r/FantasyWritingHub

Would you keep reading after this dark epic fantasy prologue? (1,967 words)
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Would you keep reading after this dark epic fantasy prologue? (1,967 words)

Hi everyone,

I recently revised the prologue of my dark epic fantasy novel after receiving direct feedback about the rhythm, repeated imagery, frequent em dashes, and prose that sometimes felt overly cinematic.

The scene follows an aging shepherd who witnesses the arrival of something ancient and inhuman beneath a wounded sky. It introduces the larger threat of the series—and a glimpse of the man still trapped inside the monster.

The prologue is 1,967 words.

I would especially appreciate feedback on:

• Did the opening hold your attention?

• Did the POV transitions feel clear and intentional?

• Did the prose feel natural or overly written?

• Was the memory sequence emotionally effective?

• Were there any phrases that sounded unnatural in American English?

• Would you continue to Chapter One?

I’m not looking for praise, so direct criticism is welcome. English is not my first language, and comments about rhythm or unnatural wording are especially useful.

Here is the prologue:

https://drive.google.com/file/d/10-Cfxk-JbDXxsCw4tgQ84-FJNW933vMR/view?usp=drivesdk

Thank you for reading.

u/Krum_A_At — 5 hours ago
▲ 8 r/FantasyWritingHub+4 crossposts

Please Follow Me On Wattpad

The story I’m writing is set in the fictional world of Mysthaven, where a dark evil lurks in the shadows. To combat this threat, an alliance of animal creatures known as The Sparks—band together to fight the darkness, lead others toward Christ, and ultimately face off against the evil entity, Tiswa. While rooted in heartfelt storytelling, this series isn't afraid to navigate complex and sensitive territories—from culture, gender identity, and divorce to the darker realities of tyranny, terrorism, and abuse. Written with a 12+ audience in mind, it tackles the weight of death and emotional trauma thoughtfully, without relying on graphic content. I’m at the part where it’ll kind of be a 3 part book focusing on the reign of Tiswa. The book series is called “My Life In The Sea”.

https://www.wattpad.com/user/My-Life-In-The-Sea?utm_source=ios&utm_medium=link&utm_content=share_profile&utm_campaign=invitefriends&wp_page=home&wp_uname=My-Life-In-The-Sea

u/JoshuaKeatingIsCool — 3 days ago
▲ 5 r/FantasyWritingHub+1 crossposts

New Dark Fantasy Writer (Would appreciate some critique)

Hi guys, it's my first time here and writing, I'm a huge dark science fantasy fan, inspired by the likes of FromSoftware games, H.P Lovecraft writings, Warhammer, and 'The Vagrant'. I've been world-building, creating the cosmology and planning on a master document whilst drafting concept sketches for a few weeks now, and would really appreciate some constructive critique and advice. The image attached is the backstory of the first race I've created, would love some advice on what to improve, so far I've written around 20.000 words, including 12 races, 6 human factions, approximately 20 Gods, and a whole lot more lore, magic, conflicts, and a bunch other cool stuff. Let me know if I should post more. Thanks everyone.

https://preview.redd.it/a6xghux1ewjh1.png?width=836&format=png&auto=webp&s=3a1a68e0fcc6b18c9a52faffd2abef312a18c6cb

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u/Narrow-Nail7882 — 3 days ago
▲ 4 r/FantasyWritingHub+1 crossposts

[Complete] [100k] [UpperMG/YA fantasy] Red of Wolfpine - a book from the POV of the Big Bad Wolf's daughter

I wrote a novel that's 100k words. It takes place in a world I created where all the fairy tales happened. I am writing a series of books - it's a very long story! - and I will have a few coming of age stories for Red Riding Hood, Goldilocks, Jack (and the beanstalk), Hansel and Gretel, and Rumpelstiltskin. These will interconnect. And then I am writing a series 15 years later when all the princesses (like Cinderella, Snow White, Sleeping Beauty) are all queens and have children.

But I have finished the one about Red Riding Hood. It's told through the daughter of the Big Bad Wolf. It's Ya with crossover appeal for Upper MG (but I honestly think adults might enjoy it as well). I'm hoping to find some people that might want to read it and give me feedback. If there are subreddits that you'd recommend me to post in about this I'd love to hear it!

Blurb:
For two years, Nella has lived in the shadow of her father’s disappearance. To humans, he was the Big Bad Wolf: monster, murderer, nightmare of the forest and their villages. To wolves, he was something else entirely—the protector who kept Wolfpine safe.
But now he is gone, and the forest he once ruled is breaking apart. Humans are cutting deeper into Wolfpine Forest. The packs of dire wolves are starving, divided, and restless.
Then one night, Nella discovers a dead animal with something worse than sickness in its body—something bitter, unnatural, and old. As fear spreads across Wolfpine, Nella is forced toward a role everyone expects her to inherit, whether she wants it or not.
It may be up to her to save Wolfpine. But to do so, she’ll have to trust the least likely ally of all: a girl in a red cloak.
Red’s family history is tangled with Nella’s in blood, grief, and stories neither of them fully understand. Not yet. But as corrupted animals appear more often and humans and wolves edge closer to war, Nella and Red must decide whether the past will dictate the future—or whether they can build a peace strong enough to save Wolfpine before fear destroys it.

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u/ConcentrateAny4630 — 5 days ago
▲ 4 r/FantasyWritingHub+1 crossposts

Looking for people to talk to about the writing (begginer)

Whats good.

Let me start off by saying that english is not my first language. Im looking for someone, potentially a writing group to talk to, critique writing or ideas, you get the idea. Im 19, this is my first attempt at writing a book and overall worldbuilding as it is.

I have been doing this for more or less the past 4 months and i wrote a lottle over 30 pages so far. (A large part or the 4 months i was trying to do the worlsbuilding) I am doing this as a hobby right now since i just finished highschool and just trying out new things. If this ends ends up just being a hobby/project i made or somehow working out- all the better.

So im getting back to my point. Considering im a begginer maybe if there are people maybe ina similiar spot, hit me up. If any experienced join, id be all the happier. The more the merrier some would say.

Thanks :)

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u/Suitable_Energy_4278 — 6 days ago
▲ 6 r/FantasyWritingHub+3 crossposts

If You Read This, They’ve Lied to You | Beneath the Blood Moon

Beneath the Blood Moon: A Pure Blood Reckoning - Dark Fantasy Book Trailer

I created a short cinematic teaser for my dark‑fantasy novel, focusing on atmosphere, emotion, and worldbuilding rather than plot details. The video shows my main character inside a stone chamber reading a letter that changes everything, followed by a blood‑red moon rising over a ruined city; no spoilers - just a glimpse into the tone and aesthetic of the world.

If you enjoy dark fantasy with secrets, ancient power, and a world built on buried truths, this might be your vibe.

Book Link:
https://www.amazon.com/dp/B0FK2ZWHD9

Website:
https://taglenn.carrd.co/

Mailing List:
https://mailchi.mp/a9b6ce72c001/beneath-the-blood-moon-a-pure-blood-reckoning (mailchi.mp in Bing)

Ko‑fi:
https://ko-fi.com/taglenn

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u/Responsible_Bar_5721 — 6 days ago
▲ 0 r/FantasyWritingHub+1 crossposts

Any Young Writers Out There

I'm 12 and writing a fantasy book about
two princes -aros (mc) and james who travel the continent of blayan to reach the lake of darkness bc they have to give the ancient mer people an ancient item stolen by the king

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u/ObjectiveDealer7480 — 5 days ago
▲ 4 r/FantasyWritingHub+3 crossposts

I’m building a dark fantasy world one recovered fragment at a time. This is Nareth.

Nareth was once a living city.

Nobody knows exactly what happened to it.

I’ve been building the world through “recovered” expedition fragments — paintings, field records, creature studies, forgotten places, and little pieces of evidence from before the city went silent.

This is the first fragment: the approach road toward the central spire.

The tiny creature at the bottom wasn't originally meant to be important.

But then I started wondering:

Why is it still here?

And if Nareth was truly abandoned…

what else stayed?

I'm slowly documenting the world as if we're discovering it alongside the original expeditions.

If you want to go down the rabbit hole, my profile is basically the archive.

Start with the earliest posts and work forward.

More fragments: @world_of_nareth on Instagram⁠�

I’m curious how much of the story you can piece together before I explain anything.

u/Scary_Raccoon_4191 — 7 days ago
▲ 28 r/FantasyWritingHub+3 crossposts

Can you guys help? So, I am doing a lore that name is "Story of a Game". And I want people to support me and make a fandom of it. No need for huge things! Your only one comment and upvote is enough too! But I appreciate all of your support, thank you!

Characters (4/17):

Mr. Needle and Birdie: God of Obsession, Puppet Master and The Void.

Evelyn: Goddess of Lies, Queen of Leggero and the angel.

Avriel: God of Black Void (Feelingless), Demon and reaper of evil.

Lilly: Goddess of Nightmares, Creator of colors and Queen of Fallen Dream.

u/Abyierad — 9 days ago
▲ 84 r/FantasyWritingHub+4 crossposts

An Introduction to My Illustrated Fantasy History & Worldbuilding Project

I've been building a fictional world called unKnown world of Ída for several years, combining worldbuilding, fantasy history, character design, maps, military history and visual storytelling into one long-term art-book project.

At its core, Ída is an attempt to create the history of a world that never existed but it should feel familiar.

I'm interested in imagining how ancient civilizations might have developed, migrated, fought, traded and influenced one another over centuries. The world draws inspiration from prehistoric cultures to early middle ages, ancient archaeology and mythology and the history of warfare, but everything is reinterpreted and developed into its own fictional history.

A major part of the project is the design of its warriors. Rather than simply creating fantasy characters based on an aesthetic, I try to design each warrior as a product of their culture, environment, technology, traditions and way of fighting (let's say more grounded in history).

Their weapons, armor, shields, clothing, colors and visual symbols are therefore connected to the history and identity of the people they belong to.

The map above shows one period of Ída and some of the cultures and warriors I've developed for it in last year. There are many different civilizations, tribes and historical periods and eras within the world, and I'm gradually building their stories and conflicts into a larger chronological history.

The Rise of the Atlanteans, for example, is just one of these stories. It tells the story of the Atlanteans and their invasion of Ída, but it is only one chapter within a much larger history that I'm currently developing.

I've recently brought this particular story together into an illustrated fantasy history documentary, combining my character designs, illustrations, maps, animated army movements and landscape footage.

I would like to share here a link to a documentary video I made about it (if anyone is interested)?

I'm still developing this world, so I'm curious: what catches your attention first — the map, one of the cultures, or one of the characters?

And for those of you who build your own worlds: do you design your characters first, or do you develop their cultures and history before designing them?

u/GoldNo9860 — 10 days ago

Are You Looking For A Drugged Up Fantasy Book?

Well you’re in luck! I just finished the third chapter of my fantasy novel, The Weakest Of Us, on Wattpad. You should go read it! It’s about gods, drugs and blood and currently has a grand total of 1 view!!!!! I’d really appreciate it you gave it a read and gave me some feedback!

I’d be happy to share the link if you have trouble finding it, all you need do is ask!

reddit.com
u/ClapStudios — 11 days ago

Introducing

✦ A Note from the Creator ✦
Welcome to Pieces of the Gods.
I have no one to personally give me any feedback. So I hope to get some here.
This story is more than just a fantasy—it’s a world I’ve been creating from the ground up, filled with original characters, realms, mythology, secrets, and stories within stories.
Every character has a place. Every realm has a history. And some details may mean more than they seem to at first.
As you read, I invite you to explore, question, theorize, and get lost in the world alongside me. There are mysteries waiting to unfold, and I hope you’ll enjoy discovering them one piece at a time.
Thank you, and I hope you step into my world.
— The Creator of Pieces of the Gods
Every God left something behind.

Book is on Wattpad.

u/StudioLazuli13_ — 9 days ago
▲ 4 r/FantasyWritingHub+2 crossposts

Anime idea

Hello my name is Chance B and this is my anime idea

THE LIVES I LEFT BEHIND

Genre: Action / Fantasy / Supernatural / Psychological / Drama
Format: Anime series
Tone: Emotional, mysterious, dark, with intense action and occasional humor

THE HOOK

A dying man makes one final wish:

“If I’m going to die… let me live every life I could have lived.”

His wish is granted.

He is reincarnated again and again into completely different lives and worlds. In each life, he becomes someone different—a warrior, a villain, a king, a nobody, a hero, and even someone who causes terrible things.

But there is a price.

Every time he dies, he loses the person he was.

His memories disappear. His personality changes. His relationships are forgotten. The person he loved in one life means nothing to the person he becomes in the next.

Eventually, he reaches what appears to be his final life.

And this time, something goes wrong.

He remembers.

Not just one life.

All of them.

And he realizes that every life he lived was leading toward one final battle.

A battle against his greatest enemy.

Himself.

THE STORY

The protagonist begins as an ordinary young man who dies unexpectedly.

As he lies dying, he regrets everything he never got to experience. He wonders who he could have become if he had made different choices.

With his final breath, he wishes:

“I want to live every life I could have lived.”

He awakens in another world.

At first, he believes he has simply been reincarnated.

But after living that life and eventually dying, he is born again.

Different body.

Different family.

Different world.

Different personality.

Different destiny.

He has no memory of his previous life.

This happens over and over.

In one life:

He’s a powerless boy who becomes a legendary warrior.

In another:

He’s born with incredible power but becomes a tyrant.

In another:

He’s a healer who refuses to fight.

In another:

He’s a criminal.

In another:

He’s a king who sacrifices himself to save his kingdom.

In another:

He’s just an ordinary person who lives a peaceful life.

Every life teaches him something.

But he doesn’t remember any of it.

The audience, however, gradually begins seeing connections between his lives.

A phrase he says without knowing why.

A fighting technique he somehow remembers.

A song that makes him emotional.

A stranger who feels strangely familiar.

A scar appearing in the same place.

Little pieces of his previous selves are surviving.

THE FINAL LIFE

Eventually, he is reincarnated into a world where humans and supernatural beings are at war.

This time, he is born with an extraordinary ability.

He becomes a hero.

Unlike his previous lives, this version of him genuinely wants to save people.

He builds friendships.

He falls in love.

He discovers what seems to be the greatest threat in the world.

A mysterious enemy known as The Other.

The Other seems to know everything about him.

Every fighting technique.

Every weakness.

Every fear.

Every person he loves.

And whenever the protagonist gets close to defeating him, The Other disappears.

Eventually, the protagonist discovers the truth.

THE TWIST

The Other is him.

Not his current self.

Every version of himself that he left behind.

The warrior.

The tyrant.

The criminal.

The king.

The coward.

The hero.

The innocent child.

Every personality and every choice he made throughout his countless lives has been accumulating somewhere.

His wish didn’t simply allow him to experience different lives.

It split him apart.

Every time he died, the life he had lived was abandoned.

Those abandoned versions eventually became conscious.

And they hate him.

Because from their perspective, he was the one who abandoned them.

The greatest enemy isn’t evil.

It’s everything he refused to accept about himself.

THE FINAL BATTLE

The protagonist fights The Other.

At first, he tries to defeat him.

But every time he attacks, The Other uses abilities from one of his previous lives.

The protagonist realizes he can’t win by simply becoming stronger.

He has spent his entire existence trying to become someone else.

A better person.

A stronger person.

A hero.

But the only way to defeat himself is to finally accept all of himself.

The good.

The evil.

The mistakes.

The people he saved.

The people he hurt.

The lives he loved.

The lives he hated.

The people he became.

He finally tells The Other:

“You aren’t the part of me I need to destroy.”

“You’re the part of me I left behind.”

Instead of killing his other selves, he accepts them.

For the first time, he remembers everything.

THE ENDING

But there is one final consequence.

His original wish has finally been fulfilled.

He has lived every life he could have lived.

There is nothing left.

His body begins to disappear.

His friends desperately try to save him.

He tells them that he’s not afraid anymore.

For the first time in all his lives, he knows exactly who he is.

He dies.

For real.

There is no reincarnation.

No reset.

No new world.

No second chance.

His friends are devastated.

But the world he saved continues.

The final scene shows children telling stories about the hero who saved their world.

One child asks:

“What happened to him?”

Someone answers:

“He died.”

The child asks:

“Was he scared?”

And the answer is:

“No. He had already lived a thousand lives.”

The screen fades to black.

Then we hear the protagonist’s voice:

“I spent my whole life wondering who I could have been.”

“In the end, I learned that I only needed to be me.”

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u/Ok-Profession2111 — 8 days ago
▲ 8 r/FantasyWritingHub+1 crossposts

Are you ready for what to come next?

Lady, knights, and romance of the doom are coming soon. Take an exclusive look into our newest novel!

What the plot would be? Drop your ideas in the comments below!

u/Creative-Service-600 — 10 days ago
▲ 2 r/FantasyWritingHub+1 crossposts

Looking for a Partner for a dark, time-loop fantasy epic (I've got the world-building, I need the writer)

Alright guys, I’ll be straight up. I'm a world-builder, not a novelist. I’ve spent a ton of time building out a brutal, deeply detailed fantasy universe from the ground up—custom cosmology, distinct species, deep lore, the whole nine yards.

I have the universe, the rules, the beginning, and the end locked down. What I can't do is actually write the book. I need a Partner who can take the blueprints I’ve already put together and actually turn them into a real, breathing story.

What the story is actually about:

Forget endless lore dumps. At its core, it’s a heavy, gritty character story following a guy named Leorizin. He’s lived through the apocalypse twelve times and is trapped in a 23-year time loop, carrying the physical and mental scars of every single failure. Now, in the 13th loop, he's facing the end again, completely exhausted and dealing with real human messiness—trauma, love, grudges you can't let go of, and fighting when you've got nothing left.

What I'm looking for:

* Someone who likes dark, high-stakes storytelling with flawed, tired characters.

* A real partner. I don't need a yes-man; I need someone who can take my lore, interpret it through their own style, and actually write the prose.

* Someone straight up and reliable. Let's be real, I'm super passionate about this and I can be a lot sometimes, so I just want someone who wants to build something cool without any bullshit.

If you’re a writer who's tired of shallow plots and wants to sink your teeth into a massive, fleshed-out project, drop a comment or shoot me a DM. Let’s talk and see if we click.

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u/Double_Inside_3994 — 10 days ago
▲ 87 r/FantasyWritingHub+2 crossposts

Tellus World Map

Here we have the world of Tellus and her many continents.

Divided into eleven distinct land masses, each one holds ancient history and secrets of time passed. The many people whom live on these land masses have lived here for centuries and lovingly call each one home.

These continents are named Ishkarn, Erythos, Fusang, Vashkar, Kawara, Alkebulan, Wuwuna, Bana, Agenesis, Pindorama, and D'oy.

Ishkarn: Land of Ice and Snow.

One of the harshest and most inhospitable continents of Tellus, Ishkarn is defined by constant snowfall, howling winds, and barbaric raiders. The content reaches to the northern coasts of Erythos and Fusang, allowing for exotic trade and an extensive slave empire. During the warmer seasons, thousands of merchants sail in mass to sell goods in the Black Tizheruk Coast, often gathering in the markets of the semi-nomadic Katimmavik, the wealthiest of Innuatic tribes. Goods from all over the world can be bought and sold here because of the expansive sea lanes and water ways. Many adventures and warriors make a name here. The many tribes that live on Ishkarn are warlike, thus giving great opportunity to wealth and building their own legends. The continent even has a water way that leads to the ghastly continent of Agenesis.

Erythos: The First Lands.

Erythos is believed top be the birth of true civilization. Massive walls, written language, farming, specialized occupations, trade, grand architecture, professional armies, and government. The lands are rich in fertility as well as copper and tin, allowing for the production of bronze. Iron is in good quantity as well, often being a favored metal among Barloric elves and other barbaric tribes. The land is defined by a constant struggle between the advancement of civilization and the demand for one's self identity. Inter-tribal warfare and civil wars erupt and are crushed by the rising and setting sun. Everyone wants to be their own king.

Vashkar: The Fragrant Realms.

Vashkar is known for its vast deserts, spice trades, exotic populations, and their trade empires. Wars are often small and caused by petty disputes between the noble classes and the peoples of the land are focused much more with wealth, performance, and the arts. Brigands are also common beyond the city walls. Vast wealth can be acquired through the many many mines of precious jewels, and the golden river trade route; A great network of rivers leading from coast to coast, gaining access to many coastal trade partners. The wealth of the trade routes are not as centered as the trade routes of Ishkarn, so the concertation of wealth is far more spread out.

Fusang: Home of the Sun.

Fusang is a vast land of mysticism. Great philosophers and sorcerers hail from the sky cutting mountains in the east and stubborn warriors battle against roaming titans of the wastes in the west. Skilled craftsmen that deal in magical artifacts and the birth of Alchemy influence the many kings and warlords of the land. The presence of magic is so abundant that outsiders even refer to it as the sorcerer circus. And floating islands soar high above the ground filled with the ruins of ancients and thrones of new gods.

Alkebulan: Mother of us.

The denizens of Alkebulan claim that they were the first of all the civilized races. Ancient and strange, the continent holds ,man y secrets amongst her guarded ruins and ancient temples. The continent holds vast wealth in her resources and fierce predators stalk the land. Some so terrifying that they are rumored to eat the flesh of gods. Famine drives many to cannibalism and warfare, macabre blood magic is the mark of rulers, and the taking of life is worship in these lands. Only the strong survive in this savage realm.

Wuwuna: Thousand Isles.

Wuwuna is a near endless collection of islands that expand into the great ocean that hugs it. The land is believed to be the fingers of a trapped sea god, desperately digging out of his prison, only for the waves to snap his fingers off, hardening them as new islands and mountains, only for him to try again when they heal. The inhabitants of these jungle Islands have evolved in strange ways. Long thin legs as tall as buildings to walk through the deep water, feather for gliding from cliff to cliff, and exaggerated limbs to swing from vines and branches. Sea beasts, hunt from murky water while the beasts of the land remain relatively harmless. The islands also boast the largest populations of seafolk. Trading with surface dwellers, sharing stories, and developing friendships. It is a strangle serene yet uncanny place to behold.

Bana: The Land.

Everything about Bana is completely and utterly wrong. Not that it is some desolate and demon nest like that of Agenesis, but that it is simply wrong. Trees that grow sideways, grass that grows when salt is poured on it, hills the literally role from one location to the other, streams of water that flow upwards, and mountains that stand on their peak instead of the base. The inhabitants are no different. Some starving to death when they eat, others that hold their breath and run great distances, or blinded monsters that accurately describe the colors and shapes around them. It is a land of a mad dream. Perhaps that is was it is? It is the only explanation that would work. A mad and deranged god simply fell asleep and has created his own dream scape. And most peculiar of all is the Queen of Bana that resembles the extinct myth of humans and that massive, purple protector she calls her champion.

Kawara: Green Inferno.

Named for the massive pools of magma that seeps beneath the ground, the jungle continent of Kawara is a hidden land of beauty. Exotic silks, chocolates, and artifacts are the wealth of the land if you can manage to survive long enough to possess them. The peoples of Kawara are fiercely isolationist and will fly into a blind rage when their sacred boarders are molested. There are even rumors that the blood of outsiders is fed to the great volcano in the south west, claiming it is to alive the suffering of the trapped god, desperately wanting something to drink to sooth his burning throat. Another is that that burry their dead under a sacred god tree. A holy land where no war or killing is allowed. In the valleys, the worlds most skilled archers execute their sacrifices by firing arrows into ritualistic patterns, and in the north, the forest burns endlessly due to the magma that flows under the roots. Very few ever return from this land.

Pindorama: Land of Palms.

Despite the name, the famous palm trees of Pindorama are only along the coast. The continent itself is filled with a massive jungle, an expansive grassland, a white dessert, and even wet dunes were rolling sands catch great ponds and lakes of water. The name no doubt remained because the coastal civilizations interacting with foreigners. That and the people's hands resembled palm leaves. The greatest attraction to the continent however, is the vast amounts of gold found all over the continent. Simply walking around for a few days will have you stumble over a gold ore that would allow you and your grandchildren to retire. At first, the locals traded the metal in mass but when they learned of its value beyond the shore, it has quickly become controlled by the tribal government of the land for trade. Many tribes will even execute outsiders if they are caught with gold and no proof of ownership. And because of this policy, the tribes of the continents have rapidly advanced to the technological prowess of the imperium in Eyrthos.

D'oy: Cold.

Cold. That is the name given to the most southern continent on Tellus. Despite the name, D'oy isn't as cold as the continent of Ishkarn. While a layer of ice and snow remains along the coast year round, trees, moss, bushes and grass are still capable of growing year round; producing fruits and vegetables. The continent is home to a diverse race of harpies that are incapable of flight and instead swim under the water. Many other merfolk and beast men inhabit the realm as well. Countless adventurers and historians attempted to venture deeper in the frozen wastes of D'oy but the natives have blocked all attempts. Making this land the only one we have no idea looks like. The wonders it must hold....

Agenesis: Failed Creation.

This continent is strongly advised to never approach. Demons, titans, mad gods, and corpses of primal beings tear through the land in pointless warfare. The tree laugh and howl with sick, perverted lust for torment, beasts, maim and mutilate, old gods force humiliating worship, and demons invade the mind. Worst of all, the rivers will turn to blood when you are thirsty, and food burns to ash when cooked. Only races that survive here are the sea faring, gilled reptilians known as Thalassi, living on the south eastern coast, using vivimancy to establish their matriarchal kingdom in this land, and the uncanny and disturbed race of Degeni, whom are small tribes of being that resemble twisted forms of the extinct human race. They have provided the information to what we believe Agenesis looks like. This land was a mistake from the gods.

u/Win_Some_Game — 13 days ago

I need help

I currently am writing a fantasy light novel i am at act 35 so im half way through it if anyone is intrested in reading what i currently have id be deeply greatful, and I would enjoy some helpful criticism let me know if your interested in reading what I currently have

reddit.com
u/Pristine-Strike-2755 — 9 days ago
▲ 3 r/FantasyWritingHub+1 crossposts

Tales of Euphoria: Like Flowers in Full Bloom [Psychedelic Fantasy/342 words]

Tales of Euphoria: Like Flowers in Full Bloom

Chapter I 

The Troupe D’ambroisie

Giant toadstools of red and purple towered above the troupe. An audience of gnomes & travellers began to silence as the makeshift stage darkened and a single sphere of light was gently released into the sky above by the enigmatic old man.

Beneath its gentle hue a woman lay centre stage – her hair of crimson swept in the cool breeze. The lids of her eyes a stark black. Pure green iris’s shone out towards the gathering crowd, reflecting the greenery of the canopy floor. To the side, the old man waved his wand over the plethora of stringless instruments strewn across the stage. Slowly, they began to strum, and drum, and hum. A sweet melody irradiated through the Mycelium Forest of the Gnomish peoples. And then, she began to sing.

The audience were in awe as she swung her arms over herself. Every flair of grace beckoned another second of watching. Butterflies landing among her gentle poise as she pirouetted across the stage. Her eyes glistened brighter and brighter as the movements increased, and from her chest – a kaleidoscope of colour intensified, leaving trails of translucent awe in her wake. But whilst she pranced, and unbeknownst to the audience… Her siblings began.

Transfixed upon the aethereal figure that darted across his line of vision. Morgaine was unaware that the performer’s associates had begun to ‘work’ the crowd. Two hooded figures hidden deep in the backdrop of the canopy began to cut purses, pick pockets, and steal any loose belongings left unattended by the occupied audience. Stealthily creeping from person to person with feverish intent. So bewitched were the audience, that none could astray their gaze.

As the song began to climax, the dancer gave one last twirl as flashes of light blinded the audience. And when the song had ended, and the lights faded, all that was left was a simple, word-down caravan. That creaked as the old man whipped his wand into the air and it began to shuttle away. The three performers stood atop the old wooden wagon – and bowed.

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u/Young_Punk_Studios — 10 days ago
▲ 39 r/FantasyWritingHub+2 crossposts

NSFW The Peoples of Tellus, as presented by the journals of Istoros. Chapter 1 Continued (Censored Art)

Hey everyone! Welcome to the start of a new story and the introduction to the world of Tellus! This project has been a big passion of mine for a long time, and I am so excited to share it with you!

Special thanks to u/Alexwavediver and Spiderwebs and u/Acceptable_Egg5560 for the editing and proofreading. And thank you to Spiderwebs and Art Milena Calumby Belo (u/Acomplished_Tea_248for the art!

If you like this story, please check out my Patreon and join the Discord! 

https://www.patreon.com/WinSomeGame?utm_campaign=creatorshare_creator

https://discord.gg/KjyMnbyB3

Hope you all enjoy!

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Art By Spi_di_der_Webs

Chapter 1-6 Alke Elves

Art by Melina Calumby Belo

Alke Elves

Average Height: 5'6" (Female), 5'11" (Male)

Average Weight: 150 lbs (Female), 200 lbs (Male)

Appearance: Tall, broad, and powerfully built with obsidian skin. Their intimidating stature is often enhanced through ceremonial paints, masks, and trophies.

Hair Colors: Black, white, and dark blue.

Culture Classification: Savage, Barbaric

The Alke Elves are the predominant elven people of Alkebulan and, in my estimation, the physically strongest of all elven subraces. Their broad shoulders, dense musculature, and remarkable endurance allow them to survive hardships that would swiftly claim the lives of most other peoples. Heat that would leave a Civic Elf collapsed within the hour is little more than an inconvenience to an Alke.

They possess an uncanny ability to endure famine as well, surviving for astonishing lengths of time upon roots, insects, and even the mineral-rich dust gathered from the dry earth. I cannot claim to understand how the latter sustains them, only that I witnessed it more than once.

Their kingdoms are governed by mighty warriors, revered elders, and sorcerer-priests whose authority is seldom questioned. Warfare permeates every aspect of Alke society. Leadership is earned through strength, wisdom, and spiritual power rather than inheritance alone, and kingdoms often rise and fall with the fortunes of extraordinary rulers.

The sorceries practiced by the Alke are among the oldest—and, if I may confess, among the most unsettling—I have encountered. They speak freely with spirits that many others would desperately avoid, bargain with powers buried beneath the earth, and perform rites whose meanings even they sometimes admit have been forgotten. One does not linger near an Alke ritual unless invited... and even then, caution is advisable.

Their homeland is unlike any other upon Tellus. Alkebulan is littered with cyclopean ruins, forgotten temples, and shattered cities whose builders have long vanished from memory. Hidden among these relics lie treasures beyond imagination, but also horrors that have survived the passing of countless ages. Monstrous beasts roam its wilderness in abundance, and there are places where even seasoned Alke hunters refuse to tread after sunset.

Most curious of all are the ancient guardians. Throughout Alkebulan stand shrines, vaults, and forgotten halls watched over by hereditary orders of Alke whose duty has remained unchanged for generations beyond counting.

They defend these places with unwavering devotion, yet are forbidden by sacred law from entering them themselves. When I inquired as to why, the answers varied from village to village, though every explanation ended with the same warning: "Some doors are closed for the sake of the world." I would have given a great deal to see what lay beyond them.

The Alke maintain that they are the first people of Tellus, and that every other race has merely wandered from the roots from which they sprang. Most scholars dismiss this as tribal mythology. Yet after walking among their ancient ruins, hearing songs whose verses no neighboring people could translate, and seeing monuments weathered almost beyond recognition... I find myself less certain than I once was.

Their customs can also be... spirited. During one harvest celebration, an Alke woman, apparently convinced that I intended to continue my travels, tore a lock of hair from my head before I could object. My guide calmly informed me that she intended to brew a charm that would persuade me to remain in her village indefinitely. Whether the concoction possessed genuine magical properties or merely reflected wishful thinking, I cannot say. My scalp, however, remained sore for several days thereafter.

Despite that memorable assault upon my dignity, I confess I departed Alkebulan reluctantly. No land upon Tellus whispers of forgotten ages more loudly than theirs. Every ruined wall, every weathered monument, and every forbidden doorway seems determined to remind the traveler that history is far older than the stories we choose to remember. Had circumstances allowed, I would gladly have remained among the Alke for many more years. I suspect they are guardians not merely of ancient ruins, but of truths the rest of Tellus has long since forgotten.

Chapter 1-7 Abyssinic Elves

Art by Melina Calumby Belo

Abyssinic Elves

Average Height: 6'0" (Female), 6'5" (Male)

Appearance: Exceptionally tall and lean with obsidian, ebony, brown, or dark bronze skin. They are known for their welcoming demeanor. Males commonly practice scarification.

Hair Colors: Black, brown, white, and red.

Culture Classification: Civilized

The Abyssinic Elves are among the oldest civilizations upon Tellus and, without question, the finest archers I have ever encountered. They believe the bow to be a sacred instrument entrusted to them by the heavens, not merely for hunting or war, but to defend the innocent and strike down wickedness wherever it is found. To an Abyssinic, a drawn bow is as much a declaration of faith as it is a weapon.

Their men commonly practice scarification, each scar commemorating a deed worthy of remembrance. Victories in tournaments, remarkable feats of marksmanship, or enemies felled in honorable combat are all deserving of such marks. The women are no less accomplished, though they more often commemorate their achievements with carefully placed piercings around the abdomen, each ornament quietly recording triumphs that need not be spoken aloud.

The Abyssinics claim their ancestors crossed the sea from Alkebulan before founding the Kingdom of Abyssinia through an alliance with the Kemet Elves. It is a curious tradition, for all learned men know that a child inherits the race of the father. Half-races simply do not exist... or at least, they should not. Whether their story conceals forgotten history, misunderstood migration, or something stranger still, I leave to future scholars.

Unlike nearly every other people of Tellus, the Abyssinics speak of hardship with gratitude rather than resentment. They believe suffering tempers the soul, that every trial is an opportunity to grow closer to righteousness.

Stranger still, they insist that every race upon Tellus is equal beneath the eyes of Mak-El, and that even one's enemy should be offered mercy before judgment. Such beliefs have earned them ridicule from many kingdoms and outright hatred from others. The followers of Mak-El are mocked as naïve dreamers, their god dismissed as weak because He neither demands conquest nor flatters the pride of kings. Having lived among them, I can attest that they are neither weak nor naïve.

Indeed, I have witnessed feats that continue to trouble my understanding of the world.

During a campaign against a cult devoted to one of the lesser gods, I saw an Abyssinic slave-soldier drive an ordinary bronze spear through the deity's breast. There were no enchanted runes, no sorcerous incantations, no divine relic. The god died screaming before the assembled armies.

On another occasion, an Abyssinic princess loosed a single arrow into the skull of a demon that had already survived volleys of enchanted missiles cast by accomplished sorcerers. Her shaft was plain ash tipped with bronze. The creature fell where it stood and never rose again.

I have searched for an explanation ever since.

Perhaps there is something within the blood of the Abyssinics themselves—a gift inherited from ancestors forgotten by history. Or perhaps the power lies not within them at all, but in the invisible God they worship so faithfully. I cannot say. I have found no satisfactory answer, and I have long since abandoned the arrogance of believing every mystery must yield to inquiry.

Whatever the truth, I know only this: if I were forced to stand against a demon, a sorcerer, or even one of the lesser gods themselves, I would pray that an Abyssinic stood beside me with a bow in hand.

Chapter 1-8 Inuatic Elves

Art by Melina Calumby Belo

Inuatic Elves

Average Height: 5'0" (Female), 5'4" (Male)

Average Weight: 140 lbs (Female), 160 lbs (Male)

Appearance: Copper-red skin with soft, rounded features and stocky builds. Their bodies are remarkably warm to the touch, possessing a fine layer of insulating fat beneath the skin and a thin lay of fur. Women bear pale markings resembling tattoos that faintly glow beneath moonlight.

Hair Colors: Black and brown.

Culture Classification: Barbaric

The Inuatic Elves inhabit the north and south western reaches of Vashkar, where frozen seas, endless snowfields, and bitter winds would quickly claim the unprepared. They have adapted so thoroughly to this unforgiving land that one begins to wonder whether they were shaped by the cold... or whether the cold itself has simply accepted them as its own.

They are among the gentlest people I have encountered. Quiet by nature, soft-spoken in conversation, and unfailingly courteous, the Inuatics possess a humility that seems almost foreign elsewhere upon Tellus. They seldom boast, seldom quarrel, and appear perfectly content with lives that many outsiders would consider harsh beyond endurance.

It took me several weeks to realize the Inuatics were not expressionless. Their smiles simply arrive more slowly than most. Spend a month among them and you will discover they laugh with their entire body. Introduce them to something genuinely new, however, and all that quiet reserve vanishes at once. I have never seen grown adults become so thoroughly captivated by a simple mechanical toy.

Their villages are built around the migrations of colossal caribou herds, giant elk, moose, and the great whales that roam the northern coasts. Rather than competing for every resource, neighboring communities frequently gather to trade, celebrate marriages, and share food during lean seasons. It is a simple arrangement, though one that has served them well for countless generations.

Physically, the Inuatics differ noticeably from other elves. Their bodies are softer, their faces rounder, and beneath their skin lies a generous layer of insulating fat accompanied by a coat of exceedingly fine fur. Most remarkable of all is their warmth. One scarcely believes it possible until shaking an Inuatic's hand, only to discover it feels as though they have been sitting beside a roaring hearth all day.

The women possess another curious trait. Flowing pale markings adorn their skin from birth, resembling intricate tattoos despite no pigment ever touching them. On clear nights, particularly beneath the full moon, these markings emit the faintest silvery glow. The Inuatics regard them as blessings from the Moon Mother, while their shamans insist they reveal something of a woman's spirit. I cannot speak to either claim, though I admit the sight is rather beautiful.

Though outsiders often mistake their calm disposition for weakness, such assumptions have proven costly. Inuatics rarely seek war, but when forced into it they become patient hunters. They know every drift, every frozen river, and every hidden pass. Entire warbands have disappeared into blizzards, only to discover too late that the smiling hunter who offered them directions had been leading them toward an ambush all along.

I must also confess to one of the more embarrassing moments of my travels. After a feast celebrating a successful whale hunt, I accepted the chief's invitation to share the warmth of the communal furs. I had underestimated quite how warm an Inuatic truly is. Between the hearty meal, the crackling fire, and what felt like sleeping against a living furnace, I drifted off almost immediately. Upon waking, I discovered I had rolled entirely atop the poor chief during the night and pinned him beneath my considerable weight. He endured the ordeal with admirable patience and, to my everlasting embarrassment, merely smiled and remarked that I "slept like a cub."

I have also grown rather fond of another Inuatic invention—the humble leather thong. I was initially skeptical that so little material could provide any comfort whatsoever, but after several weeks traversing the frozen wilderness, I was forced to concede its brilliance. It is warm where it ought to be, allows complete freedom of movement, dries quickly, and is astonishingly comfortable. Civilization may boast its silks, but I have quietly continued wearing Inuatic undergarments whenever the opportunity permits. I trust the reader will keep that admission in confidence.

Chapter 1-9 Njordic Elves

Art by Melina Calumby Belo

Njordic Elves

Average Height: 5'5" (Female), 5'10" (Male)

Appearance: Pale skin with sturdy, muscular builds. They carry themselves with purpose and possess an energetic, determined spirit.

Hair Colors: Red, brown, yellow, white, and grey.

Culture Classification: Barbaric

The Njordic Elves inhabit the rugged northern coasts where towering cliffs, icy seas, and dense forests shape nearly every aspect of life. They are an agrarian people during the warmer seasons, tending fields, raising livestock, and repairing the ships upon which their livelihoods depend.

When winter descends and the harvest is gathered, many turn their attention to the sea. Trade, exploration, mercenary work, and piracy become equally respectable occupations, depending largely upon which harbor one happens to ask.

Like the Barloric, the Njordics measure a person's worth less by birth than by the deeds they leave behind. Every warrior dreams of becoming the subject of songs long after death. Great voyages, impossible victories, glorious last stands, and even spectacular failures are cherished, provided they make for a tale worth retelling around the hearth.

Their reputation as scouts is well deserved. Few peoples navigate wilderness with equal confidence, whether through dense forests, frozen coastlines, or open seas. As shock troops they are ferocious, preferring swift assaults that shatter an enemy's resolve before a prolonged battle becomes necessary.

It is therefore little surprise that Njordics are among the most sought-after mercenaries in Tellus. Indeed, should one encounter an elven adventurer wandering distant lands, odds favor that they hail from the north.

They are, however, equally infamous as raiders. Coastal villages throughout the world tell stories of dragon-prowed ships appearing from the morning mist, their crews descending with frightening speed before vanishing over the horizon just as quickly. Countless peoples have been carried away in chains by Njordic captains. Yet to know only this side of them is to misunderstand them entirely. Once a Njordic calls another friend, there are few companions more steadfast. They possess a loyalty that borders upon stubbornness, and many would sooner perish beside a comrade than abandon them.

I speak with some authority on the matter.

Early in my travels, I was captured during one such raid and sold as a slave. Fortune, or perhaps simple curiosity, intervened when a local chief learned that I could read, write, and maintain detailed records. Rather than laboring in the fields, I found myself purchased as an advisor and keeper of accounts. Thus began one of the more unusual chapters of my life.

For nearly five years I served within his hall. To my great relief, I was permitted to retain all of my journals, and no one so much as disturbed a single page. On the contrary, the chief frequently encouraged my writing, insisting that someone ought to record his exploits accurately rather than relying upon the increasingly embellished versions sung by his skalds.

When my service ended, he granted me my freedom without condition. More astonishing still, he offered me the hand of his younger sister in marriage, declaring that I had become "almost respectable." It was an honor I declined with sincere gratitude. My life's work demands constant wandering, and I have never believed it fair to ask a wife to endure such endless absences. Besides, I have found that I outstay most people's expectations as it is.

The chief laughed heartily at my refusal, clasped my shoulder, and declared that I would always have a place beside his fire should I return. I regret that I never did.

For all their raiding, roaring, and reckless love of battle, I have seldom encountered a people who so readily welcomed a stranger once he had earned their trust. It is a lesson I have tried not to forget.

Chapter 1-10

Art by Melina Calumby Belo

Injah Elves

Average Height: 5'0" (Female), 5'4" (Male)

Average Weight: 110 lbs (Female), 120 lbs (Male)

Appearance: Dark to light brown skin with lean physiques. They move with remarkable purpose, often appearing hurried even when they are not.

Hair Colors: Black and brown.

Culture Classification: Civilized

The Injah Elves are not a single people so much as a magnificent tapestry woven from hundreds of kingdoms, tribes, dynasties, temples, and merchant republics. Throughout history they have been united beneath emperors, kings, shamans, conquerors, and self-proclaimed divine rulers, each insisting that destiny itself had entrusted them with dominion. None remained forever. The people, however, endured.

To the foreign observer, the lands of Injah appear to exist in a perpetual state of magnificent confusion. Markets overflow with merchants from lands separated by thousands of miles, holy men debate philosophy beside drunken musicians, nobles negotiate marriages while acrobats tumble overhead, and somewhere nearby an army is almost certainly marching toward someone else's border. Yet the Injah regard this not as disorder, but as life unfolding exactly as it ought.

Art, dance, mysticism, commerce, and prestige are the cornerstones of their civilization. They delight in ornamentation, eloquent speech, and public displays of learning. Even the humblest laborer often possesses an opinion concerning the nature of suffering, the soul, and one's proper place within the world—and is usually quite eager to explain it. Most astonishing, however, is their relationship with the divine.

The Injah possess so many gods that I long ago abandoned any hope of cataloging them all. They seem perfectly willing to elevate nearly anything possessing sufficient mystery, usefulness, or personality into divinity. Rivers have gods. Bridges have gods. Market stalls have gods. Families have gods. I once spent an afternoon listening to two elderly scholars argue passionately over whether a particular mango tree deserved formal worship. Neither found the discussion unusual.

Some of these deities are... unsettling.

One village introduced me to a household god who, I was assured with complete sincerity, consumed the livers of deceased slaves and, in exchange, guaranteed that every dish within the home would remain perpetually clean. I decided it best not to ask how such an arrangement had first been negotiated.

Others, I confess, possess an undeniable charm.

One particularly beloved spirit is said to resemble a little girl with tangled hair and perpetually sticky hands. Children leave sweets upon small household shrines, for she is said to scratch one's head while they sleep, chase away nightmares, and catch rabbits for families that have been especially kind to strangers. I never encountered her myself, though I admit I looked perhaps more often than was strictly dignified. One can always hope.

Whether these countless gods truly exist or are merely stories given life through generations of belief is a question I shall leave to priests far wiser than myself. I have found that certainty is a luxury seldom afforded to historians.

If there is one lesson the Injah have taught me above all others, it is that civilization need not resemble one's own to be profound. Beneath what first appears to be chaos lies an intricate order understood perfectly by those who call it home. I cannot pretend to understand every custom I witnessed there. Indeed, I suspect no Injah understands them all either. Curiously, this does not seem to trouble them in the slightest.

Chapter 1-11 Yayoi Elves

Art by Melina Calumby Belo

Yayoi Elves

Average Height: 4'10" (Female), 5'3" (Male)

Average Weight: 90 lbs (Female), 110 lbs (Male)

Appearance: Yellow to pale skin with refined, angular features. Lean, athletic builds renowned for extraordinary agility.

Hair Colors: Black, brown, and occasionally dark blue.

Culture Classification: Civilized / Barbaric

The Yayoi Elves dwell upon an archipelago east of the known continents, where towering mountains, dense forests, and restless seas have fostered one of the most distinctive civilizations upon Tellus. Though divided among numerous islands and competing lords, they share an astonishingly unified culture. Their architecture, dress, philosophy, cuisine, faith, and methods of war remain remarkably consistent throughout the islands.

Curiously, their language does not.

Travel but a few days by boat and one may discover that the local dialect has changed enough to leave even neighboring fishermen arguing over pronunciation. The Yayoi themselves appear entirely untroubled by this arrangement.

Their society occupies a curious place between civilization and barbarism. Great cities flourish beneath sophisticated governments, yet political authority is often maintained by powerful warlords whose ambitions ensure warfare remains almost constant. To an outsider this contradiction seems impossible. To the Yayoi, there is no contradiction at all.

Honor is not merely admired—it is expected. Tradition governs every aspect of life, from how one greets a guest to how one dies. They possess an extraordinary stillness of character. I have watched a Yayoi noble receive news that his estate had burned to the ground without so much as spilling his tea.

The waves of history may batter their shores endlessly, yet the Yayoi remain steadfast. I suspect that if Tellus itself shifted beneath their feet, they would simply bow politely before continuing with the day's schedule.

During my own travels I resided among them for nearly two years under the hospitality of a most peculiar young woman.

Our first meeting remains one of my more embarrassing recollections.

She approached me beside a woodland shrine and asked, quite earnestly,

"If I had been mutilated, would I still be a woman worth loving?"

Believing I had stumbled into an earnest philosophical dilemma, I launched into what I now recognize was an unnecessarily lengthy discourse concerning beauty, virtue, the nature of affection, the responsibilities of marriage, and whether love ought to survive even the greatest physical tragedy. I suspect I spoke uninterrupted for the better part of an hour.

When I finally exhausted myself, she laughed so heartily that tears formed in her eyes.

Then she invited me home.

Only much later—indeed, after I had departed the islands entirely—did I realize my mistake.

When introducing herself she had repeatedly said, "Yōkai." I, displaying all the brilliance for which scholars are renowned, assumed this to be her name. It was only after speaking with a merchant abroad that I discovered she had likely been saying, "I am a yōkai"—a wandering spirit.

Whether she truly was one I cannot say.

In truth... I rather hope she was.

She was unfailingly kind, possessed an uncanny habit of appearing wherever I happened to wander, and knew stories no village elder claimed to have taught her. When I finally departed, she embraced me warmly and pressed a small pouch of tea leaves into my hands.

I still carry it. And I have brewed from that same pouch more times than I could possibly count.

By every sensible measure, it should have been empty years ago.

It never is.

Perhaps there exists a perfectly rational explanation. If so, I confess I have little desire to discover it.

The tea itself is magnificent.

I have sampled beverages from every corner of Tellus, from spiced Kemet infusions to fermented Njordic brews and fragrant Injah concoctions. None compare to Yayoi tea. It possesses a gentle sweetness unlike anything I have tasted before, calming both body and mind with remarkable consistency. Whether this is due to careful cultivation or to the impossible little pouch resting in my satchel...

I leave to the reader's imagination.

Should fate ever return me to those distant islands, I believe my first destination shall not be a lord's court nor a scholar's library.

It shall be that quiet woodland shrine.

For I still owe Lady... Yokai... an apology for answering a question she never asked.

Chapter 1-12 Tletcuauhtlan Elves

Art by Melina Calumby Belo

Tletcuauhtlan Elves

Average Height: 3'6" (Female), 4'0" (Male)

Appearance: Short, limber bodies with bright crimson skin. Slightly hunched posture and remarkably agile, giving them an almost goblin-like appearance.

Hair Colors: Fire red, charcoal black, grey, and white.

Culture Classification: Savage

Among all the elven peoples of Tellus, none are regarded with greater suspicion than the Tletcuauhtlan Elves. To many foreigners they scarcely qualify as civilized beings at all, often dismissed as little more than clever beasts. I believe this assessment to be profoundly mistaken... though I confess I understand why it is made.

The Tletcuauhtlan inhabit an immense forest where the earth itself burns. Rivers of magma flow beneath ancient roots, causing enormous trees to smolder from within while somehow remaining alive. The forest glows day and night with dull embers, filling the air with smoke, ash, and oppressive heat. It is, without exaggeration, one of the most uncomfortable places I have ever had the misfortune of studying.

Necessity has made them ingenious. Bereft of workable stone and metal, they long ago mastered the art of hardening wood with fire. Their spears, clubs, knives, and bows are fashioned almost entirely from carefully charred timber, producing weapons far deadlier than their humble appearance would suggest.

They possess little interest in clothing. Most wear only leaves, woven branches, or belts adorned with trophies, while many wear nothing at all. The infernal climate offers little incentive for modesty.

Their societies are organized into fiercely independent nomadic tribes that wander the burning wilderness with astonishing confidence. One moment a tribe may be quietly sharing roasted fruit and meat beside a family fire; the next they erupt into shrieking laughter before sprinting naked through the blazing forest with no apparent destination or purpose. Whether these episodes are ritual, recreation, or simple exuberance remains beyond my understanding.

I was considerably more successful studying the Tletcuauhtlan than I ever was the elusive Pictic Elves.But that success came at a cost.

The forest nearly cooked me alive on several occasions, my journals were stolen repeatedly by curious children who insisted upon examining every page upside down, and one particularly enthusiastic young male became so fascinated by my ears that he bit my left earlobe clean off before I could react. I have since learned this was apparently his way of determining whether I was "real." I remain uncertain whether he found the answer satisfactory.

Curiosity, in fact, appears almost pathological among them. They would gather around me in groups, poking my clothing, rifling through my satchel, sniffing my hair, and occasionally attempting to taste objects they had never before encountered. More than once I was forced to wave my cane in protest, lightly swatting particularly persistent youngsters upon the back—or, when necessary, the backside—to shoo them away long enough to continue writing. They found this endlessly amusing and would often return moments later with twice as many companions.

Their dietary customs are, unfortunately, among the most disturbing recorded in this volume. Cannibalism is neither desperate nor taboo but woven into their spiritual beliefs. They maintain that consuming portions of the dead prevents hostile spirits from lingering among the living, while devouring one's enemies destroys the soul entirely. Whether this belief possesses any truth, I cannot say, though I have never felt inclined to test it.

Above all else, the Tletcuauhtlan defend their burning homeland with an almost fanatical devotion. They rarely leave its borders willingly, and outsiders who venture too deeply seldom depart without permission. Many scholars have proposed that these curious little elves represent some forgotten bridge between elves and beasts. I find such speculation unconvincing. They are not beasts.

They are simply... Tletcuauhtlan.

There is, I suspect, a profound difference.

Chapter 1-13

And so this concludes the selection of the Elven races of Tellus. I do wish I could have added more of my personal experiences and exploits among these people, and perhaps expanded upon the many, many nations that further divided each one. But, parchment is expensive and it would only bore most if I detailed every grain of sand I encountered. No matter how much I loved each grain. Perhaps I will save it for another time. My journey continues and I will document each beautiful race in my travles. As for you, dear readers, if the ample opportunity arises, I encourage meeting each one of the strange peoples in your travels.

To Be Continued

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Return to chapter 1-1 Continue to Chapter 2

Thank you all for reading this! I am so happy to get this project started! I will be posting more. And if you want to read earlier and without broken up posts, feel free to join the discord and Patreon! See yall soon!

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reddit.com
u/Win_Some_Game — 11 days ago

My new book

So I'm writing an epic fantasy book called A Clash of Crowns it is the first book I have ever tried to write. It is focused on concepts of betrayal, love, friendship, and much more. The story is set on the continent of Sarows which is made up of 10 kingdoms/regions which are The Breezlands, The Volands, Shivering Islands, The Riverlands, The Shattered Cliffs, the Iron Hills, The Golden Marshes, the Shining Shores, the Shallow Sea, and Bradon. Each region has their own noble houses and a High Lord which is the dominant house, the kingdom is ruled by one king who rules from Bradon on the High Throne. If anyone finds this interesting I would love to talk more about it.

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u/Horse_playsYT — 11 days ago