‘Skitarii sisters’

So, this is the ‘skitarii’ half of the ‘battle sister’/‘skitarri’ kit bash that I was working on this weekend, again they are unpainted.

Any thoughts, suggestions, questions or advice?

u/2006Internetghost — 1 month ago

Check out this resistor executioner I painted

Let me know your thoughts below, this is only the third unit I have ever fully painted before

u/2006Internetghost — 1 month ago

Sister of battle/ Adeptus Mechanicus question

So, I was considering maybe making a ‘Mechanicus themed’ sisters of battle army, if that makes any sense. I was wondering, A, any advice for good peices or models to kitbash with to add on, to get that proper ‘augmented’ and ‘daughter of the ommnissiah’ feel on the sisters of battle models

B, is there anything in the lore that would let this be ‘approved’ (I know the iron hands are one thing, but still, the Mechanicus and the Ecclesarcy are both sanctioned by the imperium… and it wouldn’t suprise me if there was a bit of a ‘cross over’ between them)

Please answer below.

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u/2006Internetghost — 2 months ago

Sister of battle detail add on advice and lore question

So, I was considering maybe making a ‘Mechanicus themed’ sisters of battle army, if that makes any sense. I was wondering, A, any advice for good peices or models to kitbash with to add on, to get that proper ‘augmented’ and ‘daughter of the ommnissiah’ feel on the sisters of battle models

B, is there anything in the lore that would let this be ‘approved’ (I know the iron hands are one thing, but still, the Mechanicus and the Ecclesarcy are both sanctioned by the imperium… and it wouldn’t suprise me if there was a bit of a ‘cross over’ between them)

Please answer below.

reddit.com
u/2006Internetghost — 2 months ago

So… did I make this list wrong or something?

So, I was trying to make a sisters of battle list to better understand them as a faction (I play space marines) and when I finished and looked at my list, it felt… ‘weird’, any help or explanation would be GREATLY appreciated, and also any advice or suggestions on how to improve this list or how to play it would be appreciated as well.

the Adrestian Sisters (2000 points)

Adepta Sororitas
Sacred Champions, Bringers of Flame (3 Detachment Points)
Take and Hold
Strike Force (2000 Point)

ATTACHED UNITS

Attached Unit 1

Dogmata (45 points)
• 1x Bolt pistol
• 1x Mace of the righteous

Palatine (50 points)
• 1x Bolt pistol
• 1x Palatine blade

Celestian Insidiants (120 points)
• 1x Celestian Insidiant Superior
• 1x Condemnor Bolt Pistol
• 1x Null Mace
• 9x Celestian Insidiants
• 9x Condemnor Bolt Pistol
• 9x Null Mace

Attached Unit 2

Hospitaller (75 points)
• 1x Bolt pistol
• 1x Chirurgeon’s tools

Palatine (50 points)
• 1x Bolt pistol
• 1x Palatine blade

Battle Sisters Squad (100 points)
• 1x Sister Superior
• 1x Bolt Pistol
• 1x Close Combat Weapon
• 1x Condemnor Boltgun
• 1x Power Weapon
• 9x Battle Sisters
• 9x Bolt Pistol
• 6x Boltgun
• 9x Close Combat Weapon
• 1x Artificer-crafted Storm Bolter
• 1x Heavy Bolter
• 1x Simulacrum Imperialis and Boltgun

Attached Unit 3

Imagifier (85 points)
• 1x Bolt pistol
• 1x Boltgun
• 1x Close combat weapon
• Enhancement: Fire and Fury

Retributor Squad (105 points)
• 1x Retributor Superior
• 1x Bolt Pistol
• 1x Boltgun
• 1x Close Combat Weapon
• 1x Power Weapon
• 4x Retributors
• 4x Bolt Pistol
• 4x Close Combat Weapon
• 4x Ministorum Heavy Flamer

Attached Unit 4

Hospitaller (65 points)
• 1x Bolt pistol
• 1x Chirurgeon’s tools

Palatine (50 points)
• 1x Bolt pistol
• 1x Palatine blade

Battle Sisters Squad (100 points)
• 1x Sister Superior
• 1x Bolt Pistol
• 1x Close Combat Weapon
• 1x Power Weapon
• 1x Condemnor Boltgun
• 9x Battle Sisters
• 9x Bolt Pistol
• 6x Boltgun
• 9x Close Combat Weapon
• 1x Heavy Bolter
• 1x Simulacrum Imperialis and Boltgun
• 1x Artificer-crafted Storm Bolter

Attached Unit 5

Hospitaller (75 points)
• 1x Bolt pistol
• 1x Chirurgeon’s tools

Canoness (70 points)
• Warlord
• 1x Bolt pistol
• 1x Hallowed chainsword
• Enhancement: Iron Surplice of Saint Istalela

Celestian Sacresants (75 points)
• 1x Sacresant Superior
• 1x Hallowed Mace
• 1x Inferno Pistol
• 4x Celestian Sacresants
• 4x Bolt Pistol
• 4x Hallowed Mace

BATTLELINE

Battle Sisters Squad (100 points)
• 1x Sister Superior
• 1x Bolt Pistol
• 1x Boltgun
• 1x Close Combat Weapon
• 9x Battle Sisters
• 9x Bolt Pistol
• 9x Boltgun
• 9x Close Combat Weapon

Battle Sisters Squad (100 points)
• 1x Sister Superior
• 1x Bolt Pistol
• 1x Boltgun
• 1x Close Combat Weapon
• 9x Battle Sisters
• 9x Bolt Pistol
• 9x Boltgun
• 9x Close Combat Weapon

DEDICATED TRANSPORTS

Immolator (115 points)
• 1x Armoured tracks
• 1x Heavy bolter
• 1x Hunter-killer missile
• 1x Twin multi-melta

OTHER DATASHEETS

Castigator (165 points)
• 3x Heavy bolters
• 1x Armoured tracks
• 1x Castigator battle cannon
• 1x Hunter-killer missile
• 1x Storm bolter

Castigator (165 points)
• 3x Heavy bolters
• 1x Armoured tracks
• 1x Castigator battle cannon
• 1x Hunter-killer missile
• 1x Storm bolter

Repentia Squad (70 points)
• 1x Repentia Superior
• 1x Bolt Pistol
• 1x Neural Whips
• 4x Sisters Repentia
• 4x Penitent Eviscerator

Retributor Squad (105 points)
• 1x Retributor Superior
• 1x Bolt Pistol
• 1x Close Combat Weapon
• 1x Condemnor Boltgun
• 1x Power Weapon
• 4x Retributors
• 4x Bolt Pistol
• 4x Heavy Bolter
• 4x Close Combat Weapon

Retributor Squad (115 points)
• 1x Retributor Superior
• 1x Bolt Pistol
• 1x Close Combat Weapon
• 1x Power Weapon
• 1x Condemnor Boltgun
• 4x Retributors
• 4x Bolt Pistol
• 4x Heavy Bolter
• 4x Close Combat Weapon

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u/2006Internetghost — 2 months ago

First List building help

I need help with making my first gaurdsmen list. Any advice or suggestions or commentary on this list, would be HIGHLY appreciated.

The goal of the army. is that the three tanks act as a spearhead to, with the aid of the Basalisk and the artillery teams, to destroy any enemy monsters/vehicles/key units. With infantry to secure the objectives and heavy weapons teams to shred any infantry.

the Adrestian Hammer \[2000 points\]
Astra Militarum
Battle Size: Strike Force (2000 point limit)

Detachments: Designation Force, Hammer of The Emperor (3/3 Detachment Points)
Force Disposition: Purge The Foe

Kasrkin Tech Team

Kasrkin (105 points)
• 1 Kasrkin Sergeant with Plasma pistol and Power weapon
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot marksman rifle
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun and vox-caster
• 2 Kasrkin Troopers with Close combat weapon and Plasma gun
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot volley gun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot laspistol and melta mine

Tech-priest Enginseer (45 points)
• Enginseer axe, Mechanicus pistol and Servo-arm

Kasrkin Tech team 2

Kasrkin (105 points)
• 1 Kasrkin Sergeant with Plasma pistol and Power weapon
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot marksman rifle
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun and vox-caster
• 2 Kasrkin Troopers with Close combat weapon and Plasma gun
• 2 Kasrkin Troopers with Close combat weapon and Hot-shot volley gun
• 1 Kasrkin Troopers with Close combat weapon and Hot-shot laspistol and melta mine

Tech-priest Enginseer (45 points)
• Enginseer axe, Mechanicus pistol and Servo-arm

Character

Cadian Command Squad (60 points)
• Warlord
• 1 Cadian Commander with Plasma pistol and Power weapon
• 1 Cadian Veteran Guardsmen \[A\] with Plasma pistol and Power weapon
• 1 Cadian Veteran Guardsmen \[B\] with Close combat weapon, Lasgun and Master vox
• 1 Cadian Veteran Guardsmen \[C\] with Close combat weapon, Lasgun and Medi-pack
• 1 Cadian Veteran Guardsmen \[D\] with Close combat weapon, Lasgun and Regimental standard

Battleline

Cadian Shock Troops (145 points)
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 14 Shock Troopers with Close combat weapon and Lasgun
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 2 Shock Troopers with Close combat weapon and Lasgun and vox-caster
• 2 Shock Troopers with Close combat weapon and Plasma gun

Cadian Shock Troops (145 points)
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 14 Shock Troopers with Close combat weapon and Lasgun
• 1 Shock Trooper Sergeant with Chainsword and Laspistol
• 2 Shock Troopers with Close combat weapon and Plasma gun
• 2 Shock Troopers with Close combat weapon and Lasgun and vox-caster

Dedicated Transport

Centaur Rsv (65 points)
• Armoured hull and Pintle-mounted heavy stubber

Centaur Rsv (65 points)
• Armoured hull and Pintle-mounted heavy stubber

Vehicle

Baneblade (415 points)
• 2 Lascannons, 2 lascannons and 2 twin heavy bolters, 2 Twin heavy flamers, Armoured tracks, Baneblade cannon, Co-axial autocannon, Demolisher cannon, Heavy stubber and Twin heavy bolter

Basilisk (115 points)
• Armoured tracks, Earthshaker cannon, Heavy bolter and Hunter-killer missile

Leman Russ Battle Tank (185 points)
• 2 Multi-meltas, Armoured tracks, Heavy stubber, Hunter-killer missile, Lascannon and Leman russ battle cannon

Leman Russ Battle Tank (185 points)
• 2 Multi-meltas, Armoured tracks, Heavy stubber, Hunter-killer missile, Lascannon and Leman russ battle cannon

Other

Artillery Team (95 points)
• Crew close combat weapons, Lasgun and Siege cannon

Artillery Team (95 points)
• Crew close combat weapons, Lasgun and Siege cannon

Cadian Heavy Weapons Squad (65 points)
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Lascannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons

Cadian Heavy Weapons Squad (65 points)
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Lascannon, Laspistol and Weapons team close combat weapons
• 1 Heavy Weapons Teams with Autocannon, Laspistol and Weapons team close combat weapons

Created with WarOrgan ([https://warorgan.com\](https://warorgan.com))

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u/2006Internetghost — 2 months ago

A Dreadnaught trying to draw

“Brother this fist is terrible for drawing with”

I ended up making this peice the other day for art class. Praise the Ommnissiah.

u/2006Internetghost — 2 months ago
▲ 2 r/40k

Custodius lore question

So, you all know how when your mother says your full name how terrifying that is?

Now, given how long Custodius names are… how TERRIFYING do you think it would be if you used their FULL name on them and the mom voice?

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u/2006Internetghost — 2 months ago

Unit rules for how to take your Rouge trader and their Retinue with you to the table top

So, you wanted to take your party with you from the Kronos expanse and onto the table top with the rest of your army into a 40K game, here is a complied set of datasheets for the retinue that I have made for everyone using the crucible system. I may not have a point value down yet, but here you go.

Also, feel free to tell me your thoughts about this below.

Warhammer rouge trader retinue group
Core abilites: (Infiltrators)
Unit ability: united under the warrent: can remain in coherence within 5 inches of each other asumming line of sight between models (also, you can’t switch to a diffrent model in the unit if you kill one and still have other sucessful wounds from that same attack)
Characters in the unit:
(Any combination of the units below, up to six models in total, and at least ONE of those units must be Lavinia)

Rouge trader Von Valancius
6” 3T 4+S 4w 6+LD 1 OC
5+ invul
Backroom deals: gives infiltrator to the unit
Combigun (anti-infantry 4+, dev wounds, rapid fire 1) 24” 1 3+ 4 -2 1
Household bolt pistol (pistol, dev wounds)
12” 1 3+ 4 -2 2
Power weapon
Melee 5 3+ 4 -2 2

Argenta, sister of battle
6” 3T, 3+sv, 3 w, 6+LD, 1 OC
6+ invul
Fury of the righteous: gives (lethal hits) to all weapons in the unit

Weapons
Heavy bolter (sustain hits 1)
36” 3 3+ 5 1 2
bolt pistol (pistol)
12” 1 2+ 4 0 1
Blessed blade (lethal hits)
Melee 4 2+ 6 -2 2

Explorator Pasqual
6”, 4T, 2+sv, 4w, 7+LD, 1OC
4+ Invul
Blessed servant of the Ommnissiah: as long as Pasqual is alive, the unit is able to board any Transport unit, with transport capacity for them.
Plasma caliver
30” 2 3+ 7 -2 1
Plasma caliber-super charge (hazardous)
30” 2 3+ 8 -3 2
Ommnissian axe
Melee 4 3+ 6 -2 2
Servoarm (extra attacks)
Melee 1 3+ 6 -2 2

Senecal Abalard
6”, 3T, 4+sv, 6 W, 6+LD, 1OC,
5+invul
The Seneschal is always prepared: battle shock tests for the unit have a +1 modifier added to it, while Abalard lives.
Auto gun
24” 2 3+ 3 0 1
Auto pistol (pistol)
12” 1 3+ 3 0 1
Thunder hammer (dev wounds)
Melee 5 2+ 8 -2 2

Cassia Orsellio, Novator
6” 3T, 4+, 4W, 6+LD, 1 OC.
5+ invul
Heir to house Orsellio: units can’t be set up within 12 inches of the unit, and she has the Psycker key word.

Lidless stare (dev-wounds, physcic, torrent)
18” 2D6 N/A 4 -2 1
Immolate the soul (psychic,lethal hits)
Melee 4 3+ 4 -2 1

Kibellah, leader of the blood spun web,
6”, 3T, 5+, 3W,7+LD, 1OC,
5+ Invul
The blade of the Domin: when anyone in the unit attacks with their melee attacks, +1 to the wound roll.
Spinner’s blade and silent verdict (dev wounds)
Melee 6 2+ 7 -2 2

Hinreix Von Calox, Inquistor
6”, 3T,4+SV,4W,6+LD,1 OC
5+ invul
Inquistorial authority: as long as Hinrex is still alive, all models in the unit get +1 to their OC.

Hammer of the emperor (Psycic)
18” 3 3+ 8 -2 D3
Heavy bolt pistol
12” 1 2+ 4 -1 1
Force weapon (Psycic)
Melee 4 3+ 5 -2 D3

Solomorne, Arbeties leader
6”,3T,4+SV,4W,6+LD,1OC,
5+INVUL
Enforcer of the Lex: while Solomorne is alive, +1 to hit roll, against any enemies at half strength or below
Arbeties shotgun(assault)
18” 2 3+ 4 0 1
Arbeties pistol(pistol, and dev-wounds)
12” 2 3+ 5 -2 2
Excruciator maul
Melee 4 3+ 4 -1 2

Ulfar, the Space wolf
6”4T,3+SV,4W,6+LD,1OC,
4+invul
Master crafted bolter
24” 2 2+ 4 -1 2
Heavy bolt pistol(pistol)
18” 1 2+ 4 -1 1
Master crafted power weapon
Melee 6 2+ 5 -2 2

Xenos retinue members

Yerlit
7”, 3T, 6+SV,4W,6+LD,1OC,
4+INVUL
Path of the outcast:Yerlit gives (stealth) to the whole unit
Well worn long rifle(precision)
36” 1 2+ 12 -3 D6+2
Shuriken pistol
12” 1 2+ 4 -1 1
Close combat weapon
Melee 3 3+ 3 -0 1

Marazhai
8”, 3T,6+SV, 4W, 7+LD, 1 OC
4+ INVUL
Fear incarnate: -1 to leadership of enemy units in 6” of this model, this effect is increased by a additional -1, if they are below half strength
Splinter rifle(anti-infantry 3+, assault)
24” 2 2+ 2 0 1
Splinter pistol(anti-infantry 3+, assault, pistol)
12” 1 2+ 2 0 1
Power weapon
Melee 5 2+ 4 -2 2

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u/2006Internetghost — 3 months ago

the Liria Rangers.

so, in this google docs, i just made my first space marine chapter, the Liraria Rangers, and I was just wanting to get everyone's thoughts on it and on how it is as a homebrew chapter. the point of them is that i guess they were inspired by the rangers from dnd, if that helps.

also, as for the 'elm soul' it is just a geneseed curse. I wish I could draw something to show what i am talking about, but I am no artist, and i would never use ai art.

either way, feel free to use this homebrew chapter however you like, just let me know if you are doing anything with it,

anyway, let me know your thoughts in the comments.

docs.google.com
u/2006Internetghost — 3 months ago

Can Appothecaries and tech marines be captains?

I was working on my own homebrew space marine chapter, and I was wondering if techmarines and Appothecaries of renown can also be a Captian? Cause, thanks to the dawn of war games which are still cannon, APPARENTLY Librarians can become a chapter master… despite how bad of an idea that is…. So I was wondering what exactly is stopping a Appothecary or a Techmarine or even a Chaplin, from doubling as a Captian for a company of space marines?

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u/2006Internetghost — 3 months ago

Psycker question

So, I was thinking about abhumans today and I was wondering, wouldn’t abhumans also have a chance at being Psyckers? And if so, what are the practical implications for the different abhumans in the imperium of man (like a Orgryn Psycker would be TERRIFYING to try and force on a blackship)? Let me know your thoughts and any lore you wish to input down here?

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u/2006Internetghost — 3 months ago

Random food thoughts.

So… how often do the factions of Warhammer 40K, EAT each other? I am not counting the Tyranids in this discussion sense they are already spoken for… but I mean… after an imperial victory against the tau… it would be heretical to waste all this perfectly good meat! Also I wouldn’t put it past the Druakri to eat some captive humans…

Let me know what the lore says about this and what your thoughts are in the comment section.

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u/2006Internetghost — 3 months ago

So, random lore question

So, if the Ecclesarcy is able to keep popping out living saints… why have we not seen a ‘Mechanicus living saint’ yet? Cause I think THAT should have happened by now… yes I know living saints are RARE, even more than titans, but given how the cult Mechanicus is the second biggest faith in the imperium, you would THINK the warp would have reflected that and made a Mechanicus living saint…

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u/2006Internetghost — 3 months ago

I have a theory about Hate Monger… and it might be heresy…

Ok, so, this Theory MIGHT be heretical, but hear me out first! So, what if, Hatemonger is a tomboy girl, who simply never realized they were a girl, (nor who ever grabbed them for the ‘holy globules’ ascension or whatever it is) before the future face reveal? My reasoning is simple enough, the amount of chaos and jokes it would cause, and how If kind of fits the show in terms of ‘absurdity’ and the exact kind of character hypocrisy to add a perfect layer of drama…

Again, this theory is just a theory. Feel free to call this heresy if you want, but just hear it out.

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u/2006Internetghost — 4 months ago

Random Warhammer 40K fan fic character idea

So, I had a random Warhammer 40K character idea come to me that I wanted to share. how about two characters who are siblings, then the boy ends up being taken in by a Asarties chapter and goes through the whole ‘geneseed’ process and becomes a full on space marine. But the girl ends up being forcibly taken by the Assinorium, and eventually becomes a Callidus Assasin in the mean time… so that years later, they eventually are reunited in war, because of some reason or another. As for whether they recognize each other again or don’t, THAT, I will leave up to you people to decide… but still.

That that is pretty much the basics of my idea, feel free to do with this idea, whatever you want.

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u/2006Internetghost — 4 months ago

Random Warhammer 40K character idea

So, I had a random Warhammer 40K character idea come to me that I wanted to share. how about two characters who are siblings, then the boy ends up being taken in by a Asarties chapter and goes through the whole ‘geneseed’ process and becomes a full on space marine. But the girl ends up being forcibly taken by the Assinorium, and eventually becomes a Callidus Assasin in the mean time… so that years later, they eventually meet again, because of some reason or another.

That that is pretty much the basics of my idea, feel free to do with this idea, whatever you want.

reddit.com
u/2006Internetghost — 4 months ago