r/WarthunderSim

My Opinions And Question For US F-16s

My Opinions And Question For US F-16s

Well i supose both the pobit and regular CM got scorpion hmd i dont have idea about them? Are they?better i used to like the older one. And also PoBit seems like have rihht rwr sound but the CM doesnt it still uses common nato rwr sounds and it annoys me.Anotherthing: CM should have aim-120c at least both for realistic and similatir battles?Aaand also it should be nice to have block 50 PoBit as a F-16 enthusiast i realy like GE 110 engine and quite hate PW engine Gaijin should have add a modification which when selected switch the engine that way there would be no need for a whole new aircraft.

u/9_Tl — 5 days ago

Team Sim F4U-4B Formation Trap with KRAB_NATION (trust)

From today's event, after both of our B-24s had been shot down. I tried telling u/KRAB_NATION that we were too fast and coming in from the wrong direction, but he wasn't having any of it!

u/bvsveera — 5 days ago

About my last post F-16 Can we make a Request?

I talked about my toughts about PoBIT in my last post and saw many people prefer block50 PoBIT s GE f110 229 engine over block 52's PW F100 engine.I think if me made a cominity sugestion or request about it they might change existing PoBIT to bl50 or add a engine switch modification, like the many tech trees have the PW f-16s in the game but irl even USAF prefers mostly GE engine.

Here is the link to previos post: https://www.reddit.com/r/WarthunderSim/s/u2ogCKNzux

u/9_Tl — 5 days ago

At what point does top tier get fun? The internal CAS plague

Genuine question: who actually enjoys the gameplay?

Beyond the arseholes in the air.

Those actually wanting to play tanks, who enjoys it?

You spawn, you die 5-10 seconds from CAS spam.

There is no immediate counter so early into the match, even then you are reliant on 1) a good SPAA player 2) a good pilot running counter CAS. With smaller team sizes having this is… not reliable.

I’m starting to solo use the 2S6 at the start of the lower top sim bracket and I’m getting okay, but it’s a shit AA for multiple targets and you very quickly and easily get overwhelmed by barrages of AGMs

Top tier is just… unbearable

I really hope gaijin changes this. It’s a plague on the gameplay.

Planes should act like they do in RB so you have to EARN them.

reddit.com
u/SirStefan — 6 days ago

What the FUCK is top tier ground sim ???

I love playing ground sim as it is more challenging and has the benefit of giving you more research, but what in the LIVING FUCK was Gaijin snorting thinking that instant Heli spawns were a good idea??? every round i spawn and instantly a SWARM of MI-28s an Z-10s starts lobbing their endless reserves of missiles towards us. Depending on the map this gives me solid 10-30 seconds of lifetime with some lucky rounds where i get spared to see another minute. So i started taking SPAAs with me, but either they just pop up for a couple seconds, shoot their missiles and disappear behind a hill to restock or they kill me before i can get them, because surprise, the FlaRakRad has the acceleration of an anvil with glue on the bottom and a reverse speed that rivals that of an unspaded panther and consequently does not allow great outmaneuvering of said guided munitions. But sometimes i manage to get to safety with my SPAA and start peeking at the Helis. now after half the round has passed and the Helis have been taken care of i have usually 1 spawn left to ACTUALLY PLAY THE FUCKING "GROUND" BATTLE and some might say "one spawn is all a good player needs" but i think there might be a FUCKING REASON the game mode was designed with 3 GODDMAN RESPAWNS so that you don't have to requeue after ONE SPAWN. I know this probably won't be the case but if someone at Gaijin sees this, do not mistake this for hate on the game, but as a critique by a frustrated player, because a game is supposed to be fun and sometimes some bullshit can be fun. But if my play cycle consists of HAVING NO OPTION but spawning in an Anti Air, dying twice before being able to play a tank in peace and get little to no rewards, THE FUN IS TAKEN OUT OF THE FUCKING EQUATION AND GIVES ME NO REASON TO USE THIS AS A RECREATIONAL ACTIVITY.

TL;DR Gaijin please balance Helis in ground simby giving them only 1 spawn or locking them behind higher SP costs IDK

reddit.com
u/MysteriousWord6373 — 5 days ago

AS.34 Kormoran II damage??

Scored 24 Kormoran 2 hits on the enemy Forrestal, but the guy is still floating??
No fire, just engine damage and flooding that never sinks the ship??
Any idea is this is an issue, or a feature (GJ stopped surprising me)?

reddit.com
u/Big-Cash4637 — 7 days ago

Another multipath buff

Anyone actually noticed top down missile shots don't work anymore, since missile rework dropped? Didn't pay much attention to patch notes, so any idea when exactly that happened?

reddit.com
u/Big-Cash4637 — 9 days ago

Intentionally crashing/j-ing out to deny score is bannable offense against EULA

From Fair Play: September 2026

>Additionally, 661 temporary bans were issued for violating paragraph 3.2.3 of the EULA, specifically for intentionally exploiting a bug that allowed for gaining excessive mission score in Air Simulator Battles during the Space Program Event.

War Thunder EULA relevant parts

>^(3. LICENSE LIMITATIONS)
^(3.1. The license granted to you under this EULA is subject to certain limitations. Gaijin reserves the right to terminate your License if you violate any of the restrictions outlined in this Section.)
^(3.2. You agree and guarantee that you WILL NOT, under any circumstances, do (or attempt to do, or assist in doing) any of the following:)
^(3.2.3) ^(()^(second section)^())
^(- exploit any flaws or bugs in the Game(s)’ mechanics (exploits, bugs, etc.);)

So stop doing it, we will be reporting it.

reddit.com
u/Sad-Ear230 — 11 days ago
▲ 306 r/WarthunderSim+1 crossposts

I HAVE CREATED A WEBSITE WITH USEFUL INFORMATION

Hello everyone, some time ago I already presented my website here - https://wtradar.net .

Since my site has received several interesting updates recently, I would like to highlight it on reddit again.

I'm just showing off the new features of the site

On this site you can:

  • view and see clearly the operation of radars in the game, for (almost) all aviation radar
  • stations and ground-based ones
  • empirically measured data on missile dynamics
  • view the fragmentation spread for air-to-air and ground-to-air missiles
  • study the antipode mechanic (with a simplified missile simulation)
  • aircraft acceleration to Mach 1
  • study the ballistics of all projectiles (except naval ones, at the moment) in the game
  • RWR coverage of aircraft

Main page

RADAR SIMULATION

For example, you can view the spatial scanning pattern of the radar beam for such air defense systems as the Pantsir S1, ADATS, SAMP/T, and others, including low-tier ones as well.

Pantsir S1

SAMPT

You can enable and disable the display of the engagement/damage zone for missiles, and you can also place a test target to clearly see how it would be scanned within the game.

The air radar simulation has the same functionality.

N035 Irbis

MISSILE DYNAMICS

https://preview.redd.it/p85cz6ag8nsh1.png?width=2513&format=png&auto=webp&s=7c1aafb6bbe7f66aebb7a66f9fbfe87549b08793

What is important is that all the data that was obtained is not a calculation, but empirical. At the moment the page has not yet been updated (the last patch introduced many changes), but it will definitely be updated.

ACCELERATION TO MACH 1

https://preview.redd.it/orv11yav8nsh1.png?width=2512&format=png&auto=webp&s=57baa30337e2596553ed8d6ccd22adf6fce45efb

On this page you can study in detail how aircraft accelerate from the airfield, at 5 degrees of pitch, up to a speed of Mach 1.

All the data was measured personally by me and is not a calculation.

On the graph you can see the thrust, acceleration, and other data of the aircraft.

https://preview.redd.it/zbi9h4ea9nsh1.png?width=2485&format=png&auto=webp&s=c8def52a5bd5dabc081d8dc0a98230ff5947bc27

MULTIPATH

This is an interesting page that describes in detail how the mechanic works in the game. It takes into account the most accurate calculation, just like in the game.

https://preview.redd.it/85nrbmbk9nsh1.png?width=2512&format=png&auto=webp&s=8c6b67a4b6ba5d306e539e388399e2afccd591f4

For a more accurate understanding of how the mechanic works, I have embedded a simplified missile hit simulator on the site. You can simulate firing at an aircraft and see whether the missile will deviate sufficiently from it. At the moment, only missiles with an active seeker head can be selected.

https://preview.redd.it/eokrwaks9nsh1.png?width=2509&format=png&auto=webp&s=96965466ebfe9b61dcb807354839d007f79512f5

https://preview.redd.it/zcxx58zt9nsh1.png?width=2507&format=png&auto=webp&s=dc7f4f44f65f616f263feafce4cd5fda16e5a0b6

You can change the missile's speed, the aircraft's speed, and the aircraft's altitude. Everything is interactive and quite simple to understand.

AAM FRAGMENTATION AND SAM FRAGMENTATION

AAM FRAGMENTATION

SAM FRAGMENTATION

https://preview.redd.it/gmx1w9t4ansh1.png?width=1343&format=png&auto=webp&s=31ac1b45fa1f60e169ea1ac24f2d941bc620b36b

https://preview.redd.it/h3tb4bt4ansh1.png?width=1754&format=png&auto=webp&s=54813efbb49f3d41b79334a7e62e61af25eb4960

https://preview.redd.it/16csvat4ansh1.png?width=1343&format=png&auto=webp&s=a308d04825923a787595e6cc30386697b741d7d9

On this page you can see the fragmentation spread for air-to-air and ground-to-air missiles: how many fragments there are, what their damage and penetration are, and their spread radius.

https://preview.redd.it/g0jvx68hansh1.png?width=1628&format=png&auto=webp&s=e6e848845684dfefc07267f888c79677fd27bf3e

You can view the image in different projections, rotate the 3D visualization, and create a PNG image.

RWR COVERAGE

https://preview.redd.it/756gsyz0bnsh1.png?width=2503&format=png&auto=webp&s=7d4c64a8d557f2aa3a481edfcf7773cbe4a29b35

On this page you can study the RWR coverage zones in the game. At the moment there are no other systems here, but they are planned.

The site is actively developing, and new features will gradually appear on it, while old ones will be updated.

My language is not English, so I apologize if there are any inaccuracies in the translation of this post or the site.

I would be glad if you visit and check out the site! Everything is free and made so that people can learn and discover something new.

reddit.com
u/Javelius — 13 days ago

F-16Am is it worth it

I simply wanna know if it's good, I am an f-14D player (sorry for the spam) and I often found myself low to the ground firing either fox-1s or inferior aim-54 at low alt (I was litteraly faster then the missile) facing r-77s in headons, since I like us style planes, I wanted to simply enjoy my dream plane, but how is it?

reddit.com
u/Advanced_Guess3295 — 10 days ago

Is there any way to make Gaijin address this problem? (ratty J-out)

As you can see in the clip, there's a growing issue in EC: as soon as players receive a Pitbull they J out like dogs, It’s really frustrating, because not only is it a cheap and disgusting way to play, but they waste my time, and everyone else's and it essentially just being a super dick and asshole

This is basically a summary of what I’m sure everyone experiences when playing at this BR, but personally, I’ve reached my limit and won't be playing WT anymore, since this is happening at lower BRs too.

My question is: Is there any realistic way to get Gaijin to acknowledge and fix this issue? can we do something about it?

u/AustralOK — 14 days ago

Why did I get such low RP???

Title pretty much says it all, I had to restart my grind after being level 100 on another account because that account was a PlayStation account and I wanted to use the marketplace so I started from scratch and bought the Milan and F5C to help boost the grind. What the hell happened with the RP???

u/BitterCap1106 — 14 days ago