
Anything from our series that would STANK?
Don’t ask why some ppl want to smell their games, ts might not even take off anyways.

Don’t ask why some ppl want to smell their games, ts might not even take off anyways.
Hey all! I recently announced my newest game I have been working on for the past couple of months and it's my biggest one yet! The game name is "Where Dolls Hang".
The game is inspired by a real-life location (Mexico, Island of Dolls) and puts you in the role of a detective. Players will investigate by marking clues, handling bodies, and surviving on a boat while navigating wetlands, swamps, and forests filled with hanging dolls. Along the way, you’ll craft weapons and build your own shelter to stay alive.
It would be awesome wishlist it and tell me what you think. It would mean the world to me, for real :)
Steam Link: https://store.steampowered.com/app/4581370/Where_Dolls_Hang. Thank you!
The FREE demo is now available on Steam!
Step into the shoes of a corrupt police officer betrayed by the secret cult he once served. Explore abandoned locations, solve environmental puzzles, survive terrifying enemies, and uncover disturbing experiments hidden beneath the surface.
Retro VHS visuals
Logical puzzles
Interactive lockpicking
Inventory system
Survival horror
Whispers of the Requiem was developed entirely by one person. Every 3D model, texture, animation, sound effect, music track, and every line of code was created from scratch over the past year.
Fuddled Studio creates disturbing PSX-style horror games set in the 1990s, blending retro VHS visuals with psychological horror and stories inspired by disturbing real-world events.
If you decide to play the demo, I'd genuinely love to hear your feedback!
Steam: https://store.steampowered.com/app/4783070/Whispers_of_the_Requiem/
Trying to play all the best survival horror games. Just beat Tormented Souls and Rule of Rose and need help deciding what next to play from my the list.
If you have any other recommendations please let me know! I’ve played most the classics, but I may have missed some!!
Hey everyone 👋 Deep Frost is a single-player horror I've been building solo - no combat, no jump-scare gauntlet, just twelve researchers on a dying Antarctic station and the slow realization that one of them isn't human anymore. The dread is entirely behavioural: you read conversations, plant doubt, and the station itself is falling apart around you (power, heat, sanity all draining) while you try to catch the impostor before the Day-6 blood test.
If you're into the Silent Hill/Siren end of horror - isolation and paranoia over combat - this is built for that register rather than the action-survival side of the genre.
Launching Oct 27; a free demo covering the first three days is live now. I'd genuinely value feedback on whether the dread lands or needs work - happy to talk mechanics/design in the comments.
Cup Or Die - is the lovechild of Buckshot Roulette and Inscryption, mix of beer pong, psychological horror, and rogue-lite, where a simple game turns into a survival ritual.
- play deadly beer pong, dying over and over again
- build your own combination of cards, items, and special balls
- defeat all unique enemies to escape the creepy bar loop
This is the first playtest build, and I'd really appreciate it if you try it out and give me some feedback.
Thank you!
What is the SCARIEST game that is available on this platform?
I’ve played a few and personally just in my opinion it’s Subnautica, Alien Isolation, and Puzzaria Simulator
But I want you to try and top that
What’s a game that REALLY got to you??
I’m 21F. I honestly don’t have friends to play with. I’m thinking of making an 18+ discord for people who would wanna chill, talk, and maybe play together. Would anyone be interested?
Hey everyone! Hope you are all doing well.
I just wanted to show a little update on a feature that I am currently working on for my horror game, the game is inspired by Mexican folklore and a real-life location called The Island of Dolls. It's currently my biggest one yet!
Still very early but It's a survival-horror game mixed in with paranormal stuff. Think of something like The Forest, Outlast, P.T and Silent Hill combined. I added a feature where you can watch real hour long movies that you can find in VHS cassettes tapes... like the legendary Night of the living dead!
Let me know what you think or what movies I should include haha. If you like it would mean a lot to a solo dev like myself if you can wishlist it on steam: https://store.steampowered.com/app/4581370/Where_Dolls_Hang
Thank you and it would really help me out a ton and do let me know if you have any feedback, suggestions or such! :)
In Plura Ingenia: Patient 16 nothing is weird or out of the ordinary.
Just a normal game with nothing scary at all hiding in the corners... I would never.
I'm very surprised this, looks like this mod community is increasing very much since the latest updates, I did read the patch notes and the creator even added a new entity called "X_18" (Same codename) and it looks like he's focused on caves. This time I just saw a gameplay on YouTube because I'm busy with personal life, but even seeing that YouTuber playing it was hell funny and scary, the creature wasn't even jumpscaring him and he was already giving up to keep exploring the caves and the door knocking and torchs going off made him give up staying up at night in the game! XD
But fr, I think this kind of mods are what bring more players back, they add objectives, new direction and curiosity about how far everything can go, and there's nothing better than exploring the unknown and trying to find something that u can't understand or comprehend, something that like the other ways, did surprise with me with really impressive tactics and behaviors.
Modded Hytale should be about this, Hayato_Kun_Ofc (The creator of the mod) is someone that understand that well for the looks of it, and that's why I'm rooting for Hytale success, modding can bring exciting content to lots of different gamers.
Hey everyone! I’m looking to get the community involved in designing the main menu for my game, Woodbound.
What would you change about this current setup? Whether you have feedback to improve the layout or want to create custom art concepts for a completely new design, I’d love to see your ideas and hear what you think!
Working on a cutscene styled as a news report. I’m mainly testing camera flow, and how much lore to reveal vs. keep vague. Any thoughts?
I'm developing Altitude Zero, a short, claustrophobic retro-horror game where you pilot an old thermal balloon through desolate canyons on a remote moon.
Your goal is to manage your altitude, survive menacing wind and hostile creatures and shut down mysterious drainage stations scattered across the territory.
Hey everyone,
I'm sharing a major update on my psychological horror adventure game. While the project was originally inspired by Over the Garden Wall, I’ve decided to pivot and expand it into an entirely original universe and story.
To reflect this creative shift, the game is officially changing its name from Unknown’s Shadow to Woodbound.
Woodbound focuses on surviving a dark, mysterious forest where players must navigate deception, rich lore, and deep atmospheric horror. Building an original world gives me the freedom to craft unique gameplay mechanics without any boundaries.
If you were interested in the early concept, thank you for the support. Follow my account to stay updated on Woodbound as development continues!