OpenNura Desktop App for macOS - Project Fork with Key Recovery

Heya.

I've had Nuraphones for a long time, but stopped using them a while back due to comfort issues, and because as an avid laptop user... I didn't like having to switch to my phone to change the immersion setting.

I recently dug them out again, and discovered a few things. Firstly, the mod discovered by u/urgebass to make them less painful in my ears, then the open-source projects Nura-Windows from u/callumcarmicheal and OpenNura from u/sunneyjim.

Both of these are seriously impressive, but as a Mac user without an iPhone, I wasn't able to use either of these easily. With a lot of help from Claude, I forked the opennura project and built on it to give me an end-to-end solution for macOS - complete with key retrieval, profile comparison graphs, hotkey shortcuts, and even a menu bar for quick access. A full-fledged macOS desktop app for nuraphones.

On the key retrieval: it signs in with your own Nura account, talks only to Nura's official servers, and stores the key locally in your Mac's Keychain. It's all open source so you can check for yourself (or build from source if you'd rather not run a binary). It's possibly worth doing this at least once even if you aren't planning on using the app, as it means you have your key backed up, and your headphones stay controllable even if Nura's servers eventually go offline.

There are more details on my blog, and I'm chuffed to say my PR has already been merged into the official project. If you don't want to build it yourself, you can also download a (free) notarised version of the app for Mac over on the fork here.

One honest caveat: this is all built on a reverse-engineered protocol for things which sit in your ears. At one point during development the headphones let out a genuinely deafening tone (safeguards were added after!), so keep the tips out of your ears the first time you connect. Use at your own risk.

Huge thanks to u/sunneyjim and u/callumcarmicheal for all their hard work and expertise. I hope this proves useful to other folks in a similar situation to me, or to further develop other apps/ideas. Glad to be part of a community that is helping to keep these unique headphones alive. :)

u/allmyfas — 21 days ago
▲ 18 r/eurorack+1 crossposts

A Proper Modular Commodore 64 Synthesizer

I am a sucker for chip based/inspired instruments, so had to give the ZetaSID from Midiphy a try. It's a Eurorack reimagining of the C64's sound with some cool features. Worth a look if you're into that kind of thing...

youtu.be
u/allmyfas — 2 months ago
▲ 39 r/AnaloguePocket+1 crossposts

New Tool for the Analogue Pocket + Game Boy Camera - DMG DarkRoom

Hiya.

I recently got an Analogue Pocket and dug out my Game Boy camera. While there's lots of tools out there to extract pictures from the save files, I got bored having to use Photoshop to upscale and process them. So... Over the last week or so I've spent a bunch of time building a dedicated web-app called 'DMG DarkRoom' with Claude to have everything in one place.

You can try it out for yourself here:

https://dmgdarkroom.allmyfriendsarejpegs.com/

It has a whole pile of features including:

  • Load Game Boy Camera .sav/.srm files directly: Drag and drop or open from file. Also supports Analogue Pocket.
  • 100+ colour palettes: DMG, GBC, SGB, Lospec community palettes, plus a custom palette editor with .pal/.gbp import/export and favourites.
  • Contact sheet export: All photos in a single image, great for sharing your whole roll at once.
  • Tone controls: Brightness, contrast, and split toning (shadow/highlight colour with intensity and balance sliders)
  • LoFi Style Effects: CRT, LCD grid, halftone, dot matrix, phosphor glow, chromatic aberration, vignette, noise, VHS ghosting, scanline jitter, and more - each with granular per-filter controls.
  • Per-photo or global edits: apply palettes and effects to individual photos or across your entire roll at once, with copy/paste settings between photos.
  • GIF export: Build animated GIFs from any combination of your 30 photos, with a drag-to-reorder frame strip, per-frame palette, bounce mode, and loop controls.
  • Batch PNG export: Upscale and export individual, multiple, or all photos at once with your chosen palette and filters applied.
  • Effect presets: Save, load, export and import your favourite filter combinations as JSON files.
  • Completely free and open source... runs in your browser: No installation needed, works at dmgdarkroom.allmyfriendsarejpegs.com - source available on GitHub.

I've included everything I could think of that I would actually like to have when processing Game Boy camera pictures - and spent a fair bit of time testing and updating all of the features. Hopefully it will prove useful to other folks too. :) If you spot anything that doesn't work, drop me a comment and I'll fix it up.

--

Credits:

SRAM format research: AntonioND/gbcam2png and the Game Boy Camera Club community.
GBC and SGB palettes: sourced from The Cutting Room Floor.
Community palettes: sourced from Lospec — individual palette credits to KirokazeKerrie LakePoltergasmWildLeoKnightKlafootySpace Sandwich, and BurakoIRL.

u/allmyfas — 3 months ago