Whorlstone Tunnels Door Question

Whorlstone Tunnels Door Question

Anyone know what the deal with that door is? It doesn't seem to be mentioned anywhere. Area 10 does say that the northwest entrance has a locked gate which isn't on the map, so maybe that's what it is, but it's definitely not blocking off area 10.

u/sirius1208 — 4 days ago
▲ 3 r/vtmb

A Tangled Web: Email Already Read

When I go into my email the message that tells me to go to Metalhead is marked as read, even though I hadn't read it. Because of this, the quest isn't procing to continue and is just telling me an email will be sent to me. What do I do?

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u/sirius1208 — 5 days ago

Travel to Gracklstugh

I'm looking at the travel time table and wanted to ask you guys for clarification on something. When going from Velkynvelve to Gracklstugh it takes 28 days. Going from Velkynvelve to Sloobludop it takes 8 days, plus 20 days from Sloobludop to Gracklstugh takes a total of 28 days. Does that assume you're using a boat on the Darklake when going from Sloobludop, or is it assuming land based travel?

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u/sirius1208 — 24 days ago
▲ 58 r/PokemonUltraSun+1 crossposts

Ultra Sun is Down (maybe finished)

Finally done with Ultra Sun. It definitely had its tough battles.

Old Blue Frillish ate crabrawler's Z-move, but couldn't survive the follow up pursuit, even from full health. Rail the Charjabug went down to Totem Araquanid. Didn't have much for him afterwards anyway, but still annoying. Pikir the Toucannon went down in the first Guzma fight. Masquerain crit Air Slashed him. That fight is the reason I revived Archeops as a Guzma counter. Kens the Arbok was brought onto the team specifically to die against Totem Mimikyu and break the disguise, plus intimidate it. Tucker the Incineroar went down laying the hurt on Ultra Necrozma. Finally, Gwen, Burb, and Skorpia went down to Decidueye, Tauros, and Noivern respectively.

Champions:

Burb the Venusaur x2 (deceased)

Deci the Araquanid

Skorpia the Drapion x2 (deceased)

Chie the Archeops

Gwen the Gothitelle x3 (deceased)

Fliif the Mamoswine x2

I may be stopping here. I've been doing these on emulators up to this point, and have no idea what I should use for a switch emulator, plus the 3DS one I found didn't run super well, so I'm not sure how a switch one would go. Doesn't help that Chie can't go on due to Dexit. If anyone knows how I could continue on using official means, let me know.

u/sirius1208 — 1 month ago

Little Lockford Map Size

I'm planning to run Out of the Abyss, and I thought Tockworth's Clockworks might make a nice little side quest, but I'm having a hard time getting the tiles on the map to line up with site's tiles. If anyone has Keys from the Golden Vault on Roll20, what is the width and height of the Little Lockford battle map?

u/sirius1208 — 1 month ago
▲ 2 r/Roll20

Not Sure About Map Size

I'm planning to run Out of the Abyss, and I thought Tockworth's Clockworks might make a nice little side quest, but I'm having a hard time getting the tiles on the map to line up with site's tiles. If anyone has Keys from the Golden Vault on Roll20, what is the width and height of the Little Lockford battle map?

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u/sirius1208 — 1 month ago

I should note that I finished the main story years ago but only decided to do get the DLC much more recently, and just finished it on that first save. I thought it would be fun to use a different team for Kitakami and the BB League, and then sort of made a combined team for the Terapagos fight, as well as all the post game stuff.

Teams are as follows:

Main Playthrough Team

Caliente the Skeledirge

That'll Doo the Oinkologne

Blooper the Clodsire

Blinky the Bellibolt

Fe the Orthworm

Flow the Baxalibur

Kitakami Team

Hanger the Gliscor

Runny the Probopass

Lumiere the Chandelure

Machio the Ursaluna

Hong Kong the Mienshao

Ogrepon (Grass Mask)

BB League

Ogrepon (Fire Mask)

Megana the Hydrapple

Angel the Ninetales

Charrlotte the Araquanid

Shred the Skarmory

Rei the Zebstrika

Last image is the combined team.

u/sirius1208 — 2 months ago