*SPOILER* New illuminate track with the last 2 minutes removed to avoid..... Something

This isn't my original finding or link it was posted about 8 hours ago If not 9. On unfiltered I would suggest you wait until it releases to listen to the full thing including the ending 2 minutes

u/Zenith-i — 9 days ago

I Do not care for the godfather!

I'm sorry if you guys like these, just don't like them I want to but I can't

u/Zenith-i — 9 days ago

Co-op extraction game taking place in a fantasy setting you play as a mage or witch The goal is to extract with cursed items, magical artifacts and spells which can be sold or used in future dungeons

Instead of horror enemies, the game will feature different types of dungeon enemies with a variety of magical creatures, you'll have to fight your way through them to be able to progress further into the dungeon where more dangerous enemies will be stacked, the deeper you go, the more valuable, the item and the more dangerous the enemy

Items such as scrolls can be found that can be added to your current roster of spells. You can only take in a certain amount of spells (undetermined) these spells will be a variety of different categories so just defensive, offensive and utility

Dungeons could range from above ground areas such as ancient ruins, Open Fields with scattered villages and underground dungeons such as catacomb, temples and other varieties they will scatter destructible objects around with functionalities such as explosive, blunt, sharp and others that can be utilized using spells as an example to throw them around

After extraction a hub that rotates between small villages, towns and covens (maybe more) they'll be small surrounded areas, fenced in to reduce eating cost and unnecessary development these rotations will allow different pricing points such as valuable cell locations for different types of extracted items

Item variety can relate to historical, material wealth, and spellcasting value relating to each type of settlement or location such as material value being more favorable to a resource trader and historical objects being more valuable to a historical trader and vice versa, spells can't be bought

In dungeons every few levels an, and I am going to stress AN item that is cursed spawns that can be used by a player to gain benefits such as high value loot drops less difficult enemies spawning further in the dungeon, higher damage better defense and vice versa but they have caveats some cursed items will occasionally (depending on developers choice) have a consequence relating to either a random chance, number of use, condition or other to trigger a variety of negative effects to a user

The player in the game will be able to play co-op with friendly fire enabled respawning is possible but with a cost to the player something like actual in-game currency such as gold to revive them at the start of the level

If I have to compare to any games it would be similar to a combination of D&D (not turn based) and an extraction game such as repo

There's a bunch of other things determined by the maker of the game if they so wish to proceed with it such as if there is a quota or not. Again, this is just an idea, not plan so feel free to make changes and critique

reddit.com
u/Zenith-i — 10 days ago

NOT my original it's a sort of restoration (mixing) of the "I'm following you!" 1929 Dave Dreyer and Ballard MacDonald

​

I've used it (bandlab) in the past to make to be honest, Pretty crappy things I thought; Why not give it a go again, Try and fix of sorts this song I stumbled upon going through a web archive at rabbit hole

To reiterate, this is not my original song it is from the 1900s I "restored" it The original was quite grainy

PS. I can't attach the original, I'll try to either link it later or post it in the comments

u/Zenith-i — 16 days ago

When the next target is announced. Keep in mind there is always a high level resistance for the A.S.S stationing

Before it attacked Yed prior there was a high level resistance on Blistica. The same is for Charon prime now meaning unless it moves the next Target to be attacked is either Bekvam III or Choepessa IV they are currently the only ones in super Earth control that border Charon prime

The silver lining is look for level 3.50% resistance

u/Zenith-i — 25 days ago

Where are the mega factories!

For the title update being "Machinery of opression"

Why is there such a focus on the bugs and squids, don't get me the new content is good content however I feel that the bots are the ignored ones now

Factory worlds/ Megafactories haven't been playable in months, for that being the main content drop for the update it seems a little counterintuitive.

The bots need their cities back

Even just placing them on worlds like aurora bay like "Jethold" or something like that would work kinda like the rollout of mega cities after the battle of super earth

I dare say, Make the collective great again

u/Zenith-i — 2 months ago

Waiting for the next warbond

Spoiler for the boys finale; if you want to watch it go and see it and don't watch the video

u/Zenith-i — 2 months ago
▲ 1.8k r/RDR2

Micah in guarma for no reason.

Why they do him like that?

u/Zenith-i — 3 months ago

Ever since we got the lava worlds I've wanted to fight bugs and squids on such worlds, it makes no sense to limit the environments of factions where they can inhabit, harsh climate doesn't stop squids bugs or bots inhabiting acid rain planets, ones with constant bombardment or blistering temperature cold or heat

The new biomes should be on squid and bot fronts as for some reason all it does is restrict gameplay variety.

I could list justification all day

u/Zenith-i — 4 months ago