What equivalent compensation is required for the transmutation?

I do understand that you have a mass and something else is formed from that same mass, but where does the energy for the formation come from?

Please, no spoilers – I’ve just finished episode 4, the one with the talking chimera 😭

I could imagine that it somehow comes from this ‘truth’, this ‘God’ – there’s a hint of that in episode 2, but I’m not sure, which is why I’m asking here

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u/The-Peppe123 — 12 hours ago
▲ 774 r/JoJoMemes+1 crossposts

I drew Za Warudo from memory

Sorry about the mouth—I have no idea what his mouth looked like anymore, so I just drew it like this.

u/The-Peppe123 — 14 hours ago

Ich habe zum erstmal was zum Hela Gewürzketchup im Internet verbreitet und man findet solche Kommentare drunter da kann ich wirklich nur den Kopf schütteln

u/The-Peppe123 — 3 days ago

How far will he get?

He starts right at the bottom, of course, and works his way up slowly

White Phoenix of the Crown
Marvel
Shinra Banshōman
Fire Force
Cosmic Ghost Rider
Marvel
Deathstorm (Earth-3)
DC
Yamamoto – Ryūjin Jakka / Zanka no Tachi
Bleach
Hiei
Yu Yu Hakusho
Madara Uchiha
Naruto
Escanor
The Seven Deadly Sins
Jogo
Jujutsu Kaisen
Feitan
Hunter × Hunter
Portgas D. Ace
One Piece
Magcargo
Pokémon
Endeavor
My Hero Academia
Shiva
Record of Ragnarok
Avatar (Roku)
Avatar
Uria, Lord of Searing Flames
Yu-Gi-Oh!
Muhammad Avdol
JoJo’s Bizarre Adventure
Choi Jong-In
Solo Leveling
Gabimaru
Hell’s Paradise
Miyagawa
Mob Psycho 100
Kyojuro Rengoku
Demon Slayer
Kirikou Rung
Soul Eater
Burn Fireblaze
Beyblade: Metal Fusion

u/The-Peppe123 — 12 days ago

What would the community think of Kurapika if he were fat?

This question is all the rage in various circles at the moment, and I’ve just found the perfect picture, so that’s why I’m asking it

u/The-Peppe123 — 14 days ago

Flash (Wally West) against enemies with ultimate damage resistance?

Vibration is mechanical damage, to which this enemy is resistant That’s why I’m wondering whether Wally is able to phase through such enemies, or whether it’s even possible I’m not sure; I get most of my knowledge of Flash from YouTube videos

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u/The-Peppe123 — 17 days ago

Tell me some Speedstar abilities that are not very well known

I’m familiar with Wally West’s main abilities, but there are other speedsters too who no doubt have interesting abilities of their own.
I’m also particularly interested in those secondary abilities that were only shown in passing in a panel or something similar

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u/The-Peppe123 — 18 days ago

Which fictional characters can defeat this character? My character has the following physical attributes:

Destructive Power: Example of a Blow
Range: Destruction of everything within the space.
Material Destroyed: It has been proven that the attack itself destroys even neutron star core matter.
Level of Destruction: Protons and neutrons are destroyed. At extremely high energies, they can transition into a state consisting of quarks and gluons. Such extreme impacts are precisely what this refers to.
Dimension: 3-dimensional.

Speed
Any speed: Nearly instantaneous, yet still causal. Even if there is no supercausality itself, time manipulation can still be negated.

Resistance
Necessity: ✕ Virtually impossible to hit.
Robustness Level: Down to the molecular level, the body is extremely hardened.
Mechanical Robustness: It has been proven that even being inside the core of a poisoned neutron star causes no damage.
Anomalous states such as poison, alteration, etc.: The body cannot be properly altered in some cases, except through magic or similar means. Nevertheless, skin, for example, can be stretched, although no material failure occurs due to its resistance. This results in extreme elasticity. There is also resistance to this.

Regeneration
Necessity: ✕ Not actually vulnerable.
Regeneration time: Virtually instantaneous.
Degree of regeneration: Nerves, bone marrow, cells, organelles and even macromolecules such as DNA or proteins can be regenerated. Abnormal conditions such as poison, alterations, etc.: Even complete transformations are partially reversed. The extent of the destruction is therefore fundamentally irrelevant, as long as macromolecules remain. The destruction must simply not go beyond the physical, leaving only energy behind. That would be death.
Resource deficiency: If, for example, the body lacks water and an arm is missing, the arm will regenerate without water or blood.

Resources and Energy Consumption
Resource Consumption: Minimal consumption, maximum result. For example, extremely little water is consumed during regeneration.
Energy Consumption: Also extremely efficient.

Stamina
Amount: Practically infinite.

Stamina/Energy Regeneration
Necessity: ✕ Practically no consumption.
Regeneration Time: Practically instantaneous.
Regeneration Amount: Complete.

Physical Adaptability
Time to Adapt: Instantaneous.
Implementation: If, for example, water is lacking during regeneration, an arm of air forms instead of one of water—Hulk-like.

Mental Resistance
What This Does Not Refer To: This does not refer to willpower, the soul, or mental endurance. For example, it is possible to be trapped in a genjutsu, since neutralizing a genjutsu does not involve this state.
Definition: This refers to physical stressors, such as pain or mechanical forces. Of course, this also applies to other similar stressors.

Mental Aspects in General
Reinforcements: Much of what occurs in the brain is tied to the Earth, such as the intake of information, perception, or the understanding of techniques. All of this relates to the brain and shapes it, thereby also restructuring many areas of the brain.

Senses
Range: From Planeta to Mediumta.
It is unknown what would happen if a medium were present throughout the entire space. Quantum fluctuations do not count toward this. Therefore, only Planeta presumably applies.
Precision: Down to the smallest achievable level. Sound, for example, also has its limits. The range of precision extends as far as intended.
Usage: Fully usable at virtually any time, e.g., while sleeping. The senses transmit commands directly from the brain to the body without involving the mind. They thus act as an autopilot, even in the absence of a soul. An example would be a mental genjutsu. The sensory system must also be targeted; otherwise, the person will simply become more instinctive and reflexive. The senses, instincts, and reflexes take control of the body and can speak as well as perform all actions.

Accuracy of Physical Action
State Reduction: States can be regulated down to zero.
Precision: All physical processes can be controlled with extreme precision.

Information Input
Necessity: ✕ Can be regulated via the senses.
Overstimulation: Practically impossible, as this also constitutes a physical strain.

Edge, Tooth, and Nail Sharpness
Degree of Sharpness: Physically the highest sharpness.

Techniques/Martial Arts
Further Development: The techniques have evolved into a kind of state.
Example: The technique of turning the edge of the hand into a sword through martial arts. With this physical anomaly, however, such techniques tend to become traits. The edge of the hand is now actually a sword rather than merely a technique. Nevertheless, it does not remain overly fictional.

Stealth
Necessity: ✕ Adjusting movements and presence is more akin to an assassin’s technique or martial art than to a physical ability or skill. The line between a technique and an independent trait is relatively thin. However, this distinction is most evident here.
Magical Approach: An aura is something very esoteric, which raises the question of how well it can be concealed from characters with supernatural powers. This always depends on the approach of the respective ability.
Visualization: It’s difficult to describe a precise mental image, so here’s an example: When used for stealth, it resembles Kuroko from *Kuroko no Basket*, though on a different level. It’s possible to touch others without being noticed, comparable to Meleoron from *Hunter × Hunter*. The level is based on this.

Limitations
Supernatural: Other-causality, 4D+, quantum phenomena, theoretical concepts, etc., are deliberately not taken into account. Everything remains on a down-to-earth level.
Magic: Only physical states exist. There is no knowledge of magic, not even through information sources. Therefore, it is assumed that all magical or other abilities are based on physical forces. For example, if someone creates fire, the conclusion is: “Okay, so he somehow ignited the oil in the dry skin through temperature regulation.” However, this does not mean that magic is completely powerless, provided it possesses physical elements.
Compatibility: Above a certain level, some equipment or enhancements may no longer be compatible. While adjustments are possible, they result in a corresponding reduction in effectiveness. This applies in particular to technology and partners. An example would be a humanoid or animal partner failing to produce the correct antibodies, leading to an incident similar to what occurred upon the arrival of Europeans in America, where many indigenous people died.

Advantages of the Limitations
Susceptibility to Magic: Since there is no increased protection against magic, the body offers little resistance to positive magical effects. As a result, supportive abilities can be particularly effective.
Equipment Pressure: Pressure isn’t inherently detrimental. Consider ordinary clothing as an example: Due to the enormous pressure, it is massaged into the fabric’s fibers and the pores of the skin with a “bloop,” effectively becoming almost part of the skin. This virtually eliminates any pressure, and the clothing becomes significantly more resistant to damage. Additionally, the fusion with the clothing looks very stylish.

Anchor of the Physical (Potential)
Potential: Upon perceiving an overwhelming attack, such as the annihilation of existence, an attempt would be made to attain higher levels. However, no effects are evident, since everything attainable on the physical plane has already been achieved. As a result, the balance shifts, and the bearer becomes an anchor that holds the physical realm together. In plain terms, the ascent to an Entity occurs through the physical realm. This state, however, is more of a burden. There is no control over the physical world; instead, it revolves around the anchor.
Irrelevant to the Anchor:
Anchor Withdrawal: The state of the god can be withdrawn; if the anchor is not retained but instead transfers to another vessel, everything continues as usual.
Persistence: Imprisonment in a parallel or pocket dimension, as well as banishment to a higher plane, are possible. As long as the anchor remains within its universe, that universe continues to be held together.
Death: Death merely destroys the host, causing the anchor to seek another host.
Risk to the Universe: The decisive factor is whether the Anchor is damaged. For example, manipulating its name or erasing its existence results in the loss of its status as a god. Even if the Anchor is merely removed from the universe, it cannot find a new body. As a result, physical laws no longer exist. This is particularly relevant in combat, as physical opponents will also lose as a result. The result is merely a draw, not a victory.

Size Adjustment
Body height: 1.80 m.
Size Adjustment: In principle, it is possible to enlarge or shrink the body, as well as to expand blood vessels and all other structures. The maximum enlargement extends to the size of the entire room.
Shrinking: Extreme compression down to the density of neutron star matter is possible. A teaspoon of this matter would weigh as much as billions of cars. The mass is simply compressed into the smallest possible space. The body would then correspond to a 70 kg neutron star.

Other States
Existence: Just because certain states have not been listed does not mean they do not exist.

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u/The-Peppe123 — 20 days ago