
Glass animals - lost in the ocean
Love this song. Really speaks to me esp when I'm feeling sad and overwhelmed

Love this song. Really speaks to me esp when I'm feeling sad and overwhelmed
The pianist also plays a bunch of arpeggios (and I believe gives other tips besides saying arpeggio repeatedly, but I'm not certain). Pianist was a white male. Do not remember the women. I believe the video title was something along the lines of "getting girls playing the piano" but I've searched variations of this to no success.
I'm not liking how you can see the islands in the background. It doesn't make sense to see the sky and islands when it's supposed to be an underwater bubble base. Any advice on how I can circumvent it?
Currently using blue stained glass and multicolor stained glass walls with sky blue paint.
Fun extra: I drained the water back into the ocean using pumps after building the bubbles. It rose the water level enough that the corruption biome next door is a little flooded now lol
Is there a way to make the ui clearer? Specifically to match bullet colors with team colors.
For example when an ally widow shoots a shot, the bullet tracer is white. When an enemy widow shoots it's red. This is super clear.
But when an ally or enemy Sierra shoots, it's always red. This is confusing
I noticed that the recent pro tournaments didn't have this issue. The projectiles and bullet tracers of the heroes on the team always matched the team colors and it was really clear what was going on. Is there a way to change the settings in game to accomplish this?