▲ 352 r/systemshock+1 crossposts

We wanted to share the good news with you folks, as soon as we can. But now it's official! RetroSpace will launch on 1ST OCTOBER 2026! Please spread the word, and give us some courage, we are literally scared to death!

u/zipptheracoon — 1 day ago

Hey, guys! We haven't posted in a while - sorry about that. But here's a funny little thing for you: The game uses physics simulation so we can make these Tom & Jerry style puzzles or traps in it. (It's not scripted, so you can stop the sequence if you fast enough) Game: RetroSpace

u/zipptheracoon — 4 days ago

Any fans of trains in games here? We have a fully functional train in RetroSpace. This is actually a system that physically circles the station, so it's not one of those “the train starts and then a loading screen" type of deal.

u/zipptheracoon — 18 days ago

Hey, all! How do you feel about hidden areas in games? One of the largest locations in RetroSpace is completely optional and quite easy to skip - by design. But it even includes a secret boss fight.

u/zipptheracoon — 29 days ago

Hey, folks! The RetroSpace demo is still live. Here are some of the more fun/interesting hidden features from it. List in the description...

- You can use boxes (or other items) as shields

- The fire extinguisher can be used as a jetpack, and it explodes when you shoot it

- Spraying the cleaner or fire extinguisher in an opponent’s face causes them to choke

- Some enemy types hate each other

- Energy cells explode when you shoot them

- You can create traps by shooting at gas pipes

- When the Mothmanauts heal themselves with light, they are vulnerable

- Fans sometimes hide secret stuff or routes

- You can use the wrench to repair broken computer panels

- The "Suzie" smallgun is weak, but has ricoc heting bullets

- To save on ammunition, you can also use objects to kill light sources

- You can use enemies as shields too

- With the cleaner’s secondary fire, you can create puddles that can conduct electricity

- Flare gun can set enemies on fire

...and many more!

u/zipptheracoon — 2 months ago
▲ 657 r/systemshock+3 crossposts

Guys! We're finally here... The demo for RetroSpace is live now on Steam! Please give it a spin or two, experiment with it, and also try to break it. Every feedback is highly valuable to us. Thank you!

u/zipptheracoon — 2 months ago
▲ 262 r/GrimBeard+1 crossposts

Hey, guys! We wanted to announce it here first. RetroSpace demo is coming in 7 days! (on Steam) Hope a lot of you will give it a spin! (or two... or three)

u/bad1o8o — 3 months ago

We made a "faction system" in RetroSpace, so certain enemy types will want to kill not just you, but each other too. Which can be used to your advantage, of course! "Be the architect of chaos, janitor!"

u/zipptheracoon — 3 months ago
▲ 115 r/ImmersiveSim+1 crossposts

We haven't posted in a while cause we've been working hard on the demo. But here are a few examples of Mutamods. There will be a total of 10 mutations and 10 tech gadgets in the game, each of which will aid survival in a different way: offensive, defensive, supportive, or evasive.

u/zipptheracoon — 3 months ago
▲ 91 r/ImmersiveSim+1 crossposts

Calculated risks, managed chaos, or pure explosive madness? Which one is your way? Game: RetroSpace - demo soon!

Follow and wishlist us on Steam!

u/zipptheracoon — 3 months ago