What makes you keep playing an endless runner?

I've been working on a 3-lane endless runner for Android, and I'm curious. What keeps you coming back to games like this? Progression? Unlocks? Pure high scores? What's the one feature you never skip?

reddit.com
u/wyne- — 1 day ago

[DEV] I just released my second mobile game, Space Cube: Infinity Run

Hi everyone!

Space Cube: Infinity Run is a fast-paced 3-lane arcade runner where you dodge obstacles, collect diamonds and chase your highest score.

The game supports both portrait and landscape modes and is available in 15 languages.

App Store:
https://apps.apple.com/app/space-cube-infinity-run/id6775544908

I’d really appreciate any feedback or suggestions. Thanks for checking it out! 🚀

u/wyne- — 2 days ago
▲ 12 r/AndroidGaming+1 crossposts

[DEV] My first iOS game is live - Slice X: A Reflex Game

Hey everyone,

I just released my first iOS game and I’d love to hear honest feedback from Apple users.

It’s a simple fast-paced reflex game where you slice green objects, build your score and avoid red objects. No timer, just quick reactions and arcade-style gameplay.

I made it as an indie developer and focused a lot on smooth touch controls and performance on iPhone/iPad. Would really appreciate any feedback on the controls, UI, difficulty or overall first impression.

Link:

https://apps.apple.com/app/slice-x/id6757375680

u/wyne- — 27 days ago
▲ 334 r/gaming

What movie do you wish had a great video game adaptation?

I’ve always loved movie-based games when they’re done right. My personal favorite is Scarface: The World Is Yours. It wasn’t just a lazy tie-in, it actually felt like a proper expansion of the movie’s world.

What movie do you wish had a great video game adaptation, or a much better one than it got?

reddit.com
u/wyne- — 1 month ago

Slice X is now live on Google Play!

Hello, this is the first store version, so your's feedback would mean a lot.
A fast-paced reflex game designed for casual play, vertical or horizontal screen supported.

Google Play Store: https://play.google.com/store/apps/details?id=com.lionworksstudios.slicex

Supports 15 languages:
🇬🇧 🇹🇷 🇩🇪 🇫🇷 🇪🇸 🇮🇹 🇵🇹 🇷🇺 🇯🇵 🇰🇷 🇨🇳 🇸🇦 🇮🇳 🇮🇩 🇻🇳

u/wyne- — 1 month ago
▲ 2 r/gamemarketing+1 crossposts

Slice X is now live on the App Store and Google Play!

Hello, this is the first store version, so your's feedback would mean a lot.
A fast-paced reflex game designed for casual play, vertical or horizontal screen supported.

Google Play Store: https://play.google.com/store/apps/details?id=com.lionworksstudios.slicex

Apple App Store: https://apps.apple.com/app/slice-x/id6757375680

Supports 15 languages:
🇬🇧 🇹🇷 🇩🇪 🇫🇷 🇪🇸 🇮🇹 🇵🇹 🇷🇺 🇯🇵 🇰🇷 🇨🇳 🇸🇦 🇮🇳 🇮🇩 🇻🇳

u/wyne- — 1 month ago

My first game Slice X is available on Play Store and Apple Store

Slice X 

Playable Link:

Google Play Store: https://play.google.com/store/apps/details?id=com.lionworksstudios.slicex

Apple App Store: https://apps.apple.com/app/slice-x/id6757375680

Platform: Mobile/Tablet

Description: Slice X is a fast-paced reflex game where every cut matters. Cut through incoming objects and build your score . There’s no timer. Just your reflexes.

Free to Play Status:

[ X ] Free to play

[ ] Demo/Key available

[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo Developer

Hello, this is the first store version, so your's feedback would mean a lot.
A fast-paced reflex game designed for casual play, vertical or horizontal screen supported.

u/wyne- — 1 month ago