▲ 93 r/poor

How many poor people do you suspect are on the spectrum?

Been kinda wondering about that myself because of the well known fact that many people on the autism spectrum have a very hard time holding down a job(70~80% unemployment rate for autistic adults) and getting fired for their behaviors. Does that contribute to extensive poverty?

A lot of poor kids go undiagnosed throughout life as well with zero supports.

reddit.com
u/canned_pho — 3 days ago
▲ 49 r/ps2

Did Nintendo, Sega, or Microsoft ever in any official capacity attribute the PS2's success as partly due to being a cheap DVD player? I keep seeing people comment that the PS2 was a trojan horse that snuck its way into living rooms by being a DVD player that parents bought. Is that overblown or nah?

Is the PS2's success more nuanced and complex than simply just being able to play films like The Matrix?

"The best selling game on the PS2 was The Matrix films" is a kinda funny joke lol.

Like on the GC sub recently, they were discussing Shigeru Miyamoto's comment about how only gamers bought the GameCube back then in a recent interview with Famitsu: https://www.famitsu.com/article/202607/82197

He basically said that gaming just wasn't seen as a normal hobby yet, which was why the GameCube failed.

Comments of course said the PS2 appealed to the masses by being a DVD player and that's why it succeeded while the other consoles struggled.

TIL: You're not a REAL gamer unless you bought a GameCube.

u/canned_pho — 17 days ago
▲ 185 r/ps2

PS2 games that sold very poorly when released, but sold MILLIONS of copies over a decade after the PS2 version. Why didn't they sell well at the start? Only 270,000 Okami PS2 copies were sold, but the remaster sold over 4 million copies for example. Persona games and Odin Sphere sold poorly as well.

And now Persona games are giants in the industry with remakes coming for P3 and P4. Most of the sales were from the remasters though...

Katamari Damacy games did not sell well on PS2 either I think.

We celebrate these games nowadays, but back then they were treated poorly by consumers, no?

IF you were shopping around back then for PS2 games, why didn't you buy these more "artsy" and creative games?

I know some people back then just avoided anything 2D like Odin Sphere lol... Crazy how times have changed. And ugh I know anime was kinda looked down upon back then in the 2000s...

Also never saw that Amaterasu's shadow is a paintbrush stroke....

u/canned_pho — 20 days ago
▲ 13 r/ps2

TIL Dirge of Cerberus on the PS2 had online mode but only for Japan. It looked quite a lot like Fortnite with the shooting and jumping animations...

Lasted less than a year. It looked interesting though.

Made me wonder what if a PUBG battle royale type game came out on the PS2 first...

Unfortunately, you cannot be sexy vampire Vincent Valentine in online mode, which is probably partly why it failed.

youtube.com
u/canned_pho — 25 days ago
▲ 4 r/ps2

Been a while since I checked for any new PS2 translation patches and was pleasantly surprised to see one on my wishlist get a patch: Hungry Ghosts! A unique 1st person horror game on the PS2. But it is machine translated 100% though... Also saw quite a few other translation patches released.

Hungry Ghosts: https://www.patreon.com/literalmente_game/posts/hungry-ghosts-153595071

Phantasy Star Generation 2: https://www.pscave.com/psg2/download/

Super Robot Taisen: Original Generations Gaiden: https://github.com/camd11/srw-og-gaiden-en/releases/tag/v0.2.7

Ys V: Lost Kefin, Kingdom of Sand: https://github.com/Kaisaan/lostkefin

Armored Trooper Votoms: https://www.romhacking.net/translations/7581/

Definitely love seeing Ys and Armored Trooper Votoms. PS2 has probably hundreds of games that still need translation patches....

u/canned_pho — 1 month ago
▲ 1 r/ps2

On this day, "Xenosaga III: Also sprach Zarathustra" was released 20 years ago, the rushed conclusion to an epic sci-fi philosophical JRPG series that was initially intended to go on for 6 games.

Also remember that there is a timeskip between Xenosaga 2 and 3, and that "Xenosaga: A Missing Year" fills in that gap. It's just a flash video animation, translated on youtube now. They really should have included it for Xenosaga 3...

The Guinness Book of World records still says that Metal Gear Solid 4: Guns of the Patriots has the longest cutscenes of any video game in history.

I kinda wanna ask them: Did they test the Xenosaga series...?

But one thing I do love about Xenosaga 3 cutscenes is that almost ALL of them are rendered in real time using the in-game engine! You can see the PS2 chugging a bit dropping FPS when there's too much smoke/particles on screen lol.

Flawed trilogy that was not very successful sales wise, but Xenosaga walked so that Xenoblade could run!

Flawed JRPGs defined the PS2 era imo and I love them, with all their blemishes and long AF cutscenes.

u/canned_pho — 1 month ago
▲ 60 r/ps2

Could you actually tell when a PS2 game ran at lower 512x448 resolution instead of 640x448? I remember PS3 vs 360 console wars where people were up in arms over "HD" resolutions lol, like "That game is actually running at 1024x600, so not really HD!". What about PS2 era?

FF12 for example was a game that ran at 512x448, along with many PS2 games. Compared to the PC Zodiac Age remaster, it looks pretty low resolution, doesn't it?

Or was it too hard to tell the difference and thus it didn't really matter?

Or was it noticeable to some people? Did for example Xbox, DC, and Gamecube games look "higher resolution"/clearer due to running at 480p most of the time? Always wondered if low resolution 512x448 PS2 games contributed to that belief

Or maybe interlacing/deinterlacing was far more the bigger issue for image clarity?

Field rendering was pretty obvious though for the early launch PS2 titles.

640x448 = 286720 pixels

512x448 = 229376 pixels

20% pixel count reduction for 512x448 mode...

But developers saved precious VRAM of course by running at a lower resolution.

u/canned_pho — 2 months ago
▲ 9 r/ps2

Usenet forums collections that talked about the PS2 around 1999~2000s? I find it rather funny/fascinating seeing all the console wars and heated debates back then, especially Dreamcast vs PS2 wars. Were any of you part of that spectacle back then? Got some fun insults like "psx dryhumping debaser"!

Google groups archive of a usenet discussion about PS2 Jaggies and versus Dreamcast discussion for example: https://groups.google.com/g/alt.games.video.sony-playstation2/c/Db-_gbnB34A?pli=1

Anybody else got any other links or collections from back then?

I remember some Dreamcast fans were predicting the PS2 would fail badly due to initial slow sales and bad launch titles lol

reddit.com
u/canned_pho — 2 months ago
▲ 51 r/ps2

How would you define "PS2 graphics" exactly? Like for example if you wanted to make a modern day PS2 game, in the same popularity of indie PS1 games or 2D sprite based games from the 1990s. Is it simply just lower polygon count or is it more nuanced than that?

Path of Neo PC version vs PS2 version for example is pretty interesting to see, because the art style and graphics are just soooo different at times.

PS2 games lacked the shiny-ness or slick oily skin look of per pixel specular/bump mapped textures for instance.

All lighting on the PS2 was pretty much faked and baked. All vertex colors for fake lighting.

Gouraud shading.

PS2's infamous and extensive use of post processing effects like depth of field bokeh blur and motion blur.

Particle effects?

Jaggies?!

What else defined "PS2 graphics?"

There are many things the ps2 could NOT do compared to PC/Xbox or the other 6th gen consoles. Did those limitations define the ps2 look?

u/canned_pho — 2 months ago
▲ 18 r/ps2

Instead of Heihachi for SoulCalibur on the PS2, what guest character would have made the PS2 version of SC2 more popular and exciting than Link from Zelda on the Gamecube version? Dante from DMC? Auron from FFX?!

I think it's kinda crazy how SC2 sold far more on the GameCube over the PS2 version, despite the GC console sales being very low.

Heihachi as a guest character tbh was rather lame imo since he doesn't use weapons and we all had Tekken anyways!

u/canned_pho — 2 months ago
▲ 1 r/ps2

Why wasn't Kingdom Hearts combat system copied more often during the PS2 era? DMC combat system was copied quite a bit for many PS2 games during the 2000s. Was KH system just not as "good"?

Well, I guess it didn't really get polished and felt more cinematic and fluid like Dissidia's until Kingdom Hearts 2...

u/canned_pho — 2 months ago
▲ 6 r/ps2

Comparison between PS2 Rathalos and PS4 Rathalos model in Monster Hunter. PS2 Rathalos has 1,390 polygons and PS4 Rathalos has 11,274 polygons

I think the PS2 model has held up pretty well, especially for less than 1400 polys!

Really surprised at the low polygon count of Monster Hunter games on PS2, especially for a boss enemy.

reddit.com
u/canned_pho — 2 months ago
▲ 119 r/ps2

PS2 Silent Hill 3's main programmer claimed that the use of creepy animated textures in SH3 was the first ever type of graphical technique used in video game industry history. How true is that really?

TBH I've never seen another PS2 game use those crazy animated textures like SH3. Nor any of the other 6th gen consoles either!

From Making of Silent Hill 3 bonus feature.

Love how he tests his code using a consumer composite CRT display Lol

u/canned_pho — 2 months ago
▲ 1 r/ps2

PlayStation Game Testers In 2003

Were any of you guys PS2 game testers...?

And damn so many heavy CRTs being used to test PS2 games in that video... Electricity costs must have been pretty high lol

youtube.com
u/canned_pho — 2 months ago
▲ 70 r/ebikes

I've noticed a lot of people buying up cheap 28MPH bikes that look like this. Maybe don't, because I noticed it kinda looks a lot like the Fiido T1 one from 2022 that was recalled for snapping in half. Maybe somebody in China thought they could dump these ebikes for under $350 recoup losses?

On Aliexpress I think it's called the "E20" or URLIFE E20 on Amazon. I'd avoid them maybe. I mean already avoid any of this crap ideally, but TOTALLY avoid this one because that looks like bad frame design.

https://electrek.co/2022/10/17/fiido-t1-electric-bike-appears-to-break-in-half/

u/canned_pho — 2 months ago
▲ 26 r/ps2

Old is Gold but it IS about the graphics as well. Just as people play old SNES/Genesis games for the charming pixel art, 6th gen also had its own style and aesthetics. Mainly low poly stylized graphics before DirectX shaders that made everything shiny & using vertex baked/faked lighting effects.

I think people don't realize how weird and rather difficult it is to make a PS2-looking game nowadays, since you can't really do Gouraud shading or vertex colors anymore in default Unreal Engine or Unity, not without some custom settings and tweaking. And even then it still looks TOO CLEAN sometimes. Low poly modern games attempting to look like old games just look way too clean, shiny, and sharp to me.

All the lighting has to be faked and baked! Vertex colors! Gouraud shading! There was no per pixel shading on the PS2! Even 16-bit color depth with dithering sometimes! 512x448 resolution! Interlaced! Field Rendered! Faking every damn single graphical effect to save resources! Realistic character models do NOT work well for PS2 graphics, which is why most good developers used stylized graphics mixed somewhere between anime/comic style and realism. Lack of mip-mapping in some PS2 games imo made those games look "better" as well. Crazy limitations that the developers had to work with in order to save hardware resources also created the unique PS2 look.

Kingdom Hearts FAKED every single light in the game with vertex colors, and it looked beautiful and unique by doing so: https://www.reddit.com/r/KingdomHearts/comments/ls01gk/the_original_kingdom_hearts_on_the_ps2_2002_didnt/

That dirty, pixelated, blurry, blocky, raw looking, rough, jaggy, and janky look of the PS2 gave it its charm!

People are making freaking PS1 indie/demake games nowadays full of dithering and texture warping imperfections of the PS1 console because people loved how that looked.

The imperfections of how PS2 games looked also made them beautifully unique. Well, that's my opinion anyways.

Is PS2 art and graphical style NOT charming to you guys?!

u/canned_pho — 2 months ago
▲ 18 r/ps2

Anybody else really surprised that there were FIVE Romance of the Three Kingdoms ported to the PS2? Guess there were enough nerds playing it on console instead of PC to warrant these ports!

Guessing they made enough money from all you nerds that bought it for the PS2.

Loved the box art for each game.

u/canned_pho — 2 months ago
▲ 9 r/ps2

God of War 2 PS2 vs PS3 vs PS Vita Frame-Rate Test (From Digital Foundry). Kinda interesting to see that the PS2 version actually beats the PS Vita version.

PS Vita is rendering at higher 940x544p resolution though, but it also has 128MB of VRAM, 32 times more VRAM compared to the PS2!

Although it runs at 544p, it seems kinda blurry? Seems some softening filter is applied to the Vita version...

youtube.com
u/canned_pho — 2 months ago
▲ 37 r/ps2

That time a PS2 game called me a loser for completing one of its quests.

Final Fantasy XI

Quest was to catch 10000 fish to get a legendary fishing rod...

PS2 was doing achievements before achievements were a thing I guess as well.

u/canned_pho — 2 months ago