r/ComfortGamers

We’re making a courtroom simulator called GUILTY OR NOT that gives you totally unhinged freedom to handle cases however you want. Our Steam page is now live and we want to share the hype by giving away 2x $100 Steam Gift Cards!
▲ 176 r/ComfortGamers+3 crossposts

We’re making a courtroom simulator called GUILTY OR NOT that gives you totally unhinged freedom to handle cases however you want. Our Steam page is now live and we want to share the hype by giving away 2x $100 Steam Gift Cards!

We're a small indie team currently working on Guilty or Not, which I would describe as a wacky “total freedom” courtroom simulator where you investigate crimes, question suspects, hand down verdicts… but also point your gun at defendants or hit them with your gavel if they ain't cooperating!

GUILTY... OR NOT - What Our Game is About

When we first started talking about making a detective game, we quickly realized that none of us were particularly interested in building a serious simulation of the legal system. We love courtroom dramas and murder mysteries, of course, but we also kept coming back to all the things those stories normally don’t let the main character do.

What if the detective was also the judge, and what if you could decide for yourself what counts as convincing evidence? What if a witness tried to bribe you, the defendant threatened your life in the middle of the trial, or you could bonk someone with your judge’s hammer because they were getting on your nerves? 

These are all unrealistic scenarios, but making something sensible was never really our main goal. We want the player to be able to decide the best way to solve a given situation, and from the most unorthodox angles imaginable.

In other words, we want Guilty or Not to be a FUN game, first and foremost - something that our players will enjoy messing around in - and build the sort of courtroom sim where every case can become a bizarre story that nobody was counting on!

The Steam page is live + The Giveaway!

Our Steam page went up not a week ago and we’re delighted to finally share this 100% bizarre interpretation of the justice system with everyone who might be interested in this sort of weird courtroom simulation!

You can find GUILTY OR NOT and wishlist it here:
https://store.steampowered.com/app/4557160/Guilty_or_Not/

Furthermore, to celebrate this big step in development, we want to give away two $100 Steam Gift Cards!

There are no strict rules for participating. Just leave a comment below and tell us if you find the idea behind the game interesting - and what you think would improve it! … OR TELL US WHAT KIND OF JUDGE YOU’D BE? :)

A lot of the specifics are still in the air, but we’re absolutely unhinged in our commitment to making the game an immersive and memorable experience (and a darkly funny one too) - at minimum once the demo is out! So we’re building one step at a time.

Our biggest priority is making sure the freedom isn’t only there as a gimmick, but that the game genuinely reacts to your decisions and gives you enough room to create your own ridiculous courtroom stories!

In the meanwhile, you can share in our hype by taking part in this Giveaway.

THE GIVEAWAY WILL LAST THROUGH THE UPCOMING WEEKEND AND THE WINNERS WILL BE CHOSEN ON MONDAY (TO MAKE A SAD DAY HAPPIER!)

Good luck!

  • From Team Yalp
u/-Neverending-Ride- — 18 hours ago
▲ 9 r/ComfortGamers+5 crossposts

Made a co-op game where one person can't read yet and it still works

https://www.youtube.com/watch?v=0STSWokaiP0

Been building a local co-op game called Zwamman. One person moves through the dark with the arrow keys. The other holds a spotlight with the mouse and finds crystals scattered through a swamp. Neither role works alone, so the two players end up talking and pointing to figure it out together.

The part I kept coming back to during development: no reading required for either role, nothing timed, no quest log or dialogue to parse. There are monsters in the dark, but the spotlight scares them off. No health bar, no game over.

The whole thing started as a project for cliniclowns, an organization that visits children in hospitals. That's why it's built the way it is. Nothing that punishes someone for going slow, nothing that turns a hard day into a harder one.

Getting close to launch. If you've got a kid who wants to actually play something with you instead of just watching, please try out the free demo.

https://store.steampowered.com/app/4501000/Zwamman/

u/Garfunkel2000 — 7 hours ago

Looking for the perfect cozy game

I’ve played quite a few cozy games, but I always end up feeling overwhelmed, stressed, or just bored. A lot of them seem to have endless daily tasks or too many quests happening at the same time, and instead of relaxing, I start feeling like I’m doing chores. 😅

So far I’ve played:
Animal Crossing
Disney Dreamlight Valley
Fae Farm
Stardew Valley
Winter Burrow
Cozy Grove
Pokopia
Hello Kitty Island Adventure

I’m probably forgetting a few, but those are the main ones.
I’d love to hear your recommendations! I’m open to anything as long as it has a cozy vibe and doesn’t bombard me with a million daily tasks or simultaneous quests. Thank you! 💜

reddit.com
u/dianwolf — 1 day ago

I've drawn over 70 unique Blubbies over the past few months

It's pretty crazy to see how much the players care about these little creatures. I have several players playing all day everyday, it's really quite amazing seeing a community becoming so active so quickly. It's becoming such a cool community game where everyone has input and works together and trades.

Anyways just figured I'd show some of the cool blubbies I've drawn, do you have any favorites? any ideas? I added some of the outfit pieces you can find in the world.

u/Ivalisia — 24 hours ago

Animal Crafting - a cozy MMORPG mod-free Minecraft Java experience

Hey friends -

I want to start out by saying that the promo image I use is not AI generated. I have uploaded proof of this to my profile, you’ll have to scroll back to find it. I am a firm believer in paying artists and creators for their worth.

Now;

I’ve spent the past 14 months of my life, and $32,000 in development spend, curating a development team of 8 that have been working diligently to be able to bring this weird dream of mine to reality.

I have always been able to see the crossover blend potential of the game mechanics of Animal Crossing, Stardew Valley & Minecraft. When I sought out to bring this project to life, an always-online server version of all 3 of these games, I realized it was more possible than I imagined in modern day.

I have played animal crossing since I was 12, and Minecraft since 14 - it’s just such a realistic cozy blend, and I can’t believe I can almost almost say, my team and I made it happen - with NO MODS. All in a resource pack.

We've created a multiplayer experience that allows you to share your cozy capitalistic journey with friends while still always feeling in first-person perspective, with your own tasks and goals to achieve.

You’ll likely see on your socials in the coming weeks some cool promos we’re running after launch! We open for early access on August 1st, and launch open access August 8th. I hope this magical development can make an impactful change to the Minecraft gaming space ⭐️

u/mayorkail — 2 days ago
▲ 204 r/ComfortGamers+1 crossposts

Working on Cozy- Apocalypse game

Basically About explore, Create(furnishing), Decorate Own Cozy Shelter. With ur cat(not in gif but there is cat)

Game Called "Nine Winters", and still developing but Can find it on Steam

Going to release Demo soon! Probably Next Month?

u/Dry_Froyo_3620 — 3 days ago
▲ 77 r/ComfortGamers+3 crossposts

I adore witchy, halloween vibes and also love games with a dark twist, so I made my own...here's Shadowrite

Shadowrite is a cozy horror JRPG set in a town where everyone is already dead, tackling heavy themes of loss and grief packaged in a cozy pixel art vibe.

Brew hot chocolates at Chokola's Cradle, discover the secret behind a sacrificial ritual meant to save humanity, and befriend spirits with 100 year old grudges.

As a solo dev wishlisting really helps out!

Wishlist on Steam: https://store.steampowered.com/app/4636570/Shadowrite?utm_source=reddit

u/lucienthenecroseer — 2 days ago

Looking for co-op recommendations to play with my girlfriend

Looking for a good co-op game to play with my girlfriend but she is looking for something that is a little more out of my wheelhouse on games, so I am looking for some advice. She wants something that is easy to pick up and play with low stakes/stress involved in. Preferably something we can play once or twice a week but if we don't play for a little bit of time, she can come back and pick up right away without having to relearn everything.

Prefer to play on the PS5 but could use the PC as well.

Some games she likes the vibe of that we tried but ultimately stressed her out gameplay wise would be: Overcooked, Plate Up, Welcome to Empyreum, and Lover's in Dangerous Spacetime.

Some games I have seen mentioned in other posts but not her jam: Palworld, Astroneers, Don't Starve Together. Cult of the Lamb

I know its a bit picky and specific so any help would be appreciated!

reddit.com
u/Mattizo — 3 days ago
▲ 118 r/ComfortGamers+4 crossposts

Fan art a friend of ours made of our cozy witchy cooking game, Kitch Witch 🍄✨

Artist is AstralLamb on Instagram, just wanted to ensure I gave credit 💖

u/mistikstudios — 3 days ago
▲ 14 r/ComfortGamers+2 crossposts

Very beautiful, very peaceful: Worlds Upon the Wind

https://preview.redd.it/if9e20xnp0fh1.png?width=600&format=png&auto=webp&s=bcab263c06fd5794ceb5cfe23c598099e4984410

A game I've been enjoying a lot in its demo form just officially released on Steam this morning, and I would really encourage folks who like relaxed, charming games to check it out.

The most striking first impression is the art: rather than Japanese anime, it takes its inspiration from the classic Japanese style of ink painting. The whole thing from maps to icons is just gorgeous. It's by a solo developer, and you can really feel the love he poured into it. Some of the art actually is taken from historic prints, but most was hand-drawn by the dev in the same style.

You are exploring a world broken up into little islands floating in a sea of mists. As you travel from one to the other you start villages that grow into towns, and you'll later return to help those settlements resolve their growing pains, settling conflicts and guiding development. Meanwhile, hints of a lost civilization are there to be discovered.

The gameplay is simplicity itself at first: you will be presented with tasks that require certain glyph-symbols to accomplish. Spend a glyph on an option in an event, and you get the matching reward. But as you go further into the game and the number of islands you can travel to grows, quite a bit of depth emerges in the choices you have to make about where to spend your resources and how.

https://preview.redd.it/mpe15laqj0fh1.png?width=1537&format=png&auto=webp&s=406dde6a5540211e5c61dd1c1dbf1c2f4bb96925

There are no characters like in an RPG, but the game never loses sight of the human scale -- you're not just building and developing like in a strategy game, you're part of the small, personal events in the lives of your townspeople.

I've only played the demo, and the game is apparently about 20 hours long, so there's lots I haven't discovered -- apparently you can choose an animal companion later on, and there are "hauntings" that I haven't yet encountered.

Anyway, it's ten bucks, it's a little different from the usual cozy fare, and it's lovely. Have a look.

reddit.com
u/HexpronePlaysPoorly — 2 days ago
▲ 84 r/ComfortGamers+7 crossposts

Rejected Draft - Steam Next Fest demo

Happy to announce that demo of my game Rejected Draft is available on Steam Next Fest!

It’s a roguelite / incremental where you absorb powers of all enemies you defeat and end up with hundreds of unique stats. It’s a static 2d sketchbook art style, which that allows for insane depth, massive skill tree, and variety of mechanics. Also the enemies are all drawn by different artists from the community that formed while this game was in development which is another cool aspect.

Please check it out and let me know if you like it. Constructive criticism is always welcome!

store.steampowered.com
u/Last-Total9473 — 3 days ago
▲ 17 r/ComfortGamers+1 crossposts

Announcing my cozy cleaning game Office Cleanup Co. !!

Hello! I have been solo working on a cleaning game for the past few months now.

It's a cozy game about cleaning all of the trash in an abandoned office building. You collect trash, throw it away for money, and buy upgrades/tools to go faster.

Platform : PC, Mac

Estimated Price : $5.99

PLEASE WISHLIST ON STEAM!
Steam Link : https://store.steampowered.com/app/4903780/Office_Cleanup_Co/

u/OverCookedWalrusMeat — 3 days ago
▲ 11 r/ComfortGamers+1 crossposts

Pixel game suggestions with a goal/general quest

Hi! I love pixel-art games that are relatively calm, beautiful, and laid-back. (I don't mind if there's a little combat here and there, though)

I’ve already played these:

Stardew Valley, Discounty, Dave the Diver
I'd prefer something similar to those,not for example like Minecraft, which is very free and doesn't have a specific goal to follow.

Do you have any recommendations?
I have pc and switch for gaming.
Thank you in advance

reddit.com
u/Select-Top1565 — 3 days ago
▲ 7 r/ComfortGamers+3 crossposts

Our co-op tavern sim where you spend the day mining, fishing and foraging — then cook it all by hand while the dinner rush falls apart around you

Hearthfall is now available to wishlist on Steam . It can be played solo or with friends online. Happy to answer anything in the comments.

u/Cronapt — 2 days ago
▲ 6 r/ComfortGamers+3 crossposts

Glowing Life - a cozy exploration and relax game

Hi everyone! 🌱

I just released the first demo of Glowing Life, a small cozy game I've been working on.

You play as a tiny being of light in a forest that has forgotten how to live. Wherever you linger, life returns — grass turns green, dead trees bloom, fireflies gather around you, and the world slowly awakens.

✨ No timers.

✨ No enemies.

✨ No failing.

Just 15–20 minutes of peaceful exploration, playable directly in your browser.

One of my favorite little details: if you stand still for a while... the fireflies will come to you. 🌟

https://mysticartstudio.itch.io/glowing-life

This is a 4-level demo, and I'd genuinely love your feedback.

Did the forest feel alive?

Which moment stayed with you the most?

Every comment helps shape what I build next.

Thanks so much for taking a look! 🌿🎧

mysticartstudio.itch.io
u/Illustrious-GameDev — 3 days ago
▲ 24 r/ComfortGamers+4 crossposts

Pawnie: Focus Pals: A cozy desktop companion that balances productivity with essential wellness practices

Pawnie: Focus Pals is a cozy incremental game and mindful desktop companion that blends idle progression with essential wellness practices. Watch your companion grow, unlock upgrades, and earn rewards while you stay focused on your work sessions, deep breathing, and healthy breaks.

u/Charming-Biscotti-50 — 3 days ago
▲ 3 r/ComfortGamers+6 crossposts

I was losing the daily "chore battle," so I teamed up with my 11-year-old to build a game to fix it.

My house had become a constant cycle of nagging. I’d ask for chores to be done, get ignored, and then end up frustrated and hovering. I realized I was stuck in a "parent-as-manager" role that I hated, and the kids were just tuning it out.

Instead of fighting about it, I decided to take a different approach. I sat down with my 11-year-old, and we started brainstorming how to gamify the process.

We ended up building a small app, ChoreQuest, to handle the tracking and rewards for us.

For me, the win wasn't just the app itself—it was the collaborative process of building it with her. We went from fighting over who cleans what to actually collaborating on the UI and the logic. Now, we use it daily with my 11 and 6-year-old, and the dynamic has completely shifted. It turned "chores" into "game mechanics," and the nagging has pretty much stopped.

I’m curious how other tech-minded parents here handle the chore struggle? Do you use a custom system, a paper chart, or have you built something similar?

If anyone is interested in the technical side or wants to see how we set it up, the app is here: https://play.google.com/store/apps/details?id=com.andriusdijokas.chorequest&hl=en

I’m happy to share what worked (and what failed) during the build process if anyone is looking for a project to do with their kids!

And we have like small video how it looks: https://www.youtube.com/watch?v=5_j6N2VSEpE

u/Basic-Way-6630 — 4 days ago

Any new longterm comfort game to sink months into. Any ideas would help!

Basically the title! Coz I feel like every game I play lately gets finished in like 2 weeks and then I’m just bored again lol. What I really want is something with actual depth, like a game I can boot up every night for coming months and still find new stuff to do, whether thats through updates, side content or just a huge amount of systems to sink into.

reddit.com
u/kar971 — 5 days ago
▲ 172 r/ComfortGamers+4 crossposts

Different rooms in my escape room game

I'm happy to share that the demo for my escape room game Scenic just went live yesterday! Take a look if you like environmental puzzle games like The Witness or Amanita games. The video shows the many kinds of spaces you can explore in the game.

u/mulhollanddrstrange — 6 days ago
▲ 504 r/ComfortGamers+4 crossposts

Harvest your ingredients at sunrise, serve them to your guests by afternoon.

Farm & Feast - We are a two-person indie team making a relaxing farming and restaurant game. Today we wanted to highlight the smooth transition between the fields and the kitchen!

u/brkakar — 9 days ago