Default door open action
Does anybody know if there is any way to choose, influence, or set the default door open action?
I just moved an undercoverbro and had to restart the mission because he decided to kick a door in a big middle room in the middle of a mansion surrounded by like 50 jihadis.
I know someone is gonna say yOu sHoUlD HaVe cHeCkEd tHe cOmMaNd... yes... I am aware. I even usually do! I didn't wake up and decide to deliberately gamble restarting this mission out of boredom.
I've just noticed sometimes the first command to pop up is kick and other times open normally, and I have no idea how or why the game decides which to choose.
It would make sense if, say, undercoverbros defaulted to polite open and assaulters defaulted to kicking. I'm not saying that's what I want, I'm just saying it's an example of a system that would make instead of what we have rn where I honestly don't know what's going to happen.
I'm also curious why it was done this way instead of at least making one or the other the default always for consistency. Literally it was a double door, I selected to politely open the left side, then I wanted to do the same again to the right side but it defaulted to kick. Why would it do that?