Seeking 4 players for a 2v2 civil war campaign!
▲ 9 r/pbp

Seeking 4 players for a 2v2 civil war campaign!

The Kingdom of Vale is currently embroiled in a civil war. After the Three Tyrants, a reign of terrible kings who brought the kingdom to ruin and lost half of the nation’s land, a revolutionary force led by the radical Leonidas Dekante stormed the capital and beheaded the ruling king, King Grun. Now, with Grun dead, a very small force of loyalists have taken his daughter, Princess Apollyon, and camped out in foreign lands.

I am searching for two revolutionaries and two loyalists to compete in a PBP campaign! As tradition fights against revolution, both sides will be forced to make difficult decisions to achieve what they want.

About Me:

Howdy! I'm Written (he/they), and I'm starting a new campaign! This one is inspired by a game I recently got addicted to. To say a bit about me, I'm a 21yr old film major, and I play a lot of d&d! My life has been a bit hectic recently with figuring out meds, general drama, and summer classes, but I'm hoping this campaign will be a nice reprieve. I read a lot of manwha. I also binge a lot of romantasy, and I work on webnovels in my free time. I love character-focused campaigns, and I like to make jokes about the campaign OOC. I love tikka masala, earl gray tea, and Halloween! If you have any questions, feel free to reach out to me :D

Expectations:

We are using 2014 D&D rules.

This is an RP heavy campaign. Combat frequency will vary depending on the arc, and may be homebrewed to expedite it since this is a PBP format.

This campaign is beginner friendly!

Though this is a 2v2 style campaign, I don't anticipate there to be direct PVP. Though it's not impossible, I anticipate you all to be more of leaders than direct combatants. You will be guiding your armies to victory through tactics and using diplomacy to win rather than traditional d&d combat.

The Loyalists:

“If there was one thing the tyrants had done right, it was choosing the royal guard. They had chosen not based on merit, nor by status, but by pure loyalty alone. Anyone, so long as they proved themselves loyal unto death, could be a Winged Knight. Now, those Winged Knights were all that stood between the last of the Olster family and a bloody end.”

The loyalists now find themselves camped out in foreign lands trying to survive. Some within the loyalists are demanding that they approach neighbor nations to try and garner support and maintain their rightful claim to the throne. Others are more skeptical, not wanting to regain the throne to simply become a vassal for another nation.

As a loyalist, you have the following starting options:

I am a Winged Knight. I escorted Princess Apollyon to safety, and I will die for her.

I am from a prestigious noble family that sided with the royal family. I was sent to the palace for my safety, only for that too to become overrun by rebels.

I was a mere worker for the royal palace when the rebels stormed. I evacuated with some of the Winged Knights, my skills being deemed worthy.

I was a bureaucrat who had been with the princess when the rebels attacked. I was escorted along with her, but, truly, I feel out of place among these warriors.

The Revolutionaries:

“We fought not for some grand ideals. Perhaps that is what doomed us. We were not some grandiose revolutionaries with enlightened ambitions. We were disgruntled farmers with pitchforks in hand. We were underpaid soldiers fighting for our families. We were the needy taking from the affluent- nothing more. No wonder we knew not what to do once we had succeeded- so, we left all of that to the few intellectuals among us.”

The newly appointed parliament of Vale has proclaimed that the civil war is over, but they know this to be a falsehood. Many loyalists still lie outside the walls of the capital, eager to retake the city, and Princess Apollyon has yet to be captured- the loyalists shining beacon of hope. Not to mention, the Republic is bankrupt, has a poor militia they call an army, and are struggling to appease many of the aristocrats who initially backed their takeover of the government. On top of it all, the figurehead of the revolution, Leonidas Dekante, has a following of people believing he should become king. Now, the Republic is faced with many difficult choices, and there are many within this government who seek to abuse the weaknesses it has to garner power for themselves. Can democracy truly succeed, or is Vale doomed to tyranny?

As a revolutionary, you have the following starting options:

I was a soldier who defected during the revolution. I made use of my military connections to lead the siege against the palace and gain a name for myself.

I was from a mercantile family backing the revolution. Now, the revolution owes a lot to my family.

I was a vocal supporter of the revolution who was imprisoned during it. Having been freed, I became a symbol of the old regime's tyranny.

I was a simple follower of Leonidas Dekante, swayed by his charismatic speaking and warrior spirit. After the coup, he chose me to speak in the new government.

To Play:

If you wish to play, please fill out this form!

u/Writtenbasket — 3 days ago
▲ 14 r/roll20LFG+2 crossposts

[Online][5e 2024][Tuesdays @ 11:00AM GMT] Explore The Frontier, Outlaw!

If you pick your feet up from the capital of Celestia and begin heading west, you'll eventually arrive at the Edge of Civilization. A great series of walls and fortifications stretch from sea to sea, protecting the Empire of Ryuth from all that lies beyond. Monsters, barbarians, and the elements all fight gruesomely to survive outside of the wall.

Semiannually, the Empire of Ryuth takes criminals that aren't hated enough to be put to death but aren't trusted enough to be reintegrated and sends them over the wall. What becomes of these criminals is a mystery that the citizens of Ryuth tell legends of. Some say they form villages and are picked off one by one by monsters. Others say they find enough fortune out there to buy themselves a pardon. And some say that those who travel far enough find the lands where all souls go to rest.

You never thought those stories would become about you. As the carriages come to a stop and the horses snort, you find yourself dragged out by the wrist. The cold air bites at your flesh. The bag over your head is ripped off. Behind you, a massive wall stretches as far as the eye can see. In front of you, rolling hills stretch on forever. Beside you, several other creatures of various sizes have their bags removed too. A knight stuffs another bag in your hands. You can feel the weight of this one.

"That'll keep you alive for a short while. The chains will magically come undone in about an hour. Good luck; may Hellas find pity for you."

And with that, your new life began.

About Your GM:

Hello! I am Written, and I am starting a new campaign bright and early for me. I have been playing d&d 5e for a long time, and though I am more familiar with 2014 rules, I wanted to give 2024 a try at a longer-lasting campaign. I'm well versed with online campaigns. I've had many die to scheduling, drama, and fatigue. However, I've also had a few diamonds in the rough survive, and they're the highlights of my week! I'm hoping for this to become one of them, and because of that I'm gonna try and be a bit picky with my players.

As for a bit more about me, I'm a 21 year old film major who goes by he/they. I read a lot of manwha. I also binge a lot of romantasy, and I work on webnovels in my free time. I love character-focused campaigns, and I like to make jokes about the campaign OOC. I love tikka masala, earl gray tea, and Halloween! If you have any questions, feel free to reach out to me! :D

Expectations:

This is an RP heavy campaign. Combat frequency will vary depending on the arc, but do not expect consistent combat every session or other session.

This campaign is beginner friendly!

For the comfortability of all players, this is an 18+ game. This is not an ERP game.

I tend to run hero stories. You can create an evil character, but I find characters who stay stagnantly evil to be boring and mess with the rest of the group’s fun. As such, please only play an evil character if you are ready for them to go through some major change and feel comfortable in your ability to roleplay them without impeding on the other players’ enjoyment.

My sessions tend to last 3-4 hours with a small break in the middle.

This campaign will employ both theater of the mind and traditional battlemaps done through roll20.

The tone of this campaign is fairly serious. Please don’t make joke characters. That being said, it’s not all doom and gloom. Light-hearted characters are welcome!

Backstories must be substantial in length. You don’t need to write a novel (though I won’t complain if you do), but I expect something I can work with. I personally recommend three paragraphs. The first paragraph can be their youth. The second paragraph can be what made their death. The third paragraph can be mostly their personality and goals. I will be giving you custom features based on your backstories, so give me some good content to work with! Additionally, please try to give your character at least one notable flaw. If you struggle with writing, inform me and we can discuss alternatives.

We will have a session 0 to go over boundaries, rules, roll20 nonsense, and whatever else we feel is important.

To Play!:

If you want to play, then just fill out this google form! Because I've had people ask before, google forms require you to sign into a google account, but I do not record your email. If there are any problems, reach out to me on reddit.

Good luck adventurers, and may the dice be ever in your favor!

u/Writtenbasket — 7 days ago
▲ 0 r/pbp

Join your squadron of elite soldiers as you explore the city of Celestia!

Hello! I am Written, and I will be the head DM of this campaign. I have two Co-DMs, and I plan to run this campaign for 5-8 people. You are more than welcome to apply with multiple people, just either represent everyone in the one app or have each person fill out the application and mention they are with each other. The application can be found at the bottom of this reddit post. My campaigns are free and RP-focused, and they use primarily theater of the mind. We will likely be homebrewing combat a bit in order to make it flow nicer in a PBP setting. Happy adventuring!

INTRO:

URGENT- Deploy to Celestia immediately. Expect resistance and unrest. Do not reveal your identities. Do not trust any communication received once inside Celestia. Only trust Griffon. He will explain more.

That was all the brief letter said. As you crested the hill and looked upon the mountainside, Celestia, the capital of the world, laid before you. A sprawling megacity that winded up and into the mountain looked like something out of a painting. However, you could feel a sense of unease. What did that letter mean? You'd have to contact headquarters once inside Celestia.

You continued forward. Eventually, you arrived at the gate. Using a false ID you got in pretty easily. The guards seemed on edge, and they barely even checked you as if they were constantly watching the city behind them rather than the travelers before them.

27140 Finche St.

That was the only thing written on the back of the card. Luckily, you at least knew that mega cities like Celestia used the first number to refer to what layer the building was on. It took some exploring, but eventually you found it. A decrepit warehouse laid before you. The front door was chained. You made your way to the back and found a door with a spiral on it. You looked around and noticed a rotting log with a similar spiral of rings. You pulled it out and behind it was a key.

Opening the door with the key before returning everything to as it was, you made your way inside. Your footsteps echoed through the warehouse. It felt unnerving. In fact, your entire time in the city had felt strange. Celestia should be alive and blooming, but instead most people seemed cooped in their homes and wary of others. What had happened?

"The Zalister Guard sure are quick." A voice rung out. "I thought I'd have to wait another month at least. Well, I hope you took care of any unfinished business you had in the outside world before coming here. You might never have another chance."

What had happened?

DESCRIPTION:

The Selyrian Militia started as a simple force of inexperienced fighters in the subjugation wars. However, due to the expert handling and dealmaking of General Lakeer, they quickly became a prominent force throughout the Republic of Ernstein. They soon became a force of piety throughout the continent, fighting bandits, giving humanitarian aid, rebuilding disaster zones, and ensuring democracy reigned in the areas they touched.

Eventually, a subset of the Selyrian Militia was formed, the Zalister Guard. The Zalister Guard were trained in small groups and operated as special operatives, toppling enemy command centers in the span of a night and clearing the path for the militia to move. Soon enough, they became a rumored force that any nation feared. You all are Squad Orion of the Zalister Guard. You use the militia's many outposts to rapidly deploy anywhere, and you constantly are working behind the scenes to ensure that the threats to democracy and vanquished. You don't fear what goes bump in the night, for you are the shadows that the night hides. Now, you're on the move again, and your actions will dictate the future of the world.

TONES:

Welcome to the world of Fantasia and the city of Celestia! Celestia is the largest city in Fantasia, and its history is long and complex. What matters to you though is the current unrest that has taken over the mighty city and threatened the stability of the continent and perhaps even further. In order to protect peace and democracy, you have been sent out to take care of the situation. However, all is not at it seems...

This campaign will feature a great deal of mystery and perhaps even some political intrigue. The core of it though is your characters responding to the crazy events unfolding around them and how it changes and influences your characters. Can your loyalty be bought? Were you loyal in the first place? Did you place your trust in the right people? In this campaign, it is my goal to surprise you at every turn!

This campaign is focused on characters and their relationships. The overarching plot is just a vehicle to view those through. This campaign will not focus on dice rolls but decisions. What you do is the heart of the story.

The world is high fantasy, but with a small twist. Magical items and artifacts are common, as well as monsters that can use magic, but humanoids that can use magic are an oddity. Not shunned by any means as most people can comprehend magic, but they are rare.

ABOUT YOUR GMS:

Written (Head GM): Heya, I'm Written (He/They), and I'm 21. I've been playing d&d for about 8 years. I read a lot of manwha. I also binge a lot of romantasy, and I work on webnovels in my free time. I love character-focused campaigns, and I like to make jokes about the campaign OOC. I love tikka masala, earl gray tea, and Halloween! If you have any questions, feel free to reach out to me :D

Crash (CO-GM): My name is Crash (He/Him). I am a digital artist. I am also newer to DnD/RP, im hoping we can have a great campaign and that we can make some new friends!

Fenn (CO-GM): I'm Fenn (he, him), from the UK. I've been involved in too many D&D homebrew campaigns to count. You can usually find me lost in my heavily modded Skyrim saves, or writing lore for my tragic TTRPG characters. I've had ten years of writing experience and I'm ready to get you immersed in this world!

EXPECTATIONS:

We are using 2014 DND 5e.

This is an RP heavy campaign. Combat frequency will vary depending on the arc.

This campaign is beginner friendly!

A lore document will be posted in the discord server to expand on the lore more before the campaign starts.

If you wish to play, just fill out this form and submit it!

u/Writtenbasket — 2 months ago
▲ 1 r/pbp

Threads of Fate, A Dark Fantasy PBP Campaign!

Hello! My name is Written, and I'm looking for one person or a small group of friends for my new campaign! For basic info, it's a free, RP-focused campaign. If you're interested, more details are below, and a form is at the bottom to submit.

INTRO:

You blinked a few times as your eyes struggled to stay open. However, you could see nothing. Your entire body ached pain and fatigue.

"Shhh, it's okay. Here, raise your head, just a bit." A feminine voice was at your side. You felt a hand grab the back of your head and gently lift it. Suddenly, a warm spoon was placed to your lips, and hot soup was poured down your throat. It warmed your body and rejuvenated you. This continued for several minutes until you heard the spoon be put to the side carefully and your head was allowed to fall back onto the comfortable pillow.

"You've been traveling for a long time, haven't you? You've been trying to escape the Western Plight. It's okay. You're safe now."

After a few moments of silence, the voice began to sing. A quiet, lovely lullaby reached your ears in a language you didn't understand. However, as if the words were imbued with magic, you felt your aching stop and your body grow tired. You slowly drifted off into the realm of slumber.

When you awoke again, you could see. However, a mask had been stuck to your face. It was a completely blank wooden mask. You could feel magic radiating from the mask, but you were unsure of its purpose. Whatever the case, you felt much better. How long had you slept? Hours? Days? Weeks? You no longer ached. Years of weary traveling, illness, and starvation seemed far away.

You took a deep breath and pulled yourself off the bed. You saw your clothes had been cleaned and laid out for you. Additionally, much fancier clothes that fit you and were surprisingly fitting for your personality and likes lied beside your normal clothes.

You got dressed in whatever you wanted to and then examined the room. A fireplace lied opposite of the bed next to a tea table and several chairs, including two rocking chairs. A window next to the bed was covered by curtains. You pulled the curtains and looked out to see a beautiful courtyard. Past the courtyard was a singular road the winded down a mountain towards a valley surrounded by more mountains. Where were you?

You turned around and made your way to the door. You pushed it open and walked down the long winding hallways. This place was massive- and quiet. You soon heard voices. You walked over to a big set of ornate wooden doors with large golden handles. Music resounded on the other side, and a lovely smell graced your nose. You pulled open the door and found a banquet hall. Food had been laid out on the long table, and a piano placed to the side of the room was playing music without any musician. Just where were you? As you walked towards the food and inspected it, you heard footsteps. You turned and saw creatures enter the banquet hall with masks identical to yours. They looked like they came from many different walks of life, but they all looked malnourished. Your stomach rumbled. What was going on?

DESCRIPTION:

The world of Adamah is divided into two parts by the Great Line. The much larger western half of Adamah is divided into a plethora of kingdoms constantly competing amongst themselves and growing and shrinking. It's an untamed land that has no status quo, yet most people have lived west of the line for centuries. This is mostly because the Great Line is composed of a massive desert leading to impassable mountain ranges, violent and unpredictable weather, warbands that roam around looking for travelers to plunder and kill, and many monsters. The much smaller eastern half of Adamah is composed of the Trinity Union. The Theocracy of Azion, the Empire of Juno, and the Republic of Halsinki all work together in an unsteady alliance to keep the east in a golden age of prosperity and safety.

This system worked without much problem for countless years, until one day the great Western Plight appeared. Starting in a small port city of Algolia, the Western Plight came unexpectedly and disrupted everything overnight. The farmland suffered immense blight, a plague spread amongst the townsfolk, the fish that were captured in nets were already dead, the magical devices that were used for communication all suddenly shattered. As people fled the city, the plight followed. In a matter of months the entire west was consumed by the plight. No creature escaped the plight's wrath. The clergy announced the gods had abandoned their creation. The more spiritual believed that the fey was taking back the world. The more disillusioned found themselves with no answers and simply fled eastward. In mass caravans lonely travelers and large families with nothing to lose fled eastward. If they could cross the Great Line, they'd survive.

However, no one knows if anyone has succeeded in crossing the Great Line since the plight started. Regardless of the insurmountable odds, you fled eastwards in hopes of surviving. Even if you were kicked out of the Trinity Union, perhaps you'd have better odds surviving in the cold mountains of the Great Line than trying to survive in the west.

Yet despite your hopes, you found yourself collapsing on the ground just as you had crossed the desert and reached the mountains. You had no more strength, no more food, and all those you had left with had already died or turned back. As you collapsed you wondered what death would be like...

And then you awoke.

TONES:

While this isn't a sandbox campaign, it does give a lot of agency to the player and allow for the player to truly pursue what they desire.

The world is high fantasy!

Inspired mostly by the Faraway Paladin.

ABOUT ME:

Heya, I'm Written (He/They), and I'm 21. I've been playing d&d for about 8 years. I read a lot of manwha. I also binge a lot of romantasy, and I work on webnovels in my free time. I love character-focused campaigns, and I like to make jokes about the campaign OOC. I love tikka masala, earl gray tea, and Halloween! If you have any questions, feel free to reach out to me :D

EXPECTATIONS:

We are using 2014 DND 5e, but combat might be slightly homebrewed to make it less of a slog.

This is an RP heavy campaign. Combat frequency will vary depending on the arc.

This campaign is beginner friendly!

Here is the full lore document if you wish to skim through it.

If you wish to play, just fill out this form and submit it!

u/Writtenbasket — 2 months ago
▲ 11 r/DnDLFG+2 crossposts

Hello! My name is Written, and I'm looking for one person for a PBP campaign. If you're interested, more details are below, and a form is at the bottom to submit.

INTRO:

Wake up. Wake up. Wake up.

You startled as you opened your eyes. You were in a bright void. You felt like you were floating; nothing pulled you one way or another. What was this?

Has the pain subsided?

An angelic voice rung in your ears. It sounded like a choir speaking in melody. Wait, pain? You held yourself. What were they talking about- flashes of images ran through your mind. Oh right, you were dead.

We are sorry. Your death was premature. A glitch in the system. We intend to right our wrong.

What were they talking about? You felt like you could barely hear them over your own thoughts as you tried to recollect who you were- or had been.

Since we cannot return you to your life, we have instead decided to give you a second chance. You will be transported to the Great Forest. A cabin will be given to you with a defensive perimeter around it so that you cannot be harmed. You will not be bothered here, and you will be given the chance to adapt to your new bodies. Additionally, the council has decided to reward you with perks.

The Great Forest? Isn't that a place no one dared to go because of the monsters? And what was this about a new body? Perks? Hold on; hold on! You're going too fast!

Please, choose your perks. Please note, perks may influence how your body looks.

A great swathe of text appeared before you. You've never seen this language before, but you could read it easily. The voice went silent finally. Were you supposed to choose? You hesitantly reached out to touch one of the texts...

DESCRIPTION:

After dying in your previous life, you have been sent back to the world of Fantasia with your old memories due to a glitch in the cycle of life. You also have been given otherworldly perks from the system that seems to oversee life.

Now, you have been given a simple task: enjoy your second chance. Will you relegate yourself to the cozy cabin you have in the forest and enjoy a life of solitude? Will you grow stronger and seek to change this world that gave you a bad hand? Will you forget your old life and forge a new identity? Or, perhaps, will you simply move with the tides and see where you end up? The choice is yours.

Howdy! I'm just looking for one final player for my new campaign so I'm reposting this. If you want to play please either DM me or leave a comment, and I'll reach out to you.

TONES:

This is more of a sandbox game, with a lot of player agency. However, you will be given quests by the system throughout the campaign that will add some level of goals outside of those you make for yourself.

The world is high fantasy!

Inspired by the many regression and isekai manwhas I've read as well as The Water Magician.

EXPECTATIONS:

We are using a homebrew system based off the 2014 rules.

This is an RP heavy campaign. Combat frequency will vary depending on the arc.

This campaign is beginner friendly!

If you wish to play, just fill out this form and submit it!

u/Writtenbasket — 3 months ago
▲ 2 r/lfg

INTRO:

Wake up. Wake up. Wake up.

You startled as you opened your eyes. You were in a bright void. You felt like you were floating; nothing pulled you one way or another. What was this?

Has the pain subsided?

An angelic voice rung in your ears. It sounded like a choir speaking in melody. Wait, pain? You held yourself. What were they talking about- flashes of images ran through your mind. Oh right, you were dead.

We are sorry. Your death was premature. A glitch in the system. We intend to right our wrong.

What were they talking about? You felt like you could barely hear them over your own thoughts as you tried to recollect who you were- or had been.

Since we cannot return you to your life, we have instead decided to give you a second chance. You will be transported to the Great Forest. A cabin will be given to you with a defensive perimeter around it so that you cannot be harmed. You will not be bothered here, and you will be given the chance to adapt to your new bodies. Additionally, the council has decided to reward you with perks.

The Great Forest? Isn't that a place no one dared to go because of the monsters? And what was this about a new body? Perks? Hold on; hold on! You're going too fast!

Please, choose your perks. Please note, perks may influence how your body looks.

A great swathe of text appeared before you. You've never seen this language before, but you could read it easily. The voice went silent finally. Were you supposed to choose? You hesitantly reached out to touch one of the texts...

DESCRIPTION:

After dying in your previous life, you have been sent back to the world of Fantasia with your old memories due to a glitch in the cycle of life. You also have been given otherworldly perks from the system that seems to oversee life.

Now, you have been given a simple task: enjoy your second chance. Will you relegate yourself to the cozy cabin you have in the forest and enjoy a life of solitude? Will you grow stronger and seek to change this world that gave you a bad hand? Will you forget your old life and forge a new identity? Or, perhaps, will you simply move with the tides and see where you end up? The choice is yours.

Howdy! I'm just looking for one final player for my new campaign so I'm reposting this. If you want to play please either DM me or leave a comment, and I'll reach out to you.

TONES:

This is more of a sandbox game, with a lot of player agency. However, you will be given quests by the system throughout the campaign that will add some level of goals outside of those you make for yourself.

The world is high fantasy!

Inspired by the many regression and isekai manwhas I've read as well as The Water Magician.

EXPECTATIONS:

We are using a homebrew system based off the 2014 rules.

This is an RP heavy campaign. Combat frequency will vary depending on the arc, but do not expect consistent combat every session or other session.

This campaign is beginner friendly!

For the comfortability of all players, this is an 18+ game. This is not an ERP game.

I tend to run hero stories. You can create an evil character, but I find characters who stay stagnantly evil to be boring and mess with the rest of the group’s fun. As such, please only play an evil character if you are ready for them to go through some major change and feel comfortable in your ability to roleplay them without impeding on the other players’ enjoyment.

My sessions tend to last 3-4 hours with a small break in the middle.

This campaign will employ both theater of the mind and traditional battlemaps.

The tone of this campaign is fairly serious. Please don’t make joke characters. That being said, it’s not all doom and gloom. Light-hearted characters are welcome!

Backstories must be substantial in length. You don’t need to write a novel (though I won’t complain if you do), but I expect something I can work with. I personally recommend three paragraphs. The first paragraph can be their youth. The second paragraph can be what made their death. The third paragraph can be mostly their personality and goals. I will be giving you custom features based on your backstories, so give me some good content to work with! Additionally, please try to give your character at least one notable flaw. If you struggle with writing, inform me and we can discuss alternatives.

reddit.com
u/Writtenbasket — 4 months ago
▲ 0 r/lfg

Heya! I'm Written, and I'm starting a bit of a unique campaign for me this time around. I'm only looking for 2-3 players so expect a small party. On that note, because of the small amount of people please only apply if you are certain you can make the time. The campaign is based off D&D 2014, but it is not strict to the rules, as you'll see in the description. There will be an interview over discord before you are finalized for the campaign. Below is the intro, description, tones, and expectations. If you want to apply, please either DM me or leave a comment and I'll reach out to you.

INTRO:

Wake up. Wake up. Wake up.

You startled as you opened your eyes. You were in a bright void. You felt like you were floating; nothing pulled you one way or another. What was this?

Has the pain subsided?

An angelic voice rung in your ears. It sounded like a choir speaking in melody. Wait, pain? You held yourself. What were they talking about- flashes of images ran through your mind. Oh right, you were dead.

We are sorry. Your death was premature. A glitch in the system. We intend to right our wrong.

What were they talking about? You felt like you could barely hear them over your own thoughts as you tried to recollect who you were- or had been.

Since we cannot return you to your life, we have instead decided to give you a second chance. You will be transported to the Great Forest. A cabin will be given to you with a defensive perimeter around it so that you cannot be harmed. You will not be bothered here, and you will be given the chance to adapt to your new bodies. Additionally, the council has decided to reward you with perks.

The Great Forest? Isn't that a place no one dared to go because of the monsters? And what was this about a new body? Perks? Hold on; hold on! You're going too fast!

Please, choose your perks. Please note, perks may influence how your body looks.

A great swathe of text appeared before you. You've never seen this language before, but you could read it easily. The voice went silent finally. Were you supposed to choose? You hesitantly reached out to touch one of the texts...

DESCRIPTION:

After dying in your previous life, you have been sent back to the world of Fantasia with your old memories due to a glitch in the cycle of life. You also have been given otherworldly perks from the system that seems to oversee life.

Now, you have been given a simple task: enjoy your second chance. Will you relegate yourself to the cozy cabin you have in the forest and enjoy a life of solitude? Will you grow stronger and seek to change this world that gave you a bad hand? Will you forget your old life and forge a new identity? Or, perhaps, will you simply move with the tides and see where you end up? The choice is yours.

TONES:

This is more of a sandbox game, with a lot of player agency. However, you will be given quests by the system throughout the campaign that will add some level of goals outside of those you make for yourself.

The world is high fantasy!

Inspired by the many regression and isekai manwhas I've read as well as The Water Magician.

EXPECTATIONS:

We are using a homebrew system based off the 2014 rules.

This is an RP heavy campaign. Combat frequency will vary depending on the arc, but do not expect consistent combat every session or other session.

This campaign is beginner friendly!

For the comfortability of all players, this is an 18+ game. This is not an ERP game.

I tend to run hero stories. You can create an evil character, but I find characters who stay stagnantly evil to be boring and mess with the rest of the group’s fun. As such, please only play an evil character if you are ready for them to go through some major change and feel comfortable in your ability to roleplay them without impeding on the other players’ enjoyment.

My sessions tend to last 3-4 hours with a small break in the middle.

This campaign will employ both theater of the mind and traditional battlemaps.

The tone of this campaign is fairly serious. Please don’t make joke characters. That being said, it’s not all doom and gloom. Light-hearted characters are welcome!

Backstories must be substantial in length. You don’t need to write a novel (though I won’t complain if you do), but I expect something I can work with. I personally recommend three paragraphs. The first paragraph can be their youth. The second paragraph can be what made their death. The third paragraph can be mostly their personality and goals. I will be giving you custom features based on your backstories, so give me some good content to work with! Additionally, please try to give your character at least one notable flaw. If you struggle with writing, inform me and we can discuss alternatives.

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u/Writtenbasket — 4 months ago