Shooting with two hands.
This skill gives the player significant bonuses to attacks.
It increases the chance of critical hits
and reduces weapon spread.
It also includes a laser sight,
which helps with aiming more accurately.
This skill gives the player significant bonuses to attacks.
It increases the chance of critical hits
and reduces weapon spread.
It also includes a laser sight,
which helps with aiming more accurately.
We just launched the store page for our upcoming game, Discovery: Rogue Planet.
Check out the start of the boss fight against the deadly Mudball, and please WISHLIST THE GAME (we've moved our release date to August 6 to polish the game). Wishlists mean the world to us as an indie team.
Also, feel free to join our Discord to follow updates and watch a series of short Interviews on YouTube where our Creative Director and I (Game Design Director) talk more about the game (it's in Ukrainian, but with English subtitles).
We'd love to hear your thoughts or answer any questions you have in the comments. Thanks for your support!
I can say im happy with my old oculus rift s, i play sim racing wich is great, but, the specs of rift s say it does have a resolution of 1280x1440 per eye, however, its far in terms of clarity and sharpening comparing to an old monitor of 1280x720 reso, i can say "what i see" in oculus rift s screen is maxim a 480 reso. Do i miss something? I use usb 3 and direct display port, have rtx 5070, i5 14600, 32 gb, even with a double (2) rate of pixel override in oculus debug tool still not a good resolution. Am i doing something wrong?
Back in 2019-2021 Oculus had so much life but then later on it slowly started losing it until it ended up where it is now. But where the fuck did it all go wrong? Oculus used to have so much liveliness in its products and even little things like setting up an headset and finishing the setup used to play nice and peaceful music. Now it just doesn’t, it’s all lifeless and lacks the personality and liveliness it once had.
So I’ve had my VR headset for around two weeks bought a couple games but I heard there’s a lot more stuff if you do with it I’ll try watching VR on YouTube. It’s pretty decent. It’s almost like my own cinema but like maybe I’m trying to find other things to do, I found this one puzzle game/app was really fun. It was really and also heard there’s an emulator game but I couldn’t find it on the quest store any suggestions from VR veterans
Hello everyone!
Here is an update (Build 279) about my dark fantasy VR ARPG, Vaelorys. And, as promised, I have finally said goodbye to the generic VR controllers!
This means that from now on you have special leather gloves in game which will make punching spellcasting more immersive! 🥊
Another feature which I implemented is a whole new approach to the tutorial system.
I added "Shadow Gloves" which will give visual hints to your punches, as well as clean instructions on equipping armor and using portals. Also, now there are stat improvements when you hover on the level-ups of spells!
🔥BIG NEWS: Next Friday we are going to launch OPEN EARLY ALPHA! Everyone can join and start playing right away🔥
In case you want to get ready in advance and test the game, the playtest is currently available for free in our Discord for those willing to provide some feedback as playtesters!
But your feedback in any shape would be much appreciated! :)
Links will be in the comment section below!
Since the start of this year, I have been periodically combing through old install files in the Oculus client to make a collection of assets to preserve and I found the most latest Home 2 assets dated before it was removed from the Oculus client years back.
These assets were ripped and submitted onto The Models Resource: https://models.spriters-resource.com/pc_computer/oculushome/
The wave of assets submitted includes all of the decorations and objects*, all the sound effects, the wall, ceiling, and floor textures, and the environment cabin models. The assets are also named accurately to what the editor menu would have shown. Different versions of Home 2's install files have been preserved on archive.org.
Added bonus: the entire sound library was also preserved on archive.org.
This effort comes in the light of my enjoyment from using Oculus Home worlds during its lifespan. I've always liked creating my own chill zone after a VR session to watch content or visit some of my friend's worlds. Those were the Rift CV1 days. I have not come across any other VR experience that has such fidelity and atmosphere.
I know it's a potato, I'm under no allusions that it'll play HLA or Beat Saber or something. But I am a bit of a curious tickerer and collector of weird momentos and am wondering if it is worth something in that context. Like, does its famous demo with the cute little robot and the VHS-looking tapes still work? (Perhaps I'm getting mixed up which headset that's on?) Could someone feasibly upgrade the dev kit a la getting an LCD screen for your Gameboy Color? I'm open to ideas.
Hi, I recently bought the game Onward because I had previously played a pirated copy and liked it so much that I decided to buy it. The problem is the following (In the purchased game)
- When he gives me permission to I'm trying to access the microphone; I've given them permission, but the game still doesn't recognize it.
- when I click on reconect with the servers the game act as if you didn't click reconnect Or as if you didn't have internet access when I do have internet access
I would appreciate a little help or some advice on what it could be, thanks 🫂
Just curious about people’s thoughts on timing. I’m looking at getting a Quest 3, and I’m caught between “get it now and start enjoying it” and “maybe there will be a sale for Prime day or something” (not that Meta often lets that happen).
The big one is the Steam Frame. I’m not sure if the Frame’s release is more likely to trigger an “oh, we have competition, we should drop our price to grab customers from them” reaction, or a “lol, look how expensive our competition is!! We should raise prices”.
Curious on the thoughts of people a bit more tapped into the scene.
I made a set up guide to hopefully be of help to someone who is looking to play this with 6dof motion controls
The real reason: I missed the Oculus to Meta account migration deadline. I use a separate email for gaming stuff and didn't check that email or play any games during the migration timeline. I haven't had time to play until a few weeks ago, when I tried to play and discovered my account was deleted.
What's not fine is everything after:
$610 in games, gone. Not because I did anything wrong, but because I missed one migration deadline and their support would rather lie than fix it.
"Buy" doesn't mean buy. You don't own digital content from Meta.
Don't buy digital from Meta. Or anyone else. But especially Meta
Looking for Wild West games to play.
I have no Facebook account nor do I want to use Facebook. I’ve been buying games here and there on sale on Steam.
Can I use the quest 3 without a meta account or do I have to make one? What if I get banned or something like that guy did that posted recently? Since my games are on Steam, could I just make a new account and keep playing my games albeit starting over?
Hey everyone!
We’ve just released the biggest Early Access update so far for Irreversible, our PC VR game. This one adds a full new chapter, a completely new location, new enemies, anomalies, weapons, story content, and a lot of improvements across the existing game.
The new chapter takes you into an area that’s meant to feel different from everything that came before: more unsettling, stranger, and a bit more “out of this world.” As you explore it, you’ll find traces of a group that was here before you. Their story unfolds through audio logs scattered throughout the location.
We also added short interlude episodes between in-game days. The goal was to make the pacing feel more natural, instead of jumping straight from one major event to the next.
The update introduces a new enemy type: Phantoms. They have strong hearing and vision, and patrol limited areas. If you move carefully, you can avoid them, but once they start hunting you, things get much worse. The camera-detector can also help you spot them while moving through their territory.
The new location is filled with dangerous anomalies:
Bubble - a translucent anomaly that violently expels anything that enters its field.
Geyser - clusters of anomalous vents that release boiling water and steam when approached. They can also be safely triggered from a distance using the detector.
Ball Lightning - a spherical mass of electrical energy that travels along a fixed route.
We also added a new weapon: a single-shot shotgun. At close range, one blast can stop almost anything, but ammunition is scarce. As the story progresses, upgrades for the shotgun become available, including one that turns it from a standard break-action shotgun into a semi-automatic platform while still keeping it comfortable to use one-handed.
On top of the new chapter, we revisited every existing location, improved visuals, replaced the water, added ziplines instead of some old teleport transitions, improved climbing and virtual body movement, added a head-mounted flashlight, Detector zoom, new loot spots, and did a lot of optimization work.
It’s a big update for us, and it’s out now. We’d love to hear what people think.
Hey everyone,
Recently, I've been experimenting with adding rope-attached obstacles that you can interact with during gameplay. It ended up changing the flow of encounters in some really fun ways, so I wanted to share a quick look at it.
The last playtest gave us a ton of useful feedback, and that's exactly what we're focusing on over the next few weeks. The plan is to keep improving the core gameplay and adding new mechanics like this all the way up to our Early Access launch in August 2026!
There's still plenty of work to do, but seeing the game evolve with community feedback has been truly motivating.
I would love to hear what you guys think about this mechanic after watching the clip. If you have any ideas, feel free to let me know.
I'm also planning on doing another playtest this month, please feel free to join our Discord server for more updates: https://discord.gg/NdGwpYbfb4
You can wishlist Shatter Flow on Meta here: https://www.meta.com/experiences/shatter-flow/26680580208192087/
Thank you! :)