



found this random asym that kinda works on dbd's mechanic and has N from murder drones as a killer and cleetus as a survivor
seems cool




seems cool
you got no stamina, stamina, jumping, interactable terrain, the same ability for all survivors(like a flashlight or dodge roll) and the list goes on(idk any other ones tbh)
now my thing is that they all have their downsides and upsides BUT which one is better?
which ones gonna make both the survivor and killer gameplay not complete torture?
its a thing that feels kinda missing to the game since games like these need medians like abilities and passives that stay with you the entire round or dont but have a great buff to it because just having items being the only way to help or teammates or simply survive the entities that deal 4000 dmg and has an attention span of 20 seconds feels inconsistent
the only problem is this isnt a 8 player game, its like 30 people playing so things would become bland bc imagine you were given a punch ability from a violent perk or something but then 15 other people picked it so now everyone just stun stacks and now the whole intimidation of the entities are ruined
i would see abilities that would have long cds like 30 seconds MINUMUM
idk its just annoying sometimes when you cant help other people because mr. if i notice you better get a stun bear took all my stunning abilities
cannibal: you are able to eat dead bodies on their 2nd life, if they die on their first life then the body will become inedible, each body heals 30 hp
spy: reduces entities sight radius for you when crouching
burglar: objectives are highlighted for 3 seconds every 15 seconds
arsonist: fire is less effective on you, stunning items will also be on fire which will slow entities down when the stun immunity gets brought up
violent: taking dmg by an entity will cause you to stun it for 2 seconds, global cd of 30 seconds(separate cd for each entity)
paranoid: highlights all entities in a 20x20x20 spherical radius
medical malpractice: increases revival speed by 50%(also gives back 40 hp when reviving another teammate)
adrenaline: getting hit will give you a speed boost(basic but effective)
strong willed: be able to survive 1 lethal hit and gives 5 seconds of iframes, resets every trial
saw someone talking about how this games balancing is worse than OM's and not to put down that assym but yeah sure the game thats based around TD and teamwork is as unbalanced as the game that was and still is being held together by hype moments and anything BUT balanced gameplay for both sides.
the only problem i have with the game is with some terminators are annoying and literally just needs a light change and thats already being done with other terminators
but my biggest problem(which isnt even about the balancing) is the game sending me to Antarctica's servers when hopping on so im either on 80-450 ms or the server just doesnt work(and fsr sends you back to that broken server)
start getting clips in before it closes down, ONE MORE DAY!!!!!
riddle me this batman, what the hell are the hitboxs so weird?
i swear even when im the one using the hitbox, its baffling the amount of dirty hitbox moments ive had were someones win was completely stolen bc the hitbox decided to grow afew inches without showing you
and dont get me started on the vinnie and dotx experience were my leverage is just removed entirely bc the hitbox im trying to block just stops existing
couldnt really think of anything big or fun for him so maybe yall have a better idea?
NOW this doesn't excuse SOME assyms killers bc some of them are genuine bums but just bc you fumbled that ability doesn't mean you have to shoot the decent killer 50 times
most happy twitter and tiktok users(just bc a game has ONE similar thing doesn't mean its a one to one slop game)
i thought rofl doing the pose would be funny
TD: shot in the back of the head
TDE: slowly turned from a decent recration to a survivor sided game with evil devs
TD 1.3 but fixed: burried under age verification
TD definitive addition: bluetooth hitboxs and a sneeze of skins
OM: was only made for hype moments and also had very stupid devs
reckless: killed itself bc of roblox(its coming back but its gonna take awhile)
eternity: just slowly rotting with time
literally any other TD remake other than P3: devs forgot about it and now its rotting or also buried under age verification stuff
and then their P3 that only has the crime of having a not so good moveset for some terminators and user but their getting redone so eh?
its just sad seeing everything rot only having P3, a funny TD inspired game become the sole survivor to the assym corruption
now im wondering where's crafters and fukas families?
poptart bending...
lets go through the list:
tac9 fumbling her dropkick, might wanna lay off that dollar store beer even after the whole rough patch
idfk where crafter was trying to aim that sword swing, how the hell did you get diamonds in the first place?
vinnie, you trained for this and he hasnt even raised his hands yet, cmon man
how do you miss a hitscan ability, put those goggles on and maybe quite the mtn dew, your on the verge of a stroke
hey rofl yknow theirs an ability that tells you were every gas can is right? or better yet why dont you like turn a good 45 degrees to the right? this is why i dont think AI is gonna take over the world
fuka, you do know ALL dmg cancels your heal right? your a child so whatever
DANTE WHERE ARE YOU AIMING AT?!^(TM)
ah yes the far from majestic kit main, they die 5 seconds in to the round and makes it everyone's problem, their the bottom feeders of point grinders
im flabbergasted to how your slide gravitated to the nearest pit, i know its were your facing but why the hell were you facing the pit in the first place?!
the vinnie one is so real bc it feels like hell to play vinnie sometimes but he deadass isnt unbalanced and it pisses me off that i cant blame the balancing(this is a joke btw)