Will steam frame work for Virtual Reality!
There are VR (Virtual Reality) games I want to play on the steam frame. Does the steam frame support Virtual Reality (VR) games (video games)?
There are VR (Virtual Reality) games I want to play on the steam frame. Does the steam frame support Virtual Reality (VR) games (video games)?
It’s as though my entire system of beliefs has been upended. I feel no more anticipation. What’s next for me in this life man
That’s all. You’d think it’s something they would have put on the index. trying to find the settings in SteamVR is a nightmare, too, so the fastest way to do it is to pull up your desktop and mess with the settings there. Thank god.
Big announcement tomorrow and a lot of new info today! I can feel it
To keep things brief, I upgraded from a 1660 Super to a 3060 12GB and have noticed what I feel to be worse performance and quality, especially in VR games. I am using the card's dedicated ports. Any ideas?
The Eyrie order is as follows:
1: if your hand is empty, draw one card.
2: add one or two cards to the decree (…)
Hypothetically, say a player were to have an empty hand, draw one card, and guess a corvid plot incorrectly before the second action, losing the card. They are no longer able to complete the mandatory action.
Do they:
A) turmoil, despite the action being outside the decree.
B) skip the mandatory action.
C) become banned from guessing in the first place, going against the law.
We can’t find anything in the law about this. Please help.
In the hunt for a potential upgrade to my PC, I have seen a lot of people saying only current and very high-end graphics cards are viable nowadays. Some say nothing below a 5070 is worth considering, some say performance is terrible on anything that didn't come out in the past year, etc.
I'm using a graphics card from 2019 with my Valve Index and haven't ever noticed any issues. Granted, the headset is also from late 2019, but the games I'm running are much more modern titles. Everything has always felt just fine. Standalone headsets are running on much less, after all.
Why is this a consensus in the community? Is it people always yearning for better, is it 100% necessary to have the newest thing, or is it just a stigma?
Hey all! I'll be buying a steam frame soon if the opportunity arises and I'm realizing my 1660 super from 2019 is more than a little outdated. Just never realized because it runs my valve index fine. would a 12GB 3060 be a good upgrade? I know very little but I know VRAM is good for VR performance and graphical quality
Original estimates for the price pointed to $600-$1000 as valve tried to keep the price below the index. Obviously today’s announcement bodes poorly. Where do you think it’ll be now?
It has come to my attention that while my GPU from 2019 will run VR well on the Valve Index, it may have issues streaming to the Steam Frame which has roughly double the resolution. What is considered standard these days? What would you expect would be a good minimum?
For reference:
Processor: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 2.90 GHz (6 cores)
Graphics Card: NVIDIA GeForce GTX 1660 SUPER (6 GB)
Installed RAM: 16 GB
Hey all! I've been running with my setup for a long time. Just wondering what's standard right now and if an upgrade is in order.
Headset: Valve Index, soon to be Steam Frame
Processor: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 2.90 GHz (6 cores)
Graphics Card: NVIDIA GeForce GTX 1660 SUPER (6 GB)
Installed RAM: 16 GB
Any input would be very welcome!
I felt it. I was sitting at my desk not even thinking about it when the feeling came to me. I have no other source for this information except that I simply know it will be announced tomorrow. I am the next prophet. Heed my warning and prepare for preorders
Edit: damn
With a microSD card slot and most of your games being streamed from a PC anyway, is the internal storage of the model you buy going to make a huge difference? I feel like I should just grab the 256gb model if it's a streaming-first headset and I have a decent computer. Am I crazy?
I am super excited for the frame, but there are two things that do disappoint me- battery life, and the controllers. They just look large and a little clunky, not to mention a d-pad isn’t ideal for VR input.
Something I loved about the knuckles is how they felt like an extension of your hand, and these feel like a significant downgrade in that regard, even with the comfort straps. Is there any hope for knuckles compatibility? Maybe through the add-on port?
What are everybody’s thoughts on the frame’s controllers?
I appreciate a lot of things they’re doing, especially maintaining the index’s finger tracking while adjusting to a more traditional layout.
On the other hand, the joysticks being on the inside may be a little jarring, and the idea of a d-pad being used over traditional buttons has its issues.
Curious to hear what people think!
I just moved back to a place where I have space to use my index. Played for a couple hours in the new play area, no issues. Suddenly, while standing totally still playing a game, my left controller stopped tracking.
Days of troubleshooting later and I can’t get it to come back. Everything else tracks, and the ease of the problem’s appearance would lead me to believe there’s a similarly simple fix, but no dice.
Steam support basically says to just replace it. I’m not ready to shell out $150.
Controller still receives button inputs. Any help would be welcome. What I’ve tried:
>Performing a “hard reset” by holding the power button for 15 seconds. This was suggested by steam support and it did nothing. I’m half convinced they made this up.
>changing USB ports for the HMD
>disconnecting the HMD
>fully charging, obviously
>”percussion therapy”
>rearranging base stations
>reinstalling steamVR
>installing an older version of steamVR
>killing myself
>crying
>prayer