▲ 10 r/nmrih

fantastic game but I'd like to see head options added for characters that actually resemble the voice actors and I'd like the characters to say something that actually resembles the option chosen via the dialogue wheel

Really liking this game but these are small gripes of mine, more so the voice lines for the chosen dialogue option ad it does actually effect gameplay some. The amount of times I've tried to say thank you to other players and my character has said everything except "thank you" is a bit annoying. Especially in a game where communication is so important.

Thank you for coming to my Zed talk.

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u/Acceptable-Bid-1019 — 18 hours ago
▲ 106 r/nmrih

It's honestly pretty impressive that the devs have managed to make Romero style zombies this dangerous in a game with firearms and 8 player co-op

People have been wanting something like this for years. It's like an OG resident evil and Left 4 Dead mashup.

I really do think that one of the most impressive aspects of the game is that they've made old school zombies actually feel dangerous in semi open maps. The gameplay genuinely feels more intense and horror-esque than titles that are sprinter dominant with a ton of zombie types and variety.

Really cool that they've managed to capture the Romero feel without having to gamify it too much. It's just a much more rooted and believable world than any other zombie co-op shooter I've played

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u/Acceptable-Bid-1019 — 1 day ago
▲ 181 r/ufc

Rich Franklin was champ when I first got into the sport, I don’t think he gets his due credit

Dude was ahead of the game as far as a mixed martial artist went, for the time. I wonder sometimes what his career would have looked like if it wasn’t for Anderson. I always thought of him and GSP as the most complete fighters or that era

u/Acceptable-Bid-1019 — 1 month ago

Michael May double bolster in desert ironwood. Really nice work

I’ve seen some less than stellar examples of Michales work in the past but his recent builds seem to be made to a much higher standard, from what I’ve seen. Added some photos of fit and finish

u/Acceptable-Bid-1019 — 1 month ago

Spend all day ranking up weapons in multiplayer, just logged back in and they've returned to their starting level. Second time now, really sucks

I've also lost mats and pact xp in the past but this was such a long play session and I really grinded out those weapon levels, really blows.

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u/Acceptable-Bid-1019 — 1 month ago

Need help figuring how why my gear score is being affected by my chosen pact. It’s 100 for all pacts except orengall, where it jumps to 114

So all my pacts are level 30 and they all have the same points in grace, courage and spirit, there’s no difference there. I’m not changing my gear or rebalancing my virtues. All my gear requirements are met with every pact chosen.

So I have no idea why they’re all 100 except for Orengall which changes my total to 114. Im running a grace build and wearing full mestra armour with the direskull talisman.

Any insight would be great! Cheers

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u/Acceptable-Bid-1019 — 1 month ago

Can someone help me with the reforge system? YouTube tutorials seem out of date

Hey all, just looking for some assistance with this as the tutorials on YouTube don’t seem to be up to date.

So I have a few questions.

I can’t see rusted, tempered, polished or blessed in the naming, has this been removed now?

If I reforge a weapon does everything remain the same except the virtue?

Am I able to reforge the weapon a second, or more, times to attune it to a different virtue?

Many thanks Envoys!

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u/Acceptable-Bid-1019 — 2 months ago

The Drake Corsair has had another movement nerf in the PTU. CIG really seem to hate that ship

Axis rotation remains the same, but the G's have had a nerf, slowing acceleration in all directions. So forward, back, left and right lateral strafes as well as up and down. It's not a huge nerf but it does seem completely unnecessary, especially seeing as how the biggest complaint about the ship has been its awful flight profile.

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u/Acceptable-Bid-1019 — 2 months ago

missing vehicle after loading in - does anyone have a solution?

This has happened twice now. I've lost all my stuff and i'm stuck in the middle of nowhere. Does anyone know why it happens or how to stop it? thanks

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u/Acceptable-Bid-1019 — 2 months ago

Just logged in, all of my missing pledge items are now appearing in game - thought it was worth letting people know

as title says. Not sure if it's been fixed and posted but everything I was missing is in game now

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u/Acceptable-Bid-1019 — 3 months ago

The Redeemer is absolutely one of my favourite solo ships in the game

I know it’s off meta and I’m sure someone will argue that there are better options, and, there are.

But, there is nothing as tanky as the redeemer that has a flight profile quite as nice. 2x S3’s and 2x S4’s is also not that bad, especially considering how long you can stay in the fight and how juicy the capacitors are.

I’m a big fan of the interior too. It’s one of the least respected ships in the verse for solo players IMO.

u/Acceptable-Bid-1019 — 3 months ago

Corsair - I know that over the years since it’s release CIG haven’t been kind to it but I still love this ship and nothing gives me the same feeling in verse

It’s just the perfect ship for me as a solo player that combines actual usability with franchise main character vibes. I don’t know what other word to use than that this ship feels “plausible”.

Big dakka, cool animations, great interior, awesome QF capacity and a nice big shield. It feels safe.

My biggest gripe and the only thing that CIG really did to it that bothers me is the nerfed flight profile. It flies like a bar of soap. There’s plenty of wiggle room between flies like a brick and overturned. Even the axis rotation of the much larger, heavier TAC would feel great on the Corsair whilst still not really giving it an advantage over anything.

Anyway, just sharing my love for the old space tub.

u/Acceptable-Bid-1019 — 3 months ago

Someone destroyed my ship at Pyro, I got out when it crashed, waited, they landed to take my cargo thinking I was dead, I killed them, took their ship and my cargo and flew home. Then I realised that we won't be able to do that anymore.

If someone destroys your ship when you're out on foot when 4.8 hits there's no way of getting home. You can't commandeer abandoned ships anymore and make a getaway.

It would have been a solid move to make ships flyable but having the components bricked upon removal

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u/Acceptable-Bid-1019 — 3 months ago

I used to hate this thing. But now, we are buddies

My dislike for the Asgard was pretty irrational. I think I just loved the Valk so much that the incredibly similar upgrade bothered me some. That and I preferred the Valks silhouette with the neatly packed engines. I also may have been a big hipster and rebelled against it due to its popularity.

But, I have some spare upgrade credits and I thought I’d give this guy another chance before ILW and I have to say, it’s grown on me.

It’s just a very easy ship to use, It covers all basis and whilst I do still prefer the Valk visually I can’t deny the efficacy of the Asgard.

It’s too good of a ship to just ignore.

u/Acceptable-Bid-1019 — 3 months ago

The armour changes have done less to effect the LF meta than you'd assume, LF's were just equipping NDB's anyway and even then a good LF pilot can equip pretty much anything with enough alpha and dominate most solo ships with relative ease.

The issue is that it's now a lot harder to apply damage to LF's. Previously the most effective anti LF weapons were the CF laser repeaters, they had an 1800 m/s projectile speed meaning that when LF's were approaching you could apply damage whilst strafing to better avoid them closing distance until you were trapped by your own turn rates. The MX's ability to strafe coupled with it's impressive gimbal range and stock rhinos made it a more competitive option than something like a vanguard for PvP. Even if the LF could still dust you with NDB's.

However not only are you now more susceptible to damage but you can't reliably apply your own because the CF's have had their weapon speed reduced by nearly 400 m/s. They have a slower projectile speed in the PTU than the S4 breakneck gatlings do in the PU.

What's more is that it's still the fastest velocity size 4 weapon, tied now with the attrition. The problem with the attrition against LF's is the slow rate of fire. And for clarity this effects CF's across the board, not just the size 4's.

We have a couple of excellent HF pilots but it was an absolute massacre throughout the testing period.

TLDR; It's easier to apply damage to HF's and it's harder to apply damage to LF's due to armour and weapon velocity changes

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u/Acceptable-Bid-1019 — 4 months ago

I really like MK2 but I’m genuinely flying this a lot more, it flies like a dream. I was absolutely intending to upgrade from this when I bought it but honestly don’t think I will. It’s earned its keep purely by being fun.

It’s surprisingly effective in combat too. Nice and nimble, great turn rates and a good deal smaller than a Gladius. You can upgrade two of the weapons by one size as well.

u/Acceptable-Bid-1019 — 4 months ago

It’s just seems like they left a lot on the table with this, especially considering how much they neglected the ship as far as defence and mobility goes.

There’s a ton of room in this thing to play with for modularity/ variants.

It’s also been out since November and it’s still not available in the PTU build which might mean they want to keep it in the store along with a new variant to get the most out of people before it his a buyable in game state.

You can pretty much just chop the lower compartment off with the cargo area, med bed and crafting table and have a very functional ship that you could comfortably convince people was faster and more manoeuvrable. Just slap two more size 3’s on the front.

I’m not saying I necessarily think it’s the pitbull, but, if you chop the bottom off the clipper and slap an armoured plate on top of the canopy you’ve got something that looks fairly clipperesque.

Pitbull speculation aside, I think we have a mini corsair/ combat variant of this ship on the horizon

u/Acceptable-Bid-1019 — 4 months ago