r/Arcs

▲ 3 r/Arcs

Which Leaders are broken in a 2 player game?

I noticed when playing a 2 player game, a leader like Demagogue (influence court cards on declaring ambition) is too OP as ur chances of declaring ambition are much higher, while a Leader like Mystic isn’t as advantageous (gain Psionic when u copy or pivot while taxing) cos u might be declaring more

Which other leaders suffer from the same issues?

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u/socks888 — 13 hours ago
▲ 341 r/Arcs+1 crossposts

2 player ARCS

2 player ARCS is really quick. Me and my wife can finish a game in 45 mins to 1 hour. In this game, my wife epic came back in the fourth chapter by scoring 20 points with tycoon. What I like about ARCS is that there is always a work around in every type of situation. The work around maybe efficient or not but definitely there is.

EDIT: I made an error during set up. The tokens in the ambition boxes must match the planets out of play. The tokens in the boxes should be 2x weapons, 2x relic and 2x Psionic.

u/jonXX107 — 6 days ago
▲ 28 r/Arcs

Looking for fellow Arcs players - Manchester, UK

This is a long shot, but I love this game, and I want to play it more.

Unfortunately, I haven't found players in my local gaming group keen to dive deeper into the game and the world of the Blighted Reach.

Are there any local players who would enjoy in-person game nights with an aim of trying this expansion at some point? :)

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u/Trojan-Warrior — 7 days ago
▲ 12 r/Arcs

New Court

Haven’t seen anyone discussing the new court expansion here. Some thoughts:

I think the new row seriously impacts the way in which the game is played with the heavy seizing bonuses. I believe that this fundamentally works significantly better with 7s in the game (4p). Playing with the new row in 3p is just not as interesting in my opinion, as seizing is quite rare in high level play. Also whisperers is so op.

Next the new vox cards are a pretty cool addition. I like the idea behind them quite a bit, but they’re a little too strong. Honestly liked some of the older concepts for them where they are more thematic changes for all players, instead of affecting everyone but who holds it.

Getting rid of the deploy 3 function from weapons cards is a huge restructuring of the game. Not sure how I feel about it but definitely shows how important the court cards are for the feel of the game.

Overall, just think they’re a little dull and make the game more simple. They kind of feel like they are trying to fix the option paralysis complaint by a lot of people by providing more resources, but sacrifice more thematically ambition-winning cards.

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u/Head_Replacement_441 — 8 days ago
▲ 148 r/Arcs

Court Row Holder v2.0

After some feedback from the community, I updated my Arcs - Court and Influence Holder.

Change log:

•Name changed from court deck -> court row (to match the rulebook)

•Card slots improved, cards now tilt further back and don’t fall forward.

•New design

Of course it’s 100% free! Download it here.

I’ve pushed back my Arcs Ultimate Upgrade release to go back and fix some of the older models, but keep your eyes peeled, it should release soon!

u/soldat21 — 12 days ago
▲ 5 r/Arcs

Does a lord defending against a World Breaker Vassal invoke outrage?

Hey guys, my buddies and I are loving the campaign expansion but we’re into 3rd Chapter and things are getting crunchy….

The scenario: I’ve got the Warden fate and another player is the World Breaker. They are also my vassal in a cluster, in which they are deploying a Planet Breaking move.

During the planet breaking process they damage my cities on the target planet, causing outrage against them by all the cities in that cluster’s fief (vassal harming lord fief rules). But as part of the planet breaking move I am able to try and prevent the planet’s destruction by returning fire with my ships against them.

Our confusion now lies with whether this harm by the lord back against their vassal causes similar cluster-wide outrage against the lord as well?

The Planet Breaker player says yes, harm is harm no matter whether it is done as a defensive measure or not. There’s nothing on the cluster card’s rules specifying an exception.

I the Warden, says no, as it’s not part of a regular aggression move. Also it means I earn outrage either way, whether by sitting back and letting the planet being destroyed or by attempting to defend and upsetting all the cluster cities in the fief anyway. (Feels a bit like a no-win choice.)

What do you think? And are there any clarifying rules about this rather specific scenario?

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u/5ushi_Kitty — 12 days ago