
r/maxpayne

What do you think if Max can keep his hair instead of shaving it?
So for years ive been wanting to cosplay max from 3.
The idea is halloween costume, broke at the moment but will get paid right before halloween.i will shave my head, grab a cheap pack of white tanks, grab a pair of khaki cargos, some gas station avaitaor.im not going to be grabbing tims, i have a good enough pair of work boots(albeit in black) i already drink and smoke heavily.
You guys think the(im completely blanking on the word.) Cop shoulder chest straps would be necessary? Id hate to suddenly look cheap af when im already putting effort into it.
Most people at my local bar that id be going to probably wouldnt get where the costume is from, so it could be alright , but im kinda a perfectionist.
Fan art project: Plasma cut steel "Poster" of Max Payne 1 cover
I do plasma cutting art, mostly of game art, logos and emblems from various titles, and more, and recently completed my biggest project yet, which I've planned for over four years: A "poster" of the original cover art of Max Payne 1.
The front layer, everything painted black, is 11 gauge (basically 1/8") plate steel, plus or minus a little hand painting for touchup and exceptionally fine details.
The back, is a piece of acrylic plastic the same thickness painted white and red.
It was then glued up in a few places (the floaty bits mostly, but some epoxy in other areas too) and hung up via the four screws in the corners.
It is about 22x33 inches.
As my posts of this work on various subs typically go, the first few photos show the finished piece, then the rest document my process in order from start to finish (though for this specific job there are only a few of said process photos.)
Feel free to check out my profile for much more of such work. As I post a wide range of other content, it's likely easiest to just check out the results of this search query of my post history for the word "plasma" to see really all of my work like this specifically, Here.
Max Payne issues
Has anyone else played the Steam version of Max Payne on their Machine? I keep getting a “JPEG” error. I saw online a file called MaxPayneFixIt, but when I try and run the install file, I’m not getting a window like the tutorials. Just a window to select the application to open the file, and none seem to work correctly. Just checking to see if anyone else has come across this issue and was able to bypass it. Thank you for any assistance!
Edit: so, I got it to work! There’s a Steam Forum post by IVV4, where they made a zip file so you can extract the new dll in to the Max Payne folder and overwrite the file causing the issue. HUGE shoutout to that user!
JUST FINISHED MAX PAYNE 1. EXPLANATION NEEDED
I just finished max payne 1 i didn't understand the story or motive of the one eyed man can someone explain.
did I miss smth? hoboken? I thought these were new york flashbacks lol
The Real Reason Why Max Payne Was Not Ported To The Nintendo Gamecube
Which setting do you prefer for a Max Payne game, New York City or São Paulo, Brazil?
New York City feels like the perfect setting for a Max Payne game. The dark streets, rundown buildings and gloomy atmosphere capture the essence of the series' noir identity. There's something about the city's harsh winters and miserable weather that complements Max's troubled state of mind. New York has always felt like a place where danger lurks around every corner, and its criminal underworld provides plenty of opportunities for the kind of story that Max Payne is known for.
São Paulo, Brazil, offers a very different atmosphere. The streets are filled with violence, and the city's nightlife can sometimes overshadow its darker side. Beneath the partying and bright lights lies a world of poverty, corruption and crime that makes the setting feel unpredictable. Max finds himself in São Paulo out of necessity, and the environment forces him into unfamiliar territory. The contrast between the lively streets and the harsh realities of life there gives Max Payne 3 its own identity while showing us a different side of Max's world.
Which location do you prefer?
My attempt at posing as the Max Payne 1 cover art 🔥
Edited with Ibispaint 🎨
@postal_maddog on Instagram
The Oddity Of Max Payne (2001)'s In-Game Soundtrack
TL;DR: I'm trying to establish why the music files in the first game, while higher quality on Xbox, also exhibit a very pecular slowdown which is just significant enough to notice but not big enough to explain using typical reasons (sample rate conversion or a difference between PAL and NTSC releases). Below is the actual post with all the details I've figured out, or at least parts that don't go over my head.
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Hi,
Some time ago I posted the OST on my channel from the PC files, but now that I'm replaying the games again, I was curious to see if maybe I could re-do my efforts, and I began looking into it a bit deeper, and here is what I found, starting from platform differences:
- Although the PC version is the original release, the audio is quite compressed, understandably given its age, but it appears to simply compress down to 8-bit. This works okay just listening to the loops, but for a full song containing fade outs and the like, like the main theme, quiet parts exhibit audible artefacts, likely either not using dithering or using poor dithering that does not resolve well within the 8-bit space. Still, they're servicable and easy to access, and this is what I used initially as my source, and later reference.
- The PS2 version unfortunately has its files packed in such a way that makes it difficult to extract audio, unless I was doing so manually with HxD or something.
- The Xbox version actually has had a decent amount of work put into it. Most importantly, for the purposes of this, it has the best quality audio, which would actually be great if not for the fact the audio appears slowed down, resulting in slightly longer files with a lower pitch. I initially considered that this was a consequence of a PAL/NTSC conversion, but that is not the case, as both versions of the game have the same audio assets, and slowing them down to theoretically match the PAL/NTSC conversion makes it worse, and is also why I disregarded the idea that the sample rate was wrong. The difference is noticable, but it's not big enough to conclude this.
I sat with this for a while, for now stuck with the mostly inferior PC version which I initially used, until recently when I eventually pulled up the files again to see, and what I ended up doing is, in Audacity, after experimenting with manual percentage values, I ended up trimming the tracks so that they would start and end on the same waveform sample via visual matching, then I took the exact amount of frame samples from the PC audio, and then I pasted that value for the speed change in the Xbox audio, resulting in audio that was perfectly timed to the exact frame, and with this exact percentage, I was able to fix the speed issue of the Xbox audio and get a restored soundtrack. I even overlayed the audio, and everything was sonically right, no mastering differences were noted, merely compression, and this is consistent across all music files.
Some technical details, which I ended up re-doing again now just for the writeup as I did not save the values originally, but, using Max Payne's Theme as an example, I used a PC audio sample, that, after preparing with trims, contained 9711916 samples at 44,100hz, versus Xbox's 9863668 sample count at the same sample rate, a difference of 1.563% (Audacity's figure).
Sorry about the mess, I'm actually not the best person for doing technical writeups or videos, but if anyone on here is savy, maybe they can figure it out? Maybe HxD could inform us, but I'm not the person for it, I can't really read it.
Oh, and yes, I will re-post my original OST video with fixed download links, I just got sidetracked by this rabbit hole lmao
Max payne 2 does not even start on my windows 11 laptop. I put the necessary patches on the game directory
I legally bought the game and downloaded all the patches and i still does not start at all. The day before yesterday i tried playing it on the ps2 emulator but the aim is all wrong!! It does not have aim assist or aim lock. It becomes a hassle to play the game if the aim is like gta 3. I wish i could play all the old games.
How do you get the max payne 1 to launch??
I’ve been trying to get max payne 1 to launch properly for a while but can’t seem to find anything other then steam fixes but I’m doing it from a disk, I’m also on windows 7 if that changes anything, it can open the download and play page and download but when I press play it just closes and doesn’t open the game, I did try some fixes but I forgot what they were and they didn’t work