I’m working on a strange atmosphere and gravity manipulation in my game.

I’ve been working for the past few months on a game called Fallgrade. It’s a retro sci-fi game set in a strange floating city, where the main gameplay revolves around manipulating gravity. The player explores the city, shifts gravity, and discovers new paths through the environment. I’m trying to create an unusual atmosphere that feels mysterious and a little unsettling, something between retro futurism and forgotten sci-fi architecture.

u/vladkudas — 15 days ago

I’m trying to make the architecture feel unsettling in my game.

I’ve finished a demo built around the ability to change gravity. It’s available on Steam under the name Fallgrade.

u/vladkudas — 20 days ago
▲ 235 r/Netsphere

I'm still trying to create megastructures with unstable gravity for my game inspired by BLAME!

u/vladkudas — 20 days ago
▲ 616 r/brutalism

I’m still working on a game with strange brutalist structures. [OC]

The core gameplay mechanic is the ability to rotate the surrounding architecture, using shifts in gravity to find a way forward.

u/vladkudas — 24 days ago

The strange orbs are connected to the tattoos on the hands in the game I’m working on.

u/vladkudas — 28 days ago
▲ 292 r/Jung

I'm trying to recreate the experiences from dreams in my video game.

u/vladkudas — 30 days ago

I made up a city for a game. Now I keep dreaming about it.

I’m developing a video game, and I’ve spent a lot of time building this city.

Recently, I started dreaming about it.

The strange thing is that the places in my dreams don’t always match what I’ve actually made. Sometimes there are buildings or passages that I don’t remember putting there at all.

Then I wake up and go back to working on the city.

These are screenshots from the game. I just find it unsettling that a fictional place I’ve been staring at for months has started to feel like somewhere I’ve actually been.

u/vladkudas — 1 month ago

I’m trying to bring the rotating buildings from my dreams into the form of a video game.

u/vladkudas — 1 month ago

I made up a city for a game. Now I keep dreaming about it.

I’m developing a video game, and I’ve spent a lot of time building this city.

Recently, I started dreaming about it.

The strange thing is that the places in my dreams don’t always match what I’ve actually made. Sometimes there are buildings or passages that I don’t remember putting there at all.

Then I wake up and go back to working on the city.

These are screenshots from the game. I just find it unsettling that a fictional place I’ve been staring at for months has started to feel like somewhere I’ve actually been.

u/vladkudas — 1 month ago

Rotating the architecture and using gravity as the main gameplay mechanics of my game (Fallgrade)

u/vladkudas — 1 month ago

I’m still working on the strange atmosphere and gravity manipulation in my game, Fallgrade.

u/vladkudas — 2 months ago