YepNotes – A minimalist quick notes app built around gestures | Pro Lifetime free for a limited time

Hi everyone! 👋

I’ve been working on YepNotes, a minimalist quick notes app for iPhone, iPad and Apple Watch.

The idea is simple:

Just you and your note.

YepNotes is made for the small things you want to capture quickly — an idea, task, shopping list, reminder, parking spot, Wi-Fi code or anything you don’t want to forget.

Instead of adding buttons everywhere, YepNotes is built around swipe gestures to create, save, close, delete and navigate.

The latest update also brings a new onboarding, gesture hints and smoother animations based on feedback from users.

🎁 YepNotes Pro Lifetime ($59.99) is currently FREE for a limited time.

Get Lifetime:
https://apps.apple.com/redeem?ctx=offercodes&id=668384667&code=YEPWEEK

If you try it, I’d love to hear what you think — especially about the gestures and the overall simplicity of the app.

u/k_angama — 10 days ago
▲ 120 r/WebSoftGiveaway+3 crossposts

[iOS] [$59.99 → FREE] YepNotes Pro – Lifetime Free for 48 Hours 🎁

Hi everyone! 👋

I’m the indie developer behind YepNotes, a simple and fast note-taking app for iPhone, iPad and Apple Watch.

I built YepNotes around one simple idea:
Just you and your note.

The app is designed to capture the little things you don’t want to forget — an idea, a task, a shopping list, a parking spot, Wi-Fi number or a quick reminder — without a complicated interface.

YepNotes includes:
📝 Quick notes and lists
☑️ Checklists
⏰ Reminders
📷 Photo notes
☁️ iCloud sync
📱 Home Screen & Lock Screen widgets
🔒 Quick notes from the Lock Screen
⚡ Quick notes from Control Center
🎙️ Siri & Shortcuts
⌚ Apple Watch support

YepNotes also relies heavily on swipe gestures to keep the interface clean. You can create, save, close or delete notes without having buttons everywhere.

🎁 YepNotes Pro Lifetime is FREE for 48 hours
The Lifetime version normally costs $59.99, but it’s completely FREE for the next 48 hours.

How to get Lifetime:
1. UPVOTE this post 👍
It really helps more people discover the giveaway!

2. Get YepNotes Pro Lifetime 🎁
In the comment below 👇

3. Download YepNotes 📱
https://apps.apple.com/fr/app/notes-simples-yepnotes/id668384667

If you try it, I’d really appreciate your feedback in the comments:
What do you like? What feels confusing? What would you change or add?

Every comment and suggestion helps me improve YepNotes.

Thanks for supporting an indie developer! ❤️

u/k_angama — 9 days ago
▲ 1 r/iosdev

Are note-taking apps becoming too heavy for simple notes?

I’ve been working on a small notes app focused on very quick capture.

The idea came from a simple frustration: most note-taking apps are great for writing longer notes, organizing projects, or building a knowledge base, but sometimes I just want to save one small thing before I forget it.

A parking spot, a Wi-Fi code, a random idea, a small reminder, something someone tells me quickly.

So I’m trying to keep the app intentionally simple:
open it, write the note, save it.

No complex workspace, no heavy structure, just quick notes for everyday moments.

I’m curious if other people have the same need, or if most of you just use Apple Notes / Reminders for this kind of thing.

u/k_angama — 2 months ago

I built a tiny open source macOS menu bar app because my dev caches kept eating my disk space

Hey everyone,

I wanted to share a small side project I recently released.
As a developer, I kept running into the same annoying problem on my Mac: disk space slowly disappearing because of development caches.

Over time, things like Xcode DerivedData, Swift Package Manager cache, Gradle cache, Flutter cache, Node/npm cache, simulator data, and other build folders can take a lot of space.

Of course, most of these folders can be cleaned manually with commands or scripts.

But I wanted something more visual and safer for my own workflow: see what is taking space first, then choose what to clean.

So I built DevCacheCleaner, a small macOS menu bar app focused on developer caches.

It is not meant to be a full Mac cleaner. The goal is simple:
- show common development cache folders
- display how much space they use
- let you clean only what you choose
- keep the app lightweight and easy to access from the menu bar

More details here:
https://www.kangama.com/en/devcachecleaner/

I’d be happy to get feedback, especially from developers working with Xcode, Flutter, Android, Node, or multiple stacks on the same Mac.

How do you usually handle dev caches? Do you clean them manually, use scripts, or wait until your disk is almost full?

u/k_angama — 2 months ago

I built a small macOS app to clean Flutter, Xcode and Gradle caches

Hey Flutter devs,

I wanted to share a small tool I built because I kept running into the same problem on my Mac.

When you work on Flutter projects, especially for iOS and Android, caches start to pile up pretty quickly:

- Flutter build folders
- Pub cache
- Xcode DerivedData
- iOS simulator data
- Gradle cache
- Android build cache
- Node/npm cache if the project also has some tooling around it

Of course, most of these folders can be cleaned manually with commands or scripts.

But I wanted something more visual: a quick way to see what is taking space before deleting anything, instead of running random cleanup commands when my disk is almost full.

So I built DevCacheCleaner, a small macOS menu bar app focused on developer caches.

It is not meant to be a full Mac cleaner. The idea is more simple: check cache sizes, understand where the space is going, and clean only what you choose.

I’m curious how other Flutter developers handle this.

Do you clean Flutter / Xcode / Gradle caches manually?
Do you use scripts?
Or do you just wait until macOS starts complaining about disk space?

kangama.com
u/k_angama — 2 months ago

I built a small macOS tool to clean developer caches after fighting storage issues

Hey everyone,

I wanted to share a small macOS app I built after running into the same issue too many times as a developer.

Over time, my Mac would slowly lose disk space because of development-related folders: Xcode DerivedData, Swift Package Manager cache, old simulator data, archives, Gradle cache, Flutter cache, Node / npm cache, and other build artifacts.

Of course, most of this can be cleaned manually. But I wanted a clearer way to see what was taking space before deleting anything.

So I built DevCacheCleaner, a small menu bar app focused on developer caches.

The goal is not to be a full Mac cleaner. It’s more a lightweight dev utility to quickly check cache usage across different development tools and clean some common folders when needed.

One interesting part was also getting it through App Store Review. The app was rejected 3 times before being accepted, mostly because I had to clarify the wording, metadata, and explain more clearly what the app does and what it deletes.

That was a good reminder that shipping an Apple app is not only about writing code. You also have to explain the product clearly enough for review.

I put more details here if anyone wants to check it out:
https://www.kangama.com/en/devcachecleaner/

There are links to the App Store and GitHub from the page.

I’d be curious to know:

How do you usually manage development caches on macOS?
Do you clean Xcode / simulator / SwiftPM caches manually?
And if you also work with Flutter, Android, or web projects, do you use scripts/tools for Gradle, Flutter, or Node caches?

u/k_angama — 2 months ago
▲ 2 r/playmygame+1 crossposts

I brought back a mobile game I made 10 years ago. Is the gameplay still fun?

Hey everyone,

About 10 years ago, I released a small mobile game that I developed as a side project.

Recently, I decided to bring it back and give it a complete visual redesign because the original graphics felt very outdated.

The core gameplay is still the same, but before investing more time into it, I’d love to get some honest feedback from other players and developers.

The concept is simple but a bit different from most mobile games: you have to carefully stack cubes, combine colors, and avoid mistakes that can quickly end your run.

I’m especially interested in hearing:
- Is the gameplay fun and engaging?
- Is the concept easy to understand?
- Would you keep playing after the first few minutes?
- What would you improve?

It’s always difficult to judge your own game after working on it for so long, so any feedback would be greatly appreciated.

App Store link in the comments if anyone wants to try it.

Thanks!

u/k_angama — 3 months ago
▲ 21 r/iosdev+2 crossposts

I built a small macOS tool to understand where dev cache storage goes

Hey everyone,

I wanted to share a small experience from a macOS app I recently built.

As a developer, I often noticed that my disk space was slowly disappearing because of development caches:
- Xcode DerivedData
- Swift Package Manager
- Gradle
- Flutter
- Node / npm
- other build folders

At first, I was cleaning some of them manually, but I wanted a clearer way to see where the space was going before deleting anything.

So I built a small macOS tool that scans common development cache folders, shows their size, and lets me clean them more carefully.

One interesting part was not only the technical side, but also the App Store review process. The app was rejected a few times before being accepted, mostly because I had to clarify the wording, metadata, and positioning of the app.

It reminded me that publishing an app is not just about writing code. You also have to explain clearly what the app does, what it does not do, and why it is safe.

I’m curious:
How do you usually manage dev caches on macOS?
Do you clean them manually, use scripts, or use a specific tool?

Website: https://www.kangama.com/en/devcachecleaner/

Mac App Store: https://apps.apple.com/app/clean-caches-devcachecleaner/id6761360208

GitHub: https://github.com/k-angama/macOS-dev-cache-cleaner

u/k_angama — 3 months ago