
Story at the heart of AI controversy announced as overall winner of the Commonwealth Short Story Prize
For context, when this story won the Regional Commonwealth Short Story Prize for the Caribbean back in May 2026, its alleged use of AI led to Granta refusing to continue supporting the prize, citing a lack of confidence in the integrity of the judging process:
>The 2026 selection of the regional winners of the Commonwealth prize caused a great deal of controversy, based on the speculation that one or more of the stories may have been at least partially AI-generated, accusations that were strongly rejected by the authors. For the sake of our own editorial integrity, the Granta Trust board has now taken the decision that we will no longer engage in external publishing partnerships. We will keep the Commonwealth prize shortlisted stories on our website in the public interest, and wish our former partner, the Commonwealth Foundation, all the best in its work.
The story, The Serpent in the Grove, contains the now-infamous line “She had the kind of walking that made benches become men”; many commenters who read the story, published on Granta's site before they pulled out of supporting the prizewinners with publication, agreed that, even if the story wasn't AI-generated, it was... bad; full of strange similes that didn't seem to make any tangible sense, and imagery that felt too abstract to convey any real meaning. For example, this paragraph:
>Wilfred’s rum-shop leaned into the road like a rotten tooth. Inside, boards blackened by smoke and sweat, the air sweet with cane and forgetting. Coins meant for rice or kerosene slid across the counter and came back white rum hot as apology. One drink opened the chest, two turned fear into courage’s cheap cousin, three steadied the hand enough to write the future in invisible ink. She moved through that shop like heat through dry bush.
People also pointed out that the author's photo appeared either AI-generated or edited with AI, and his LinkedIn page, which boasted that he was a business consultant in 'organizational transformation and business expansion', included content that promoted LLMs.
In response to the controversy, the Commonwealth Prize judges announced that they had done a 'thorough review', and would not be withdrawing the story from consideration.
Interestingly, as per their own statement, they describe their review process as follows:
>We held detailed discussions with all regional winners about their creative process, and they collaborated fully in our review. We also examined evidence related to the development of their stories, including working drafts, time-stamped documents and notes. After a thorough consultation with our judges and careful consideration of all available information, we are satisfied that AI was not used to write the winning stories. Therefore, we will proceed with the regional winners selected by the independent judging process.
But the author of the story in question previously explained away his lack of dated working drafts in an interview accordingly:
>“My writing process is unusual – it is conducted entirely on an Android phone. This is a necessity driven by chronic health conditions which make sustained, desk-bound typing physically impossible. That is why I rely on speech-to-text to do my writing, followed by minimal keyboard editing, along with the same process of speech-to-text. I have used this in my professional life and also to produce my story for the Commonwealth competition.”
So it would certainly be interesting to learn how he then produced the requisite time-stamped documents.
The story at the heart of the controversy has now been announced as the overall winner of the prize, chosen out of a whopping 7,806 entries, and I wonder what this says about the perceived merits of AI-generated prose, what about this particular story spoke to the judges, and what this means for writing prizes in general in an era where it's becoming increasingly difficult to definitively prove AI usage, even in cases where the writing itself seems to give away the game.