u/Vincerano

Different resolution options in Dirt 5?

Different resolution options in Dirt 5?

Can somebody explain them? I didn't see this before in any other game. And what dynamic resolution scaling does here? Usually it changes render resolution based on target framerate, but in this game there is no fps target or fps cap.

When i disable dynamic res scaling and set all 3 to "native", the game runs fine and looks good, but quite blurry. Did anybody test it?

Also, anybody knows how to enable rear view mirrors in this game and where is config file located?

edit: ok, it targets 60 fps when enabled and higher history res seems to help reducing blur a bit although for fps hit, so i will probably just force sharpening in drivers and leave all at native. right?

u/Vincerano — 1 day ago

Dirt 5 rear-view mirrors don't work

I started playing Dirt 5 on PC and rear-view mirrors are not working. Not even on max settings. They are simply grey. Is it same for you? Is it bug or by design? I watched some gameplay on Youtube and it looks the same there. Anybody knows, where is config file located? I cannot find it. In Dirt Rally 2.0 you can change resolution of mirrors in config, so perhaps it could be enabled there.

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u/Vincerano — 1 day ago

Any fan of Dirt 5?

I was looking for some racing game to play with controller and so I gave this game a second chance and it's actually not that bad. It's arcady and pretty basic, but well put together. Visuals and optimization are good, soundtrack in nice, all cars have detailed cockpits, so you can play in first person, which is pretty rare for simcade/arcade. Handling feels good and responsive. AI is decent.

As negatives goes, I'm disappointed with lack of dualsense controller support, lack of ability to manually control windshield wipers or lights. Writing is awfully cringe :/ And i miss flashback/rewind feature.

Anybody else enjoyed the game? Do you have any tips? Are there any mods or tweaks on PC?

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u/Vincerano — 1 day ago

NFS Shift 2 vs Race Driver GRID (and is there any modern alternative?)

Anybody played both of them in recent memory? Which one did you prefer more and why? And is there any good, modern alternative that strikes that perfect balance between arcade and sim, is good with controller and most importantly (for me) has detailed and immersive first person view?

I have tried all Project Cars and found first two too sterile and complicated and not fun and third one simply bad in all possible ways. Only modern racing game i liked, that is like those two, is Grid Legends, but i found career mode pretty mid and first person immersion isn't as good as in Shift.

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u/Vincerano — 2 days ago

Any modern game with first person immersion like NFS SHIFT 2?

Did any racing game since Shift 2 (2011) improved on first person cockpit cam and that sense of speed and "high octane adrenalin"? Ideally AAA, high budget game and more on the side of arcade, than sim. For those, who didn't play the game, here is what I'm talking about:

https://youtu.be/sW3YBg-jGMs?t=260

I'm aware of Project Cars games and Grid Legends, but PC 1,2 are too clinical and "dry" sims, not fun with controller and PC 3 is simply awful. Grid Legends is the closest modern alternative i could find, but first person cam in that game is not on pair with Shift 2. Another game i have found interesting is Driveclub, but i have never played it and never will for it is delisted and never came out on PC.

Any game i might have missed?

u/Vincerano — 2 days ago

Rear view mirrors

Anybody else is missing rear view mirrors in Wreckfest games? I like to play with cockpit cam even though it makes things harder, but it's double as hard without mirrors. Why didn't developers add them in W1 and do they plan them for W2 later on? I don't have W2 yet, but i have watched some videos and couldn't see any, so i presume there are none. I presume it's because of optimization, but even one mirror in cabin with low resolution and only reflecting nearby cars would come a long way, i think. Opinions?

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u/Vincerano — 3 days ago

Best Wreckfest 1 settings, tweaks, mods...

Hi, i just installed Wreckfest after long time of not playing and my settings have been reset and i cannot remember what i have used. If you can be so kind...

what server refresh rate do you use?

what graphical settings do you use on modern hardware? Should i stick with Ultra preset or is there something worth lowering for big performance gain? Do you use FXAA and sharpening?

is it possible to increase number of laps in singleplayer career?

any tips for settings for xbox1 controller?

anybody playing with Dualsense controller? Is it better than xbox1 controller?

does the game run better in fullscreen or borderless?

any mods worth checking out?

do you use radeon anti-lag/nvidia reflex?

anything else you woud recommend?

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u/Vincerano — 3 days ago

Doom 2016 - looks blurry and low res at 1440p

Doom 2016 and Eternal are praised for their visuals, optimization and tech, but...

I wanted to replay Doom2016 and while tinkering with settings, i have noticed, that when you disable sharpening and antialiasing, the game looks awful at 1440p. Not because of aliasing or shimmering, like it would in any other game, when you disable AA, but here it looks like it is rendered at much lower resolution. It looks extremely blurry. Like upscaled from 720p. I have all settings maxed out and resolution scale at 100%. Only after you enable antialiasing and set sharpness to at least 3.0 out of 4.0, you get rid of most of the blur, but image becomes obviously oversharpened.

I'm wondering, what performance tricks the game uses? Is it some form of early upscaling? That would explain why it runs so well even on old cards. Textures, volumetrics and shadows look pretty low even at ultra as well.

No wonder the game runs great, when it's ultra settings look like medium in other games and it runs at what seems to be half the resolution and needs tons of sharpening.

Anyone knows what's going on? Does the game look that bad without AA and sharpening for you as well?

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u/Vincerano — 5 days ago
▲ 2 r/radeon

FSR in Pragmata

The game has option for classic TAA+FXAA, FSR 1 and FSR 3.15. Sadly it doesn't include native AA with FSR 3.15. It also doesn't use any sharpening with FSR and doesn't even have option for it.

Anybody played the game recently? What AA/upscaler did you prefer? Anybody found image extremely blurry with FSR 3.15? Did you use sharpening in drivers and if so, what value worked for you the best?

Anybody has any other optimization tips for this game?

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u/Vincerano — 5 days ago
▲ 2 r/Doom

Controller deadzone in Doom 2016 (PC)

Is it possible to modify deadzone somewhere in config files or by using some mod? I dislike how you need to hold left stick half way to start moving. It has either like 50% deadzone or some weird linearity. I cannot get used to it. Was anybody else bothered by this and found a solution?

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u/Vincerano — 5 days ago
▲ 2 r/radeon

Resident Evil 9 and Pragmata on RDNA 1 card?

Anybody played both of these games on RX 5000 series or something similar at 1440p? I have 5700XT Nitro+ and RE engine games used to run fine on it. Especially RE2 and 3 (4 not so much, but still over 60 on high). I was curious if i would be able to play RE9 at any decent settings and it seems i won't. The game drops to 40s even at medium settings with balanced upscaling. On the other hand, Pragmata stays mostly over 60 even on high settings with FSR at quality. Is RE9 so much more demanding/badly optimized than Pragmata? I have tested only first cca 30 minutes of both games btw. Does performance in RE9 get better after that intro on rainy street? Also, why this GPU can't handle RE9 without RT, when PS5 with GPU of same performance, can run the game at 60fps, with RT and with what seems to be mostly high settings?

edit: also, is first cca 30 minutes in Pragmata a good indicator of how the game will run later on, or does it get worse later on... i'm wondering because of refund window

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u/Vincerano — 6 days ago

Brightness calibration on IPS monitor

What brightness settings do you use in RE4 remake or in other RE remakes (and Village)? I have quite decent IPS monitor with perfect black levels, 99% SRGB color space coverage and yet, the game doesn't feel right at default brightness calibration and i keep going back and forth between settings. I never calibrate brightness or gamma in games. Always leave that at default and it's fine, but RE games look somewhat off. I use sRGB color space btw. With rec709 the game looks even less accurate in terms of black levels and color accuracy.

edit: i forgot to mention, i'm talking about SDR and not HDR. BTW from what i have just read, it seems that RE developers don't use sRGB color space during development, but some color space used for HDR. That could explain why all recent RE games look somewhat off in SDR. It's developed with HDR as priority.

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u/Vincerano — 9 days ago
▲ 2 r/radeon

Amd software's gaming tab incorrectly (not) showing games

Some games i already uninstalled, keep showing in "gaming/games" tab in Amd Software. When i remove them manually and click on SCAN, it adds them again. If i click on LAUNCH GAME, it opens Steam and opens window, where you choose what drive you want to install on.

On the other hand. some other games are not showing automatically or when using SCAN. I can add them manually, but some functions don't work that way, like image sharpening.

I have tried factory reset, deleting game's folder in steamapps folder, using AMD CLEANUP UTILITY to remove everything and freshly installalling drivers, deleting shader cache, deleting game's config folder in users/AppData, using CCleaner to scan for issues in registry.

Any idea what is causing this?

reddit.com
u/Vincerano — 13 days ago

Hi, can anybody explain how to best setup texture quality in RE games (re2, 3, 4, 7)?

Should i follow ingame vram indicator and stay out of orange/red values?

What is the difference between​ all those high texture options (from high 0.25gb to high 8gb)? Texture resolution seems to be same.

I watched all DF videos on RE games and many other sources online and im still confused by RE's texture options.​

I have 8gb gpu, 4k resolution, all maxxed out (including shadows), medium volumetrics, no SSR, no RT.​​​

btw all guides recommend lowering shadows to high in RE games, but i have found high to produce lot of artifacts. Especially in RE3... https://www.reddit.com/r/residentevil/comments/1t04qag/what_are_these_artifacts_in_re3/

reddit.com
u/Vincerano — 16 days ago
▲ 10 r/Dolby

What is the point of this app or add-on? I already have Dolby Access app installed, so i already have dolby atmos for headphones...

If i download and install this app/add-on, nothing changes in Dolby Access app.

u/Vincerano — 16 days ago

I like to play all RE games without HUD. I like how in RE3 you can see what you pick up even with HUD disabled. That was nice improvement over RE2. That said, i really don't like how there is now way to tell what ammo you load in your grenade launcher without checking inventory. Or is there? Also, laser sights on handgun don't give you actual laser, but only red dot, if you have crosshair enabled. I liked laser sights in RE2 more. Any NOHUD players here? Do you have any tips for playing without HUD?

reddit.com
u/Vincerano — 17 days ago
▲ 9 r/Doom

What is your opinion on motion blur implementation in those two games? I heard that Doom 2016 had really good implementation, superior to Eternal. Also, anybody knows, if motion blur options in Eternal (low, medium, high, ultra, nightmare, ultra nightmare) change quality or intensity?

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u/Vincerano — 18 days ago

Any RE fan here, who has properly calibrated display set at FULL RGB and figured what are the best in-game brightness settings (min, max, mid)?

I don't ever have to change gamma or brightness settings in any game. Always leave it default/middle, but all RE games are obviously too dark on default settings. It looks weird especially indoors with light sources. It looks like all lights in RE games have 5 watt light bulbs or something. I guess it's on purpose, but i would prefer more realistic and natural look.

It was less of an issue with RE 2 remake (original dx11 version), but since they implemented ray tracing, then it got even worse. Especially RE4 remake looks off no matter what color space or brightness settings i try.

If i follow in-game instructions to a letter, i end up with max -2 from max, min +1 from min, mid 0. But it doesn't seem right.

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u/Vincerano — 21 days ago
▲ 7 r/Dolby

Hello, can somebody from Dolby explain how should we use Dolby HRTF in RE games like RE2, 3, 4 etc. Do those games use their own spatial audio or is their "3D" option meant to be used together with HRTF in Windows? And what in-game option should one choose? Headphones, Dolby Atmos, 5.1?

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u/Vincerano — 22 days ago

In graphics options, there is "image quality" aka supersampling option, set by default to 100% (your native resolution). You can increase (or decrease) it to combat aliasing, but with major gpu cost of course. In RE3 and 4 it works fine, but in RE2 it does nothing. Is it bugged? Does it work for you?

reddit.com
u/Vincerano — 23 days ago