowing what I'm doing.

So, while the fundamentals of Street Fighter are things like playing neutral, anti airing, controlling space, and understanding advantage and disadvantage, what are the fundamentals of Dead by Daylight?

What is the knowledgebase I need to know in order to understand the mind of a Survivor, what their end goals are, what their microgoals beyond just completing all generators is, what they want to do, and how they want to stop me from doing what I want to do?

What should I be looking out for in the beginning, the middle, and the endgame? How can I know when a game is going my way, when I should pressure, or when I should back off?

What are common mistakes I may make because I'm new, and unable to recognize a particularly advantageous or disadvantageous situation?

Thanks for reading, and thanks in advance for any answers. Looking forward to getting some nice kills.

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u/Sufficient-Pick710 — 1 day ago

New to DbD and being a killer. What should I know?

I'm uninterested in playing Survivor, mostly because I don't find the loop of "you will get caught eventually" to be very fun. I want to chase people down, corner them, and beat them in the mindgames.

I'm no stranger to competitive games, I have multiple characters at high rank in Street Fighter 6, around the top 5~2% of players. That's not going to travel, obviously, but I think it shows the kind of attitude I have towards improvement, putting in the work, and understanding that I will need to lose a lot before I win even one game while knowing what I'm doing.

So, while the fundamentals of Street Fighter are things like playing neutral, anti airing, controlling space, and understanding advantage and disadvantage, what are the fundamentals of Dead by Daylight?

What is the knowledgebase I need to know in order to understand the mind of a Survivor, what their end goals are, what their microgoals beyond just completing all generators is, what they want to do, and how they want to stop me from doing what I want to do?

What should I be looking out for in the beginning, the middle, and the endgame? How can I know when a game is going my way, when I should pressure, or when I should back off?

What are common mistakes I may make because I'm new, and unable to recognize a particularly advantageous or disadvantageous situation?

Thanks for reading, and thanks in advance for any answers. Looking forward to getting some nice kills.

reddit.com
u/Sufficient-Pick710 — 2 days ago

Never have gotten so many one and dones since starting to play JP.

I'm genuine ass as JP.

I've never been good at zoners; rushdown and pressure is more my thing. So I'm trying to get out of my comfort zone.

But...I find it difficult to set up zoning, so I end up just anti airing and doing light strings into specials, or hitting PC HP into target combo SA3.

The salt has been glorious even though I'm not even playing JP correctly in the slightest.

I've been learning JP for 2 days or so. Been invited to 5 custom rooms, one told me to kill myself, another told me I'm a spamming "******", one immediately left, one was a JP main and gave me some advice; that guy was cool. Liked that a lot.

My favorite was a Ryu who whiffed 5 donkey kicks calling me a "mindless masher" and that I'm carried. Huh. I get that there's a mind virus about JP, but it's just funny.

Man! I've never had so much fun before. This is great. Maybe being the villain isn't so bad.

Have you ever tried a character you didn't think you would like, but you ended up really liking them for some reason or another, gameplay or otherwise?

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u/Sufficient-Pick710 — 4 days ago

I fought the final boss of Brazillian Kens

Ps. I am not a JP player, probably pretty obvious. I just picked him back up after placing a while ago.

u/Sufficient-Pick710 — 6 days ago

Tournament Street Fighter player considering trying Ultimate. How cooked am I?

Never really played Smash, but I'm looking to branch out a bit. I'm top 2% as Ken in ranked in SF6 and pretty regularly hit up online tournaments but I'm feeling extremely burnt out by the meta and I really just want to do something else for a while.

My question is, would picking up Ken in this game be a helpful landing point to get my bearings? I know he's based off his USFIV counterpart, but do you think he would feel fine, or should I pick someone else?

Are there any motion inputs in the game, or is it really all one button specials?

How dissimilar to Street Fighter is neutral, really? Are anti airs a Smash fundamental that is transferable from other games?

What are the essential Smash fundamentals in order to play the game and its neutral properly? How different is it to Street Fighter?

Please forgive an absolute Smash beginner for some probably pretty obvious questions. I know my community has not been kind to yours in the past, but even though I have cred in SF, you guys are the experts here, so I hope you will treat me kindly.

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u/Sufficient-Pick710 — 6 days ago

This game sucks.

I truly despise playing ranked, so this will be my last saltpost about it - I'm sticking to training in custom rooms and playing with friends from now on.

1700s playing like bums from the homeless shelter. Obnoxious offense. Don't even need to learn fundamentals because winning 2 or 3 interactions decides rounds.

When you get to leverage braindead setups, it feels great, but when you don't, it's probably the most miserable feeling out there - knowing that defending against it is 30 times as hard as executing it. And you have to hold it. There's no choice. It's real, in your face, and must be respected.

I am beyond over it. No real changes are ever going to come to this game, besides minor changes to juggle points, and shifting around startup invincibility on supers, and shuffling who has to use meter and who gets a meterless throw loop.

Capcom is satisfied with the game's performance, it's literally printing money, but beyond casual gamers, everyone is at their wits end with this game, myself included. I'll come back for Tifa to get her to Master, but I have zero motivation to do these 300 Master games, or climb through the MR ladder ever again.

I'm gonna go play BlazBlue Centralfiction and Persona 4 Arena. Maybe some Soul Calibur 2. Anything to wash the piss marinated taste of this game's greasy cock out of my mouth.

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u/Sufficient-Pick710 — 7 days ago

10 ways to ensure you are miserable during ranked

  • Always keep queuing up after a losing streak - you'll get 'em next time
  • When you get opened up, instead of saying, "Nice", or, "Dang, I didn't block low", scream "FUCK YOU" at the top of your lungs
  • When you lose, immediately open your opponent's profile, and look for ways to cope
  • When your opponent OD DPs, make sure to roll your eyes and say "Of COURSE you would!"
  • Always sigh, roll your eyes, say "Dammit", or "I hate this matchup" to every new challenger screen
  • Make sure to rage quit if you didn't really like how they beat you. Why should they get points for playing badly? *Never* reflect on how this means you played worse
  • Never run the set under any circumstances. What could you possibly learn?
  • Whenever your opponent uses the same move over and over, don't look for counterplay, get angry! How dare he! He's disrespecting you!
  • Always argue with the results screen - you didn't lose, he lamed/cheaped/gorilla'd you out!
  • Always remember - they could never do this to you in [other game you like]. Street Fighter 6 is just a special case where any scrub can win.

Make sure to remember these tips, and you will always be completely miserable and horrible to be around. Follow for more!

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u/Sufficient-Pick710 — 12 days ago

You poor souls. You have my sympathy.

I played tons of platform fighters when I was younger, but mostly just at parties, never took it too seriously because the game is just too random. I was more into Street Fighter. I played Ultimate a bit, and I found tournaments were always fun to watch.

This sub was recommended to me, and was also my first time learning that Ultimate not only has online ranked, but that almost 10 years on there are ranked grinders.

In Ultimate! Where Game & Watch, and Hero, and Steve exist! A game with so much variance it's insane, the robberies must drive someone absolutely mental!

Coupled with the fact that you likely have 60% more wifi warriors than any other fighting game, with Nintendo's online quality?!

No fucking way, dude! I get pissed off if there's 2 frames of rollback on my game, I couldn't deal with it.

You have my respect and my sympathy. You are all warriors.

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u/Sufficient-Pick710 — 19 days ago

Street Fighter? I thought you said Sweep Fighter

Grinding up some sub characters that I placed low with a long time ago. I thought at one point Platinum is when you start to get serious.

u/Sufficient-Pick710 — 27 days ago

NOOOOOOO! DON'T SA3 AFTER A PERFECT PARRY! HAAAAAAAANK

Revisiting other characters after pushing for 1500 and Platinum is full of decisions that make me want to root for my opponent

u/Sufficient-Pick710 — 30 days ago

Who do YOU think is the most...

Autopilot character?

Easy cheesy combo character?

Braindead/unga character?​

Honest character?

Very interested in different responses. Share your rank if you like, some characters feel worse depending on where you are!

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u/Sufficient-Pick710 — 1 month ago

How's your 300 matches going this Phase?

I got 242 so I'm chilling. Not really crazy about the Phase 12 rewards and I heard Phase 13 isn't going to be much better.

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u/Sufficient-Pick710 — 1 month ago

Every Sagat plays exactly the same

I keep getting bodied by his 5 mile long normals, Tiger Knee that he gets a counter hit jab on me every though I stand blocked that can convert into basically anything he wants into a knockdown into his elbows into DRC strike/throw, I guess wrong 3 times into ggs.

How the hell are you supposed to play into this gorilla? And Sagat mains, I know you're having hella fun, I mean how couldn't you? It comes so easy.

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u/Sufficient-Pick710 — 1 month ago