u/spacenavy90

2026 REGIMENT Miniature Painting Contest
▲ 8 r/REGIMENT_Game+1 crossposts

2026 REGIMENT Miniature Painting Contest

To celebrate the official launch of REGIMENT, we are hosting a painting contest from today, May 11th, through June 12th.

The contest is sponsored by 3D Miniature Vault, with physical regiment expansions being awarded to winners in seven different categories.

Prize Categories:

  • Best in Show: AT-AT Expansion + Tabletop Simulator Steam Key
  • Best Empire: AT-ST Expansion
  • Best Rebel: T1-B Hovertank Expansion
  • Best Separatist: AAT Tank Expansion
  • Best Republic: AT-RT Expansion
  • Best Infantry: Clone Wars Leader Expansions (Separatist & Republic)
  • Best Vehicle: LAAT Expansion

Key Rules:

  1. Scale: Miniatures must be approximately 6mm (1:270 to 1:300). Infantry in 8mm or 10mm are also acceptable.
  2. Entries: Maximum of 3 entries per person.
  3. Format: Each entry must feature one unit from the current REGIMENT roster.
  4. Platform: Entries must be posted on the official REGIMENT forums in the thread linked below.

Contest rules, unit rosters, and submission threads can be found here: https://regiment.info/forum/models-painting/21-2026-regiment-painting-contest

Good luck to all contestants. Let’s see those painted minis!

regiment.info
u/spacenavy90 — 11 days ago
▲ 13 r/REGIMENT_Game+2 crossposts

It has been a long time in the making. After over a year and a half of experimentation, multiple rules refreshes, building the website, and scripting the TTS mod, I feel it is finally ready to open the game to everyone. I hope you like what I've come up with.

The Vision

My goal with this game has always been to play Star Wars at a scale that hasn't been done before—one that actually looks like a war. I wanted something that captures that scale without being ridiculously complicated to learn or taking all day to play. What started as some OPR factions and a Legion expansion has evolved into its own separate wargame engine—one that can be used for any sci-fi setting, not just Star Wars.

How You Can Help

I've polished the rules as far as I can, but now I need your help to break them. Polishing only goes so far in a vacuum; the game needs to be dissected to see what works and what needs refinement. During this Alpha, I’m looking for feedback on:

  • Balance & Points: Are any units, missions, support cards, or leaders too good? Not good enough?
  • Clarity & Onboarding: The game is meant to be easy to learn and quick to play. Did we accomplish that, or are the rules confusing?The "Feel": Most importantly, is it fun? Does it capture the atmosphere of massive, combined-arms warfare?
  • Future Growth: What should come next? New leaders, units, missions, or support cards?

Links to Get Started

Thank you all for sticking with the project this long. I'll be hanging out in the REGIMENT discord today to answer questions. Feel free to ping me if needed!

Images kindly provided by 3D Miniature Vault, check out their store here: https://3dminiaturevault.com/

u/spacenavy90 — 12 days ago

We will be migrating to a new subreddit: r/REGIMENT_Game

Reddit does not allow for the changing of names and this subreddit name is too on the nose with copyright violation.

The subreddit will remain up, but closed for future posting.

reddit.com
u/spacenavy90 — 17 days ago
▲ 119 r/StarWarsRegiment+3 crossposts

It has been a long time in the making. After over a year and a half of experimentation, multiple rules refreshes, building the website, and scripting the TTS mod, I feel it is finally ready to open the game to everyone. I hope you like what I've come up with.

The Vision

My goal with this game has always been to play Star Wars at a scale that hasn't been done before—one that actually looks like a war. I wanted something that captures that scale without being ridiculously complicated to learn or taking all day to play. What started as some OPR factions and a Legion expansion has evolved into its own separate wargame engine—one that can be used for any sci-fi setting, not just Star Wars.

How You Can Help

I've polished the rules as far as I can, but now I need your help to break them. Polishing only goes so far in a vacuum; the game needs to be dissected to see what works and what needs refinement. During this Alpha, I’m looking for feedback on:

  • Balance & Points: Are any units, missions, support cards, or leaders too good? Not good enough?

  • Clarity & Onboarding: The game is meant to be easy to learn and quick to play. Did we accomplish that, or are the rules confusing?The "Feel": Most importantly, is it fun? Does it capture the atmosphere of massive, combined-arms warfare?

  • Future Growth: What should come next? New leaders, units, missions, or support cards?

Links to Get Started

Thank you all for sticking with the project this long. I'll be hanging out in the REGIMENT discord today to answer questions. Feel free to ping me if needed!

Images kindly provided by 3D Miniature Vault, check out their store here: https://3dminiaturevault.com/

u/spacenavy90 — 18 days ago