Mods that give unreleased stuff?

Mods that give unreleased stuff?

Gimme all of em, I yearn for sacred treasure....

preferably available to just throw into arsenal and use (optional)

u/Unknown4me_ — 11 days ago
▲ 32 r/HellDads+1 crossposts

About cutting enemy supply lines... we have a free for all on so much planets

So if I understood mechanic correctly... we can liberate 3 sectors off everyone

If we liberate planet marked red, we should easily go by blue arrows to liberate entire sector and cut off bot's assault (green cross) on varylia 5

Is it so or am I missing something? at least on bug front it really looks like free planets that are already cut off (there is more planets like that but you got the idea)

If I got that right... 11k people on varylia 5 doing absolutely nothing and loosing... maybe AH should add some indicator or smth for this people

Edit: thx for answers, so I have a better plan then...

Choepessa IV -> K + save Vaylia 5 / alt, K -> charon -> choepessa IV

Brilliance -> 2 free planets

RD-4 -> 2 free planets

u/SweetFeet0013 — 28 days ago

Saves are gone after reinstall (linux)

As title says, I had to reinstall the game and save file is gone(met with black screen bug), apparently there is no cloud save but I thought they are stored separately from main game folder... any way to get them back? Mint 22.3 if that helps

Edit: thx for responses, that helped, guess I should've backed up saves

u/Unknown4me_ — 1 month ago

Is there any CPU and GPU temperature controllers? (Mint 22.3)

My laptop (5500U + 1650) is massively overheating, so running a game for longer than 10s will push CPU into throttling

Standard system monitor doesn't even show temperatures (or I haven't figured how to toggle them)

so... any apps? preferably without having to rewrite entire thing and read 700 pages of documentations

reddit.com
u/Unknown4me_ — 2 months ago

Here at alternative propulsion labs we made a breakthrough! Boat with Near infinite propulsion

Design is pretty simple, water pump + water cannon, real struggle is efficiency which I got to a limit of... for now... (also speed is limited)

It's mildly slow, and character actually swims faster, but provides autonomous infinite propulsion, also when scaled can be mobile sea base (scaling reduces efficiency)

It can infinitely go forward, but for turning the best option I found is flywheel, the only design that worked was heavy blocks at the tips that will glide over each other, also turning is much better while at speed
Why not RCS like system? weight. Alternatively I though about putting water cannons on bearing for turning, but I got to flywheel before that and it would require quiet the redesign

I had few other Ideas, but they kinda failed
Spud guns provide significantly more thrust but "fuel" is extremely expensive
Paddle wheel drive just doesn't work... game doesn't do water as something you can push off from

(photo at the end with all designs that left)

Edit: got it into steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3781108857

Edit 2: I'm so stupid... I just realized, I made a bit of connection mistake and pumps actually doesn't provide enough water for cannons, so it will work at full capacity only in creative mode...

u/Unknown4me_ — 2 months ago

My honest new FRV opinion... Supply FRV is good... But Incinerator FRV is just better

8min CD movable supply (8?)

liberator (automatic) turret

faster than standard FRV? (not sure)

vs

Ramming blades

Cremator (manned) turret

more armor

more stability (byproduct but still)

------

Just my opinion but that quiet well outweights supply FRV in terms of usage, especially if we take them as stratagems, not mission modifiers as they currently are. But that's only for illuminate front of course, we'll see how well each performs on other fronts somewhere in future...

u/Unknown4me_ — 4 months ago

Overall the warbond is great, like this things are good really but is a mech warbond and we got... yeah 2 mechs and no other mech related equipment... why not vehicle repair tool? why not mech enhanced controls passive? why not with mech usable drone? oh right...
"something something game engine bad, mb in future" -arrowhead

Anyway...

EXO-51 - Flamethrower + AT gun gives it pretty good suitability over hordes and heavies, although slight lack of ammunition forces to throw it away too soon

EXO-55 - This one's I'm more exited about, technically it has infinite or just tons of "ammo" as shield that can hit stuff and defend against incoming fire, bugs kill it a bit too fast though

SMG-203 - Pretty good SMG honestly, probably best of them by sheer fire rate and stability, med pen gives it advantage over other SMGs like defender + it has 70 Mag capacity on just LVL 14

Bullet storm - Actually S tier support weapon, very high fire rate light pen SMG/machine gun with 300 bullets (drops 2 in 1 stratagem) + expendability let's you burn through all ammo without worrying about resupply

P-33 - It kinda put in position of not enough DMG against charger but too much against horde commander, but (not tested yet) it should be able to deal with automaton gunships (but only 4)

Armor passive "Oxygenator" - It does minorly increase speed! yeah that's it... it doesn't do anything else

u/Unknown4me_ — 6 months ago