Image 1 — Hawks and Mirkos bare minimum Travel speed.
Image 2 — Hawks and Mirkos bare minimum Travel speed.

Hawks and Mirkos bare minimum Travel speed.

So Mirko and Jeanist are stated to be faster than this airlift type jet jeanist was in. The question is how much faster and what would that equate to. I will be calculating this now.

Jeanist states wanting to be there in 5 minutes and the driver states he can't do that it's not like they're Mirko or Hawks. This means Hawks or Mirko can travel that distance faster. Finding out how much faster and how fast the plane is too.

So it's stated Machia will reach near the zone in 10 minutes after we see jeanist and the plane. We get this graph type shot showing the 10 minutes mark and then how far away it is from the remains where shiggy is fighting everyone which is marked up there. I'll use the distance between Machia and the 10 minute mark then the distance between the mark and the fight position to find the time between that. Then after Machia arrives it takes 13 minutes and 45 seconds for jeanist to show.

Time it took the plane to get there

825+600+245=1670s

I've looked at many sources, asked others. This plane shown doesn't exactly reference any specific plane irl but it does slightly of some. It also clearly has the same features and purpose and some real life Aircrafts just appearing more futuristic. It's clearly an airlifter.

So going of some similarities I'll use a Boeing C-17. Tho this one is likely faster given it's more futuristic design and mha military grade tech being far above ours.

Plane speed: Mach 0.875

Timeframe for Mirko and Hawks: 300s

Timeframe for plane: 1670s

Speed difference: 1670÷300=5.57

Hawks and Mirko bare minimum travel speed: 5.57×0.875=Mach4.87 which is in the Supersonic+ ranges of speed.

Thats nice just boardering the Hypersonic speed. Tho obviously this is huge low ball and they scale to feats waaaay above this it's nice to just get a bare minimum especially for travel speed. This is hella consistent for Hawks and Mirko too who are 2 of the fastest characters in the verse so I don't see how anyone can or would deny this.

Tho I will note that Hawks is a significant gap above Mirko in speed so that I don't give people the idea they're equal. For example Hawks is equal to hood the strongest and fastest high end in speed. Meanwhile the high ends Mirko fought were already faster then her after a few minutes of waking up when they should need like 10 hours to fully wake up.

u/-Zeyan- — 5 hours ago

This version of Shiggy beats all versions of all might low-mid diff. (Including prime)

This is Shigaraki at the start of the star and stripe fight.

​

Hes 97% completed, 100% is prime all might level so he has near prime all might level stats plus all of afos quirks and more like super regeneration and decay.

u/-Zeyan- — 14 days ago

Does anyone have any feats in mha/vigilantes they want calculated?

I've realized I haven't asked the question to the sub yet. Does anyone have any specific feats they wanna see calculated? If so then ask away.

Currently I'm working on a calc for the double Detroit smash for Deku and Bakugo and then also one for Omni factor unleash but I'm happy to take more requests.

End goal is to calc every single feat from mha anime, manga, vigilantes anime, vigilantes manga, team up missions manga and one day hopefully an anime of team up missions. And the movies and OVAs ofc.

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u/-Zeyan- — 24 days ago
▲ 31 r/MyHeroAcadamia+1 crossposts

Since other people posted theirs here I suppose I shall too. What do we think?

I tried to limit myself from putting character in multiple times. If I didn't then there would only be like 3-4 characters here.

u/-Zeyan- — 25 days ago

Drunk Mirio blitzes two of the 8 bullets calc.

Drunk Mirio makes multiple movements in one quick burst before either of these two 8 bullets could register. I have made an overlay of the movements to measure the full distance properly. I'll be calculating this now.

Mirio height: 1.81m

Mirio face height: 0.208m

Movement 1: 12.4m

Movement 2: 7.57m

Movement 3: 2.73m

Movement 4: 9.24m

Movement 5: 1.16m

Movement 6: 9.55m

Total distance: 12.4+7.57+2.73+9.24+1.16+9.55

=42.65m

For the time frame I'll use 4 different ends. High end Peak human, mid end superhuman, mid end subsonic and high end subsonic. These villains are part of Shei Hassaikais 8 bullets which is their top members so they should be bare minimum peak human to superhuman reactions. Subsonic as a higher end due to less trained/weaker characters like season 1 Shiggy having subsonic and beyond scaling. Another thing to add is one of them can throw knives hard enough that they fly as fast as a bullet.

Mirio speed end 1: 42.65÷0.08

=533.1m/s

=Mach1.6 which is in the Supersonic ranges of speed.

Mirio speed end 2: 42.65÷0.0291

=1465.6m/s

=Mach4.3 which is in the Supersonic+ ranges of speed.

Mirio speed end 3: 42.65÷0.017465

=2442.02m/s

=Mach7.1 which is in the Hypersonic ranges of speed.

Mirio speed end 4: 42.65÷0.00583

=7315.6m/s

=Mach21.3 which is in the Hypersonic+ ranges of speed.

Personally I'd say that end 3 to 4 are the best here. They fit the most with other calca of similar combat speed speed character like Aizawa and 5% deku. And ofc keep in mind Mirio was drunk whole doing this lol.

u/-Zeyan- — 25 days ago

Bakugos final howitzer impact calc.

I'll use 2 methods. The first one is completely invalid I'm only using it as an example of what not to do and why the second works better. The second method will be split into different ends.

Average building storey height: 14ft or 4.3m

Explore diameter: 374m

Explosion radius: 167m

Explosion Yield: 167^3*((27136*1.37895+8649)^(1/2)/13568-93/13568)^2=374.3 tons of TNT which is in the Multi-City Block level ranges of Ap.

However this method is wrong. As we can see the explosion is over the horizon for all mights POV and is blocked by buildings. The building I use here to calculate the size is much much closer to all might then the explosion is close to it. So it can't be used for size reference. Instead we can use the distance between all might and the explosion to find it's size.

During Bakugo vs afo we get the time frame of how long Afo flies away from Bakugo towards Shigaraki for. He flies for example 60 seconds before Bakugo catches up instantly and they begin fighting more. Using the time frame and speeds we can give Afo then we can get a distance. I'll use 3 different ends for this. Mach 1, Mach 5 and Mach 10.

Distance 1: 343×60=20580m

Distance 2: 1715×60=102900m

Distance 3: 3430×60= 205800m

Explosion size 1: (X×568)÷(204×2×tan(60÷2))=20580 where "X" is explosion diameter. X=8535.57 radius=4267.785

Explosion size 2: (X×568)÷(204×2×tan(60÷2))=102900 where "X" is explosion diameter. X=47672

radius=21336.07

Explosion size 3: (X×568)÷(204×2×tan(60÷2))=205800

where "X' is explosion diameter X=85344.27

radius=42672.14

Explosion yield 1: 4267.785^3*((27136*1.37895+8649)^(1/2)/13568-93/13568)^2=6.247310815193875megatons of TNT which is in the Small City level ranges of Ap.

Explosion yield 2: 21336.07^3*((27136*1.37895+8649)^(1/2)/13568-93/13568)^2=780.6004512806032megatons of TNT which is in the Mountain level ranges of Ap.

Explosion yield 3: 42672.14^3*((27136*1.37895+8649)^(1/2)/13568-93/13568)^2=6.244803610242826 gigatons of TNT which is in the Island level ranges of Ap.

I personally believe the 3rd end to be most accurate as this afo is the fastest version of afo that we got. He's at an all time high in quirk output and the more emotional the more his output grows and in that fight he was top tier emotional. So him being relative to primes might running speed in travel speed fits. And also it's the most sense in the Ap end as Bakugo has other howitzers of that level or similar and also this howitzer destroyed the quirk mass of Omni factor unleash.

Another thing to add is it's likely larger. Thats because I only accounted for one line of movement in the fight even tho they're both constantly moving around and in the end afo crosses a giant distance with Omni factor. This also further pushes why I think the 3rd end is best.

u/-Zeyan- — 27 days ago

Drunk Mirio dodges a bullet.

As the title says, Mirio is super drunk and is still able to react to a bullet and move his head out the way before it hits him. I'll be calculating this now.

Mirio height: 1.81m

Mirio face height: 0.208

Distance from Mirio face to our POV: (0.208×605)÷(271×2×tan(60÷2))=0.4m

The gun appears to be a typical glock 19 which fires 9mm rounds which have a diameter of 9.01mm or 0.00901m.

Distance from bullet to our POV: (0.00901×605)÷(59×2×tan(60÷2))=0.08m

Distance between bullet and Mirio: 0.402-0.08=0.322m

Distance Mirio head moves sideways: 0.15m

Distance Mirios head moves forawds: (0.00901×605)÷(293×2×tan(60÷2))=0.37

0.4-0.37=0.03

Total distance moved: 0.03+0.15=0.18

9mm bullet speed: 360m/s

Timeframe: 0.332÷360=0.00092222222m

Mirio speed head movement speed: 0.18÷0.00092

=195.18m/s

=mach0.56 which is in the Subsonic+ ranges of speed.

There's way better speed feats then this for Mirio and characters on his level. But this is a nice baseline and is very very consistent with other feats too anyways. Also the obvious is to keep in mind the dude is hella drunk while doing this lol.

u/-Zeyan- — 27 days ago

If you ever feel stupid, remember that people actually try to claim that knuckleduster is human level.

This applies to pretty much all mha characters with on screen feats and fights.

Argued with someone before who tried to claim all mha characters are human level durability just because some get damaged by bullets. Also tried to push that getting thrown through buildings and tanking point blank explosions is human level lol.

It's crazy how many people don't understand how weak real life humans are. Everything here would kill us and at the absolute bare minimum if you are incredibly ultra lucky just permanent brain and body damage.

u/-Zeyan- — 1 month ago

The Speed and Ap of Shotos Heaven piercing ice wall.

Been a minute since I've posted a calc, I know all you guys have totally missed me. Heres a re calc of one of my first posts about Shotos ice wall. This is just a more in detail and polished out version. Also a lot longer and more numbers so be prepared.

Track diameter: 4000m

Semimajor axis A: 256÷2=128p

Semimajor axis B: 158÷2=79p

Perimeter: 659.5p

Meter per pixel: 4000÷659.451899981894

=6.07m

Stadium diameter: 1170m

Ice wall full height: 1079.31m

Main ice height: 816.306m

Main ice diameter: 217.097m

Main ice radius: 108.5485m

Main ice volume: 30216942.23m³

Spike 1 height: 75.3015m

Spike 1 radius: 15.8474m

Spike 1 volume: 19803.79m³

Spike 2 height: 192.951m

Spike 2 radius: 21.25175m

Spike 2 volume: 91256.76m³

Spike 3 height: 49.5788m

Spike 3 radius: 10.02645m

Spike 3 volume: 5219.38m³

Spike 4 height: 157.439m

Spike 4 radius: 22.50815m

Spike 4 volume: 83525.78m³

Spike 5 height: 33.6914m

Spike 5 radius: 5.13175m

Spike 5 volume: 929.134653m³

Spike 6 height: 196.425m

Spike 6 radius: 29.72585m

Spike 6 volume: 181758.17m³

Spike 7 height: 95.1219m

Spike 7 radius: 18.5209m

Spike 7 volume: 34169.08m³

Spike 8 height: 182.755m

Spike 8 radius: 38.6868m

Spike 8 volume: 286433.3m³

Spike 9 height: 22.4787m

Spike 9 radius: 5.78155m

Spike 9 volume: 786.843535m³

Spike 10 height: 131.101m

Spike 10 radius: 24.7534m

Spike 10 volume: 84120.98m³

Spike 11 height: 62.6534m

Spike 11 radius: 11.5681m

Spike 11 volume: 8780.06m³

Spike 12 height: 179.778m

Spike 12 radius: 35.59335m

Spike 12 volume: 238507.97m³

Spike 13 height: 62.1152m

Spike 13 radius: 24.0699m

Spike 13 volume: 37685.57m³

Spike 14 height: 115.327m

Spike 14 radius: 39.0353m

Spike 14 volume: 184024.08m³

Spike 15 height: 49.3208m

Spike 15 radius: 12.0716m

Spike 15 volume: 7526.42m³

Spike 16 height: 22.7987m

Spike 16 radius: 4.30815m

Spike 16 volume: 443.118961m³

Spike 17 height: 34.6199m

Spike 17 radius: 6.8601m

Spike 17 volume: 1706.14m³

Full ice volume: 30216942.23+19803.79+91256.76+5219.38+83525.78+929.134653+181758.17+34169.08+286433.3+786.843535+84120.98+8780.06+238507.97+37685.57+184024.08+7526.42+443.118961+1706.14

=31483618.8071m³

Ice density: 930kg/m³

Ice wall mass: 31483618.8071×930

=29279765490.6kg

For the time frame there's multiple we can use. We can use the reaction time of zero and the pros and students in the crowd as it blitzes them all and they only react after it's done. For this the middle ground of superhuman reaction times can be used as the crowd and Sero is mostly pro superheroes or superheroes in training.

We can also use how long an eye stays shut during a blink due to it being stated and shown Shoto can make these ice walls within an eye blink in Shoto and Momo vs Aizawa.

For the Ap of the attack we'll just stick to Kinetic energy formula as if we were to do this based on the energy to create ice it wouldn't scale anywhere for Shoto as he doesn't have an energy power system where he's using some energy source to generate ice, like chakara or cursed energy for example.

eye staying shut in a bink time frame: 0.1s

Speed: 1079.31÷0.1

=10793.1m/s

=Mach31.46676385 Which is in the High Hypersonic ranges of speed.

KE: (1/2)×29279765490.6×10793.1²

=407.60389572926067Megatons of TNT Which is in the Mountain level ranges of Ap.

Crowds reaction timeframe: 0.05455

Speed: 1079.31÷0.0291

=19785.7011916m/s

=Mach57.68426003381924 Which is in the High Hypersonic+ ranges of speed.

KE: (1/2)×29279765490.6×19785.7011916²

=1.3697736613520013Gigatons of TNT which is in the Large Mountain level ranges of Ap

Keep in mind the reaction end is the absolute bare minimum that we can give their reactions. This is pretty much equal to my last calc for this feat just slightly higher and significantly more accurate and well done as I actually calculated full volume as much as I could rather then assuming a percentage.

This can be used for scaling of characters that can react to or match Todorokis ice generation and or clash with or overpower it. So season 2 Deku for example.

u/-Zeyan- — 1 month ago

Endeavor has way more range and DC then people on this sub give him credit for.

This is specifically regarding the usual comparisons People make here like comparing endeavor to jogo or prominence burn to Fuga.

And a lot of people's arguments falls on "jogo has more range/AoE with meteor and can destroy more" and "Fuga is bigger so stronger"

And then I see many people trying to claim Endeavor doesn't have much range and is like large building level in DC which is crazy.

So here's some range and size feats from Endeavor for reference:

  1. His prominence burn in movie 4, he spams this so there's a lot of examples. There's another where he makes it like a giagantic long ranged beam. However this is definitely the best angle for it's size and if you try calc it the explosion from his prominence covers thousands of meters and several city blocks.

  2. Another Prominence burn just this one is from vs hood. Endeavor needed to fly so high to the sky he reached the clouds just to not damage the city and civilians. Then he launches this prominence that parts some clouds and as u can see here is large as hell covering a huge area.

  3. This is Endeavors Hell curtain probably one of his best range and AoE attacks. He let's out a a giant amount of flashfire potent enough to damage 75% Shigaraki with quirks and lays it out like a blanket along the battle field. In the middle is the little hill of rock Shigaraki is chilling on. Calculating this can get the size of the flame curtain to hundreds of meters in both length spanning and height.

  4. Literally just the gigantic flame blast coming from an enraged endeavor flying and dragging all for one through the forest completely dwarfing the forest and trees and even coming close to some mountains. This would be hundreds to many thousands of meters in size and range too.

  5. Endeavors vanishing jet burn he used to knock afo to the ground and pin him. For comparison of it's size and range you can see the little black dot in the top right next to it is Jiro and Tokoyami.

  6. Endeavors able to make a hellflam storm of fire and fork a giant fire tornado that he can control. He does this all while minimizing damage to buildings and other things around tho also sets a whole street ablaze but is able to put it out and stop the attack himself. This one should be self explanatory with it's size and range.

  7. Endeavors prominence burn is able to hit a ton of plasma clones mid air that covered the range of a couple city blocks as you can also see in the slide after. Again more showings of prominence burn having hella range even when endeavors is limiting it to not cause property damage.

Hope this helps put things into perception better when another one of those comparisons shows up. Also endeavor is mostly an Ap heavy character rather than Dc too anyways so it's not like his Dc feats matter much I just wanted to point this stuff out due to miss info I keep seeing getting spread.

u/-Zeyan- — 2 months ago

Scaling IQ test. You guys are aware that the majority of characters can speed blitz a regular human and take their head clean off with a hit right?

Just saying because I've seen a lot of matchups of "this mha character vs regular human with (insert irl gun or weapon)" and plenty of people either saying the character can't dodge bullets or will die.

You guys do know that any characters even ones like season 1shiggy or stronger are capable of straight up moving faster than a human can even perceive and just one shotting them?

Idk if it's people underestimating mha or overestimating themselves or both. Essentially all named and relevant mha characters scale at the bare minimum superhuman-wall level in Ap. Thats enough to kill any real human in one hit we are very squishy. And then most relevant characters scale bare minimum subsonic too.

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u/-Zeyan- — 2 months ago

Ranking the monster brawler types in specifically only physical strength/power in tiers of all might

Apex shiggy as in specifically quirk less before anyone says anything.

And again it's specifically ranked in just raw strenght or power

u/-Zeyan- — 2 months ago

Where would you rank Muscular in terms of power/strength in comparison to all might?

Same concept as my Machia post really.

  1. Above prime all might level

  2. Around prime all might level

  3. Above weakend all might level

  4. Around weakend all might level

  5. Below weakend all might level but getting there

Personally in this category I think he should be around 3-2 due to him being able to clash with and overpower 100% Deku smash and Deku stating he can take power on the level of all mights and even when muscular was holding back.

Tho I wanna know other peoples thoughts.

u/-Zeyan- — 2 months ago

Where would you rank Gigantomachia in terms of strength/power in comparison to all might?

For example:

  1. Above prime all might level

  2. Around prime all might level

  3. Above weakend all might level

  4. Around weakend all might level

  5. Below weakend all might level but getting close

Hes strong but I feel like he has nothing showing that he'd be even the same level as weakend all might and definitely not higher.

But I wanna know what others think and if there's some arguments showing he is.

u/-Zeyan- — 2 months ago

A list of characters who either match or surpass base weakend all might in a specific category or overall.

Weakend all might and Afo get over glazed on this sub a lot even tho narratively their level is either reached or surpassed by several characters. Whether that be in speed, Ap, Dc or general power or even just overall.

u/-Zeyan- — 2 months ago

Genuine question honestly. Back when playing ranked people would always either be over the top toxic and spam things after the match or just say gg and move on.

Now I've started playing more again and after every match every person just sits there doing nothing. No ggs, no thumbs down not even a rematch. They just sit there looking at my rematch request with no reaction for a minute then leave. What the hell happenedhappened 😭 it's like everyone has gone void of all emotions

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u/-Zeyan- — 2 months ago

Attempt at calculating the speed that Mirio shook his booty in a tree.

Mirio canon height: 1.81m

Mirio face height: 0.208591m

Distance between Mirio and his butts: 1.37335+2.64317+1.50256+2.5333+2.8034+1.0025+1.57886+2.07247+2.23449+2.80661+2.98023+1.89291=25.42385m

However Mirio moves from his starting position then to hit butt position and then back again before he starts the movement to the next butt position. Thats how his form appears solid but shaky because of the moving back and forth. (Idk how he was able to do that while talking and only talking while he was in the main position that takes some serious focus lol.)

True distance: 25.42385×2=50.8477m

For the timeframe I'll go with Nejire, Uraraka and Amajikis perception speed. Which would be bare minimum high end subsonic due to them obviously scaling well above characters like season 1 Shigaraki, awakening Toga and stain who are all characters that have moved faster than the human eye.

I could also use high end supersonic reaction times due to them scaling above things like teen Mirio reacting to bullets point blank while drunk, edge shot Mach speed statements, people reacting to Deku shock waves and other chain scale. So I'll use that as another end.

First end:

Timeframe: 0.00583

Speed: 50.8477÷0.00583=8721.73241852 Which is in the High Hypersonic ranges of speed.

Second end:

Timeframe: 0.00117

Speed: 50.8477÷0.00117

=43459.5726496m/s

=Mach126.7042934390671 Which is in the Massively Hypersonic ranges of speed.

There's a lot more about this feat I just can't factor in. Like how Mirio obviously isn't moving in a direct straight line he's moving through the tree which would account for more distance. And also the fact I can not infer the starting position of his butt. And also cause after image feats are quite annoying in general.

Either end here is fine and would be consistent with many other calcs for characters in the same tier as Mirio.

First end can be favoured due to the crew not being in a combat state. Second end is also fine if you want more consistency for higher scaling and also due to things like the crew scaling much higher than the perception speed I gave them anyway.

Also before you comment tone down the anger or hate, this is just an attempt it's not gonna be fully perfect and I'm just doing calculations and this is my first attempt for on a calc to do with after images.

u/-Zeyan- — 2 months ago

First off explaining the kids quirks. Obviously theres the one with tank tongue. His tongue turns into a tank and he fires a tank shot that also explodes like one. Pretty self explanatory.

Then theres another kid with the quirk "electromagnetic bullet" at first I was like hold up that's a bit nuts a bullet the speed of electromagnetic? Thats light speed? Then I did research and figured out that's just a rail gun. A bullet/projectile that gets fired using electromagnetic waves to send it flying at crazy speeds averaging out around Mach 7-8ish from what I found.

Pretty crazy how these are completely untrained children with these powers too lol.

I haven't got around to actually calculating this feat yet tho, it's also a very tricky one. The best way to do it would be if I knew when Todoroki launches his ice to block the shots and then I could go from there.

But the thing is the manga doesn't show it it only shows the kids firing and then the next shot we see is the trip countering.

In the anime it's even worse, we see the tank shot literally inches from Todoroki then blow up. Then we get the talking between other characters and then cut to them have blocked it.

Even tho I can't properly calculate this it's still a nice supporting feat.

u/-Zeyan- — 2 months ago

I couldn't give any of them stand alone "IQ" stat because they genuinely all have the IQ of toddlers.

u/-Zeyan- — 2 months ago