
Report: Sony Rebooting Live-Service Horizon After Bad Player Tests
Dear Guerrilla, no one, absolutely no one asked for this.

Dear Guerrilla, no one, absolutely no one asked for this.
>PlayStation is rebooting the online game Horizon Hunters Gathering after negative playtest feedback. New plan is smaller scope, more traditional co-op multiplayer, no more live service.
>As I've reported in the past, almost all of Guerrilla Games has been working on Horizon Hunters Gathering for the last few years, and the next mainline single-player Horizon game is still far, far away.
Hunters Gathering seems so tone deaf, who is this game for? Who asked for this? I'm replaying Zero Dawn remaster and it's so sad knowing Horizon 3 is so far away.
Hi, so I first played HZD on ps4 and then my lovely brother got the ps5 and in the transfer he completely deleted all my data 😬 so now I'm replaying it on ps5 and I saw that you can get an upgrade of the game with 10 €, is it worth it?
Also I am already playing, will I have to start again if I get the upgraded version ?? Thank you in advance 🫡
Hey replaying HFW and I'm back at the bunker. And I don't know if it's me but part of me is just seriously uncomfortable being in the bunker of the man who doomed the world and tried to ensure his history never seen the light of day. Makes you wonder what fresh hell a "Scientist his daughter, a Gruru and a harem of women surviving in a trillionaires bunker at the end of the world.
Thoughts on what that poor girl endured or witnessed before she finally called it quits?
I don't know about all of you but I'd rather fight a Kopesh/Deathbringer than a cultist who uses explosives! I take more damage from cultists than I do the kopesh
Started my first playthrough a few days back, just became a seeker, liking the game so far. I was looking for a game / trophy hunt to itch the scratch after getting the platinum for Days Gone and it’s hittin. Anything I should look out for? Anything that’s missable or that could get locked out? Is it possible to get every achievement in a single playthrough?
Title but imagine your first impression of Horizon Hunter's Gathering, just with graphics we've come to expect
I ask this for Horizon Hunter's Gathering and not Horizon Steel Frontiers because Horizon Hunter's Gathering is intended to be canon to the Horizon lore as opposed to Horizon Steel Frontiers which we don't have confirmation of it being canon or not
For me personally, I think I would've had a warmer reception but would've still remained skeptical of the whole idea since Im only interested in Horizon Hunter's Gathering for the story. The gameplay looks nice but Horizon Hunter's Gathering being canon is why I'll get it before Horizon Steel Frontiers
I’m curious how you'd feel if Guerrilla released another DLC for Horizon Forbidden West, either free or paid, to tide us over until they’re eventually ready to announce the third main game.
I’d happily pay for another substantial piece of single-player content if it meant getting to spend more time in Aloy’s world in the meantime.
What if they were to revisit the dropped or unfinished content already sitting in Forbidden West that they could potentially build on? The inaccessible Carja fort near the Daunt is a great example, explored in the "[The Forbidden Carja Fort: Horizon Forbidden West](https://youtu.be/wvCE\_Qbyo3o)" video. It makes me wonder how much content was planned or partially developed but never made it into the finished game. I’d love to see Guerrilla go back to some of those areas and ideas, finish them off properly, and turn them into new quests or even a smaller DLC. Alternatively, some of it could even be rolled out gradually in patches, one quest at a time, spread out over multiple updates rather than packaged as a full DLC bundle.
I’m pretty ambivalent about Hunter’s Gathering, and if I’m being truthful, that ambivalence is starting to border on frustration. I vaguely understand why Guerrilla (or Sony) wants to explore multiplayer. Still, it’s difficult to get excited about so much attention seemingly going there when what I really want is more of the single-player Horizon experience.
So, would another Forbidden West DLC appeal to you? Would you pay for it, or do you think Guerrilla should simply leave HFW where it is and put everything into Horizon 3?
I've got this idea that would probably be a good game.
The basic idea is that you would play the POV of various entities in the pre-war horizon world, long before the events of zero dawn. The first chapter would be in Southeast Asia where you catch rumors of rogue robots and you are just trying to go about your day as a subject of the hartz-timor corporation. That chapter would turn upside down when the swan comes into town and you have to flee for your life (civilian horror akin to aliens gameplay) except you die at a point early on when a corruptor pins you down and dissolves you for fuel while your screen fades out to black and red.
Chapter two, now the swarm is large and you're out with an MRB trying to slow things down around vietnam but it's a retreat action and you spend that chapter of the game trying to fight and win while hopelessly losing friends and allies all around you and the swarm approaches until you retreat on a VTOL while watching the jungle get stripped barren by the swarming bots. This chapter ends in a somber defeat tone with the mutilates bodies of your comrads scattering the deck plates as you try to live and fight another day.
Chapter three, Europe and the introduction of nukes and what that horror would look like on the front lines of warfare.
Chapter four, switch back to civil militia on the West Coast as the sludge covered burning robots stalk you though the city streets of downtown LA and buildings get dropped around you while, horus, kopesh, and chariot bots rip people apart and consume them. You die in this chapter as well, but by a falling building.
Chapter five, you're in the witchita salient, last stand kinda move trying to stave off the attack, but you get demolished while retreating.
Final chapter, you're in USRC in the mountains of colorado. You're prepping for the final onslaught of an impending hours assault. Right before the battle begins you get the bombshell revelation that zero dawn isn't a super weapon... There is no hope, and you and everyone else there will die.
You have to chose to fight or shoot yourself in the end... And that's game over.
Black screen, continue the story in zero dawn.
Would be a nice primer for the lore I think and a great way to show how horrifying an autonomous, self replicating, uncontrolled robot army would be. Maybe make it a film or series of short films?
Going into the forbidden west we are told that the tenakth do not get along whatsoever with the carja or anyone else from the east. Which obviously figures because of the red raids. However when we first arrive in scalding spear, or thornmarsh, or any of the other small tenakth settlements, we are welcomed by basically everyone. The exception to this is the bulwark, but that's only because they hate everyone, not just the people from the east. (And of course there are the rebels)
Meanwhile, when we arrive in stones echo (an utaru village) we are met with: "keep out outlander, stones echo is utaru only!"
I find it interesting that the utaru throughout the game are so inherently racist/xenophobic towards:*literally everyone* and even the Quen arnt much better. The utaru are supposed to be relatively chill with the carja by now, so why are they so hostile whilst the tenakth (who are supposed to be hostile) are chill?
One thing I've been experimenting with lately is changes in dialogue in reaction to Aloy's accomplishments. For example if you head to the Citadel before finding Olin, Sylens will contact you and warn Aloy about how the killers believe that they succeeded in killing her and her going in there would be a bad idea. Then if you go to where Olin is, Sylens will have slightly different dialogue than he normally would. Another example is if you do the DLC before going to the Grave Hoarde, Aloy and Sylens (if he's contacted you in the main story at this point) will point out that Hephaestus's name is weird and Sylens will point out that both it and Hades come from a language even the old ones considered ancient. One last example are the three Banuk hunters you can help in the DLC. The name they settle on changes depending on your last conversation with them. Stuff like this is why I keep coming back to this series.
This is perhaps my perspective but from the online discourse I have seen, I dont think the Horizon games are considered to be on the level of legendary games. I mean games like the OG Mass Effect trilogy, the Red Dead Redemption games, GTA games, the Metal Gear Solid series or Uncharted games.
My question is why? The main games in the series have fantastic gameplay loops, great stories (particularly the first one whose story was excellent), great world building and are gorgeous to look at to boot.
I have heard the games being referred to as highly polished Assassin's Creed which sounds about right but there is something that seems to be holding them back from legendary status. If I had to make a guess I would assume it is the characters and the way they are performed.
I think the characters of the game are not written all too well, particularly the dialogue for many of them. Most of the time dialogue only seems to serve to take the plot thread forward not build on the actual people having the conversation.
I also feel it is in part with the performances given. Take the scene in the first game where >!Olin's begs Aloy to save his family!<. The way his dialogue is given makes it feel so half hearted it almost makes me wonder if >!he wanted them alive at all!<.
On the other hand take a game like Metal Gear Solid 5, despite it lackluster story(relative to the rest of the series imho, it is a great story on it's own but a poor one by MGS standards), see the cutscene in that game, they feel like they have been ripped directly from a movie.
I actually tried a simple test once, I closed my eyes during a cutscene in Horizon Forbidden West >!,specifically the cutscene with Erend where he tell about how Ersa and Avad escape the palace!<. I could not imagine the faces of the characters properly. I could not convincingly imagine what emotions Aloy and Erend would be feeling in that conversation because it felt half hearted. (Side note>! I find it a bit funny how that conversation tried to make fun of Avad only to show Ersa as reckless and Avad as the actual adult there!<).
Now when I do the same in MGS5 for instance (ie when a listen to a conversation on the tapes) I can practically visualize a cutscene I can see exactly how the characters would look and react in the conversation that takes place.
I dont really get that feeling from Horizon and I feel it is mainly a mix of performances and the way dialogues are written.
I just wish that there had been some reward unlocked or trophy for finding and using all of them. They don't seem to have much point.
Hi! i cant wait to play both horizon games on my new gaming pc, what's the best controller for them? the dualsense is the obvious choice, but would a high end xbox one be better? like a hall effect one
Seriously, the other two passages have a gate that is locked, but there is literally nothing here except a metal flower.
The Oseram see the world through blueprints and flame. Stumbling upon the colossal Old Ones' cooling towers, these tinkers weren't afraid of the ancient catastrophe - they saw perfect engineering. The tribe built their forges right inside the concrete giants, mimicking their shape for defense against the machines roaming outside. Aloy stops before this union of eras. Where an atomic world once cooled, furnaces now roar, steel is forged, and a new civilization rises.
Work was created in Blender 3D and Photoshop. You can find WIPs on my accounts on other social media platforms.
Pretty much the title! I first played HZD on release date and finished it over time (completing the main story in around January 2019) however I've recently felt a massive urge to return to a world that I hold dear and a world which means a lot to me. Upon returning to my save, I realised how many side quests, other forms of exploration and collecting, places get to see, and of course the Frozen Wilds DLC, still remain. I'd love to just do all of this with my stacked and upgraded gear and abilities in tact, but that being said, I sort of feel a bit lost in it all lore/story-wise, considering I've not played the game since January 2019, and don't remember the full details of the main story and world-building.
I've recently gotten a new PS5 and have purchased the Remastered upgrade - and my goodness, does the game look, somehow, even more stunning! I feel an urge to replay the story, in preparation for hopefully a future playthrough of Forbidden West. However, I don't have as much time on my hands to play full games at all nowadays, and I'm worried I won't complete it alongside doing all the side parts of the game I never explored and collected.
I'm sorry for being so indecisive, but I'd be very grateful for anyone to let me know their thoughts.
So, what do you all think and recommend? Would really appreciate the insights! Thank you all in advance :)