r/ImmersiveSim

Are there any promising immersive sims being developed?

The only game that looks like it could actually be released sometime soon is RetroSpace. I feel like so many cool looking projects never get finished or are stuck in development hell for decades.

So does anyone know any games that have potential and could get released in the next year?

Also are there any AAA games in development? I think that Arkane studio is making a blade game but im not sure if its going to be an immersive sim.

reddit.com
u/temnycarda — 15 hours ago
▲ 28 r/ImmersiveSim+2 crossposts

200 days ago, I released 'My Love for A Thief', a film about how Garrett helped me overcome my fear of the dark as a kid

I was overjoyed whenever I worked on this film. With no prior knowledge on how to make a film, I learned by doing, and applied all my skills, from photography to guitar-playing, to tell a story of my childhood and of Thief's influence upon it. The important part for me was to capture that dreamlike atmosphere that childhood inspires, where nightmares and imaginary friends blend into a strange tapestry.

When my girlfriend joined the project as assistant director is when wild ideas began sprouting. 'We should have a personalized Tarot card with Garrett in it...' 'And it should glow in the dark!' But, honestly, if you look at Garrett's story long enough, and stare at the visual language of the game, you find that there is magic afoot! Aside from the magical symbols, Garrett himself is a sort of prophetic figure, the great balancer of forces, bringing equilibrium to the City. And, as a thief, he teaches us that there is more to the darkness than meets the eye.

It was really my father who introduced me to Thief and this film acts as a sort of homage to him. He was a great photographer and always scanned his film photos, and catalogued them thoroughly. Whenever I would uncover a new folder of photos from when I was 6, a wave of emotions would emerge from some vanished corner. A couple of years after my father's death, I started this project as a way to make a posthumous collaboration and remembrance.

The fear of the dark, just as my father and I had, mirrors our fear of the Unconscious, and of all the strange beings residing there. A kid's imagination is a frightening thing. But that's what Garrett teaches: that darkness is not a negative thing, it is not a lack or a void, but a door, a way. Shamans meditate in the dark to have an easier passage into the realm of the Gods. And Garrett lingers in the darkness to get paid, certainly, but also to unwillingly balance the cosmos. Darkness is a door between our realm and that of the Unconscious. And Garrett, foolish as he may seem at first, becomes enlightened precisely because he can glance into the dark and see the infinity beyond the void.

youtu.be
u/MotionPictureShaman — 16 hours ago

Thick As Thieves Immsim Released for 5 dollars!

Thick As Thieves finally released, the online stealth Immsim, Warren Spectors latest. Wanted to broadcast it here as the it's looking a bit dire from the get go, and I want the studio to continue making games. Clearly made by a small team, and definitely looks like an investor pulled out or so (speculative) and had to rush towards a release.

Either way the game is pretty fun! Currently lacks proper control rebinding + fov sliders and such, making it sit at mostly negative currently. If that's a dealbreaker I'd wait. However if you want a fun game, and support an immsim studio, I'd spend those 5 dollars now and give a recommendation (if you like it). They've indicated they want to release more content and fix it down the line.

Biggest mistake imo is not rebranding to early access. Anywho, I'll support anyone trying to make these kind of games, even if they miss the mark a bit.

reddit.com
u/owliiver — 1 day ago
▲ 1.1k r/ImmersiveSim+2 crossposts

Raf Colantonio's message to immersive sim fans.

"Hello, fans of the immersive sims.

I have seen so much love for Prey and Dishonored lately on X that it made me want to play the original Dishonored. It has been almost 14 years that I haven't played this game. And as I'm playing it, I'm recording, there's gonna be maybe about 10 episodes. I'll release them pretty soon. I've invited the original team, and so together we're having a lot of fun commemorating all those moments of… some of it was pain, and some of it was fun.

The point is, I was thinking, I've seen so much nostalgia, so many questions online about will we ever see games like this again, sequels? And the thing is, I don't know about sequels. This is not in my hands. But if you look at those games, like Prey or Dishonored, they're not the same game but they share a spirit, they share a DNA. And what I can assure you is that whatever Arkane is working on is probably gonna be sharing some of the DNA, whatever we at WolfEye are working on, we'll probably share some of that DNA, and same for Harvey Smith with his new team.

So my point is, the fans should rejoice, because the spirit goes on. And you will see more games in that vein."

u/Sinnoware — 2 days ago
▲ 81 r/ImmersiveSim+1 crossposts

Tache Noire - a criminally underrated immersive sim

Let me start off by saying - Tache Noire might be one of the greater indie immersive sims created in the last decade.

The game isn't without its jank, however the jank itself also leads to some completely charming and genuinely special moments in game. If you're a fan of survival horror and games like Half Life, Deus Ex or Dark Messiah of M&M, it's 100% worth exploring this hand crafted world.

To give a rundown on some features:

Free form exploration of a small town, one "tutorial" area pre bridge to the mainland with about 10 or so locations, and the mainland has about 30 ranging from police stations and coffee shops, to hospitals, mines and research centers. Dev states the game has about 10 hrs of exploration however I'm at 11 hrs and still have 4 major locations to explore, so I'd argue about 15-20 if you're really going the distance on exploration.

The gameplay itself is all first person with emphasis on creative kills via traps, ceiling fans (shootable) and even throwing knives/pans/chairs at enemies.

The game itself has some optimization issues but the dev works insane hours to fix things - one such bug with a gun I emailed the dev about last night at 3am CST and by 6am CST they pushed a bug fix for the problem and a few other things.

The dev also 100% thought of multiple sequence breaks in the story (being the game is 100% fully explorable from the start basically) and welcomes you to pile up boxes etc to access certain areas you shouldn't be in yet, often with rewards and resources for your troubles.

Truly a gem, more people need to know about especially if you're an immersive sim fan.

https://store.steampowered.com/app/4376460/Tache_Noire/

u/TaintedEon — 2 days ago
▲ 122 r/ImmersiveSim+15 crossposts

Hi everyone!

I’ve made a new trailer for my game Xenolocus, and I’d like to share the atmosphere I’m trying to create.

The game takes place on the lower levels of a base where something has clearly gone wrong.

Contact with the armory is lost, no one is responding, and everything around feels tense and abandoned.

You’ll have to fight your way through xenos, keep an eye on the motion tracker, and gather ammunition

while a giant xenos soldier sweeps everything in its path.

Hidden in the dark rooms of the laboratory are many mysteries

waiting to be uncovered - the megacorporation’s military experiments and the secrets of an ancient alien civilization.

What do you think about the game’s atmosphere?

I’m currently working toward a demo, so I’ll be sharing more soon.

u/RelevantOperation422 — 3 days ago

Deathloop - 9 ways to solve a simple Field Nullifier puzzle.

  1. Delivery Booth + Crank Wheel (flood the area in the afternoon and the water freezes in the evening)
  2. Strelak Sapper Charge (hand grenade)
  3. Shoot or hack the Field Nullifier through a hole in the wall covered with wooden planks (Heritage Gun Arsenal Lead)
  4. Hackamajig + Extended Signal Trinket (extend the hacking distance)
  5. Drain the Field Nullifier's battery by repeatedly using powers on its shield
  6. Spiker + Lights Out perk (temporarily shuts down turrets)
  7. Rapier + More Bang perk (bullet explodes on impact)
  8. Spiker + Wait For It perk (bullet explodes after a delay)
  9. Heritage Gun + Inferno perk (one mode shoots buckshot, the other mode shoots gas slugs; buckshot detonates the gas cloud)
u/Sinnoware — 4 days ago

Best Immersive Sim indie games in 2026?

Almost finished with Cyberpunk 2077 and it’s got me craving a good Immersive Sim. I’m looking at the indie market because it seems super promising for this genre.

Currently considering:
- Fortunes Run
- Gloomwood
- Peripetea
- Shadows of Doubt

Bonus if it runs well on Steam Deck OLED

reddit.com
u/mullighanisdog — 4 days ago
▲ 91 r/ImmersiveSim+1 crossposts

Calculated risks, managed chaos, or pure explosive madness? Which one is your way? Game: RetroSpace - demo soon!

Follow and wishlist us on Steam!

u/zipptheracoon — 5 days ago

Does anyone know of/is making an immersive sim that fully focuses on wizard life?

Wizard life is what i've been calling the idea of wizard focused gameplay thata more then casting spells or doing alchemy.

Things like studying arcane tomes to gain both experience and understanding how spells are made, researching constellation and how they can boost different schools of magic and their effects on rituals, studying artifacts and magic items to learn how they are enchanted, studying magical beasts and how they relate to a school of magic.

Essentially a wizard life sim that goes full boar into how you gain spells and power rather then you just leveling up and buying the spells.

I've tried finding a games like that but the best i can do is using mods for simple games like skyrim.

Was hoping anyone heard of a gane like that OR if there's an indie gane i haven't heard of thata doing that.

reddit.com
u/naytreox — 7 days ago

The Adventures of Sir Kicksalot launch trailer (Dark Messiah-inspired immersive sim)

A first-person action game, inspired by Dark Messiah, that provides various ways for defeating your enemies, with weaponry, magic, stealth, or clever tactics like kicking them into deadly spikes.

Explore a handcrafted campaign filled with unique levels, absurd situations, and a stupid story that starts with rescuing a princess and quickly goes very, very wrong.

The Adventures of Sir Kicksalot on Steam (Demo Available)

youtube.com
u/Sinnoware — 6 days ago

Who Remembers DataJack

DataJack Steam Page

Released in 2013, DataJack was an open-ended top-down 2.52 retro immersive sim RPG that even to this day is so underappreciated....

I know the art style isn't everyone's cup of tea in this subreddit, but the Deus Ex mechanics are so strong in this one, and it makes up for it 1000%... give it a try, it's FREE!

Okay, so here's a brief explanation i guess.

The game was released for FREE in 2013 by an indie dev going by Epic Banana Games and was a passion project. The game is basically what you get when Deus Ex and Syndicate have a baby. It was released on an old indie platform, Desura, which got shut down in 2016. After the shutdown, the game went basically AWOL until 2021, when the dev updated it and released it on Steam again for FREE. As far as I know, the update was just to make sure the game continued to work well on newer hardware.

There are almost NO posts or information about this game online, but the dev is still alive, and so is the franchise. There is a sequel called DataJack 2020 that is currently in active development! The Steam page is already up for wishlisting, and it's looking to take the original's top-down mechanics and add true multi-level verticality, physical lockpicking, fully destructible environments, and a ton of other stuff.

Can't really explain everything here cause I suck at writing, but just PLEASE watch the trailer, it's so cool.

Here are some links to the original game and sequel for your ease of access!

Epic Banana Games YouTube Channel 

(Has cool updates and tech showcases for DataJack 2020)

DataJack Steam Page

DataJack 2020 (Sequel) Steam Page

DataJack 2020 (Sequel) Gameplay Trailer

store.steampowered.com
u/n-i-g-g-a_m-a-n — 6 days ago
▲ 48 r/ImmersiveSim+1 crossposts

Help me understand the overlap between stealth games and immersive sims, please!

At what point does a pureplay stealth game become an immersive sim?

Thief is a masterclass stealth game, but it's also an immersive sim. I'm trying to figure out where one genre ends and another begins.

Dishonored is another example, for sure. Is it both genres at once? Is stealth just part of the toolkit, or the genre?

Thanks for helping me parse it out!

reddit.com
u/Baldurian_Rhapsody — 7 days ago