
Mei Hatsume original character skillset concept
Class: Support
GP: 225
HP: 325
Special Action: Helpy Babies - You have 4 drones. Pressing the SA button deploys a drone that will hover behind you. Alternatively, you can hold down the SA button to send a drone to an ally of your choice (picked via pick wheel, like with pings and potions), where it will hover behind them. When any player has a drone hovering behind them, they gain back GP over time, and gain 10% increased ability reload speed. Drones have up to 175 HP, and last until recalled, destroyed by an enemy (by damage dealt directly to the drone), or until 90 seconds after attachment have passed. Each drone has a 40 second cooldown after expiration. Up to 3 drones can hover around any player at once, with their effects stacking. If a player gets downed while they have drones attatched to them, all of them are destroyed.
Alpha: Adaptive Breaker - 6 uses. Pressing alpha fires off an explosive round, and the button can be held down to auto-fire. When an AB round hits a solid surface or reaches a certain distance, it explodes and releases a smaller, less damaging projectile, that is ejected in the direction of the nearest enemy within LOS of the explosion. When the main projectile hits an enemy, it doesn’t release the smaller round, but it does more damage. Firing while in midair gives backwards kickback, giving mobility. AB does not begin reloading until you touch the ground again.
Beta I: Sticky Thingamabomb - 4 uses. Press beta to throw a sticky ball bomb which will stick to any player or solid object/wall/floor it lands on. After a very brief arming time, the bomb will sit on the surface until an enemy comes within close range of it or destroys it, the explosion will deal damage and also blind and deafen the enemy for 1.5 seconds. Up to 6 thingamabombs can be placed at once.
Beta II: Mega Helpy Ball - Consumes 2 uses. Hold down beta to throw a big, but lightweight bouncy ball that gravitates towards nearby allies (excluding yourself) and explodes with a liquid splash after 3.5 seconds. Within range of the explosion, both you and allies gain a massive amount of healing to both HP and GP. If any enemies are in the radius, they will take sizeable damage and enter hard knockdown. (Note: MHB has a special interaction with Himiko Toga, where if she’s disguised as one of your allies, the ball will gravitate towards her when nearby, as if on your team, making transformation very dangerous against Mei)
Gamma: Hail Mary Prototype - 1 use. Press this button to toss a fast and damaging missile at enemies, with a very large blast radius. When the missile damages an enemy, one of the following occurs randomly:
• Damaged enemies get their defense reduced by 10% for 14 seconds
• Damaged enemies gain Hyper Regeneration for 14 seconds
• Damaged enemies get the trance status effect for 6 seconds
• You gain +10% attack and +20% defense for 18 seconds
• You burn for 10 seconds
• You become camouflaged for 15 seconds
• You spam voicelines for 1.5 seconds and nothing else happens
The same effect cannot occur two instances in a row.
Tuning: Max GP+, GP Defense+,
Special Tuning Skill: With a Box of Scraps - When you heal allies by any means, you and the healed allies gain a random, uber-powered up quirk skill card effect. Has a cooldown. Level up to increase effect durations.