Didn’t want to cook. Ordered mushroom truffle pasta. It was DISGUSTING. Fixed it with mayonnaise, soy sauce, and Cholula chipotle sauce. Now it’s DELICIOUS

Didn’t want to cook. Ordered mushroom truffle pasta. It was DISGUSTING. Fixed it with mayonnaise, soy sauce, and Cholula chipotle sauce. Now it’s DELICIOUS

u/SweetRoll789 — 4 days ago
▲ 47 r/ereader

I thought I’d regret getting a colour Ereader due to the grey screen but seeing even simple pops of colour like this makes it worth it

How good are these A Knight of the Seven Kingdoms novellas by the way?! Absolutely fantastic reading, I highly recommend if anyone is a fan of the main ASOIAF series.

u/SweetRoll789 — 5 days ago

Would you return this for screen misalignment? Just got it and it looks wonky. Or is this normal with the Kobo Clara?

u/SweetRoll789 — 7 days ago

Reading Eye of the World for the first time and I got to the part where Perrin rides Bela the horse. This is all I could see in my minds eye

"Blacksmithing did not lend itself to a slender build, and Bela was not very large as horses went. Every time he (Perrin) put his foot in the stirrup the shaggy mare looked at him with what he was sure was reproach."

u/SweetRoll789 — 7 days ago
▲ 870 r/freefolk

“A stolen moment of happiness” fuck you Condal & Hess for doing this to my boy

u/SweetRoll789 — 10 days ago
▲ 45 r/ereader

Got an xteink x3 as my first ereader, have read 3 books on it so far. I finally get it. What would be the best larger companion device that I can sync progress with? Thinking something colour for the kids.

u/SweetRoll789 — 16 days ago
▲ 322 r/Grimdawn

Grim Dawn V1.3.0.4 Patch Notes

I just downloaded it.

V1.3.0.4

[Major New Features]

  • A balancing pass has been performed on all early game bosses to bring them closer to their pre v1.3.0 tuning, particularly at lower levels. Bosses with high burst potential in particular should be much more manageable.
  • A balancing pass has been performed on Fangs of Asterkarn enemies, particularly at low levels, to reduce their burst potential. Some bosses have received additional Normal/Elite variants to tune them independently of Ultimate/Ascendant.
  • The Dread's spawning can now be disabled in Ascendant Mode by visiting its Remnant in Devil's Crossing or Kurnhold. Disabling the Dread is reversible at any time, including by boosting its spawn rate in the Ascension Altar.
  • A new Evade to Cursor option has been added. When enabled, the character evades towards the position of the cursor, otherwise the character evades where they are facing. This option is on by default and is disabled in Keyboard Only controls.
  • A new Big Cursor UI option has been added that enlarges the cursor for improved visibility.

[Shattered Realm]

  • Reduced the length of the Black Lodge special level in the Shattered Realm and fixed its missing boss spawn at the end. Killing the boss is sufficient to fill the Shattered Realm progress bar.
  • Fixed an issue where some Shattered Realm minimaps had inconsistent visuals.

[Crucible]

  • Grava'Thull is no longer a guaranteed spawn in the 200th wave of the Crucible.

[Tech]

  • Fixed further issues pertaining to Low/Medium shader settings.
  • Fixed an issue with Target Outline shader highlighting the entire object. [Art] [Game] [Itemization] [Class & Skills] Demolitionist Shaman Berserker
    • Adjusted backgrounds on some UI elements and increased font size in the quest journal.
    • The Fangs of Asterkarn Final Boss has received additional tuning on Normal and Elite difficulty.
    • Yurra Voideye, Drudd Blackheart and Chieftain Gruldir have had their burst potential reduced, particulaly at lower levels. Their loot quality has been improved on Ultimate difficulty.
    • Chance of the Dread spawning has been increased back to its v1.3.0 values, but the minimum kill count required to spawn/respawn it has been significantly increased. The minimum kill count is now also reduced by placing Celestial Essence in the Ascension Altar, in addition to increasing the spawn chance. At 5 stacks, the Dread can spawn even more frequently than before.
    • The Dread's health has been reduced by ~12%.
    • Slightly reduced the health of a certain Uber individual.
    • Boss encounters that need to fully reset between attempts now have their boss arenas locked once the encounter begins. The arenas unlock if the encounter is successfully completed, or once the area is fully unloaded after a failed attempt. This does mean that players can no longer enter an encounter in progress in Multiplayer. Keep your allies alive!
    • Various replica sword locations can now be interacted with again until your journey is complete in the event you lost any priceless replicas along the way.
    • Increased Kill count for Nemesis re-spawns in Ascendant mode.
    • Increased base values for Ascension mechanics when activating them in the Ascension Altar on lower difficulties.
    • Monster Totems now always drop Ashes of Awakening on Ascendant Difficulty. Tempest Totems now always drop 2, with a chance of them being Soul Echoes instead.
    • Resplendent Troves now always drop 2 Ashes of Awakening on Ascendant Difficulty with a chance of them being Soul Echoes instead. The troves no longer drop Legendary items, but instead drop more Crafting Materials.
    • Reduced Monster Healing by 25% in Ascendant Mode to partially compensate for the increased health pools.
    • Fixed an issue where the Potions Cauldron would not unlock after completing its quest. This fix is retroactive for affected characters.
    • Fixed an issue where Potion Modifier quest rewards would disappear if the player's inventory was full. This fix is unfortunately not retroactive.
    • Fixed several possible crashes for the Fangs of Asterkarn Final Boss encounter.
    • Fixed an issue where moving out of monster lightning strikes could still register as a hit (thanks Titan Quest!). This issue impacted the Fangs of Asterkarn Final Boss.
    • Fixed an issue where the Item Rerolling would not unlock for all players in Multiplayer.
    • Fixed an issue where Ravager was dropping Soul Fragments on Ascendant difficulty. Soul Fragments drop exclusively from the Dread and, sometimes, from Nemesis bosses. Soul Echoes can now be combined into Fragments at Kurnhold Blacksmiths, in addition to the smiths that already had this blueprint.
    • The Dread Mask now always rolls at least one Rare affix.
    • Amplicorum and Saunginis potion modifiers now also boost Retaliation damage.
    • Conduit of Eldritch Nightmares: replaced 100% Cooldown Reduction modifier for cold variant of Doom Bolt with -4s Cooldown modifier for it
    • Harbinger's Message Set: reduced Chaos damage modifier for Onslaught to 20-60 and removed its Onslaught Stacks modifier. Reduced % Weapon damage modifier for Doom Bolt to 60% (Fangs of Asterkarn only).
    • Mythical Harbinger of Eternal Suffering: replaced +2 to Berserker Skills with +4 to Untamed Rage. Replaced Onslaught modifier with 800 Health modifier for Bloodborne.
    • Windwalker's Gaze: removed % Weapon damage modifier for Execution
    • Fixed an issue where Prodromus was dealing excessive damage with his basic attack on Normal/Elite difficulty.
    • Fixed various reported item issues, with skill modifiers not working as intended or invalid.
    • Fixed an issue where rerolling affixes on caster items was biased towards Cold affixes instead of unbiased.
    • Quick Jacks: now reduces skill cooldowns by a flat amount instead of a %.
    • Thunderous Strike: now reduces skill cooldowns by a flat amount instead of a %.
    • Werewolf and Wereraven hitboxes have been shrunk down to match the human player form.
    • Updated all Berserker and Wereform SFX from stereo to mono, to match skill SFX from prior expansions.
    • Fixed additional inconsistencies with Werewolf and Wereraven animation hits.
reddit.com
u/SweetRoll789 — 20 days ago
▲ 128 r/Grimdawn

Why the hell did I sleep on Grim Dawn for years?

Hey guys, PoE and Project Diablo 2 have always been my top ARPGs for a very long time, but now, Grim Dawn is right up there with them. I can't believe I slept on it for so long. It was sitting in my Steam library for years untouched. Finally decided to give it a real try when Fangs dropped and man... 60 hours in already and I'm loving it.

The itemization is just so damn good. Everything feels satisfying to find and use. This is peak ARPG stuff for me. Every inventory screen has sorting, respec is super easy, no hassle. I'm running a Berserker/Nightblade cold build and it really started popping off around level 35 without having to look up builds online. Feels great.

I will be recommending this game to everyone who will listen.

reddit.com
u/SweetRoll789 — 22 days ago
▲ 97 r/Gunpla

My first ever Gunpla. RG God Gundam. My fingers were not prepared for these tiny pieces but I’m hooked!

u/SweetRoll789 — 1 month ago