▲ 51 r/Unity3D

Trying to make my indie game feel more polished. How am I doing?

The new version is first, and old is after

u/jumbofoodface — 2 days ago
▲ 56 r/Unity3D

I was inspired to make the props in my game less static. Destroying stuff is way more fun

I was watching those comparison videos of any random 00s game where you can interact with the environment a lot then it switches to the remake, and everything is static and lifeless

u/jumbofoodface — 1 month ago