

Getting Heavy Metal Warfront ready for print-on-demand!
Hey-o, folks! I'm working on Heavy Metal Warfront, a sci-fi squad-level wargame of punk satire and heavy metal lunacy. Intended as a parody of Warhammer 40,000 and an homage to the game's earlier years, it combines modern takes on gameplay found in games like Star Wars Legion and OnePageRules, such as alternating activations and squad-leader-based movement, with the familiar Hit/Wound/Save combat and buckets of dice we know and (kind of) love from 40K. It also features the shenanigans that accompany various psychic mishaps, and random damage events for larger, more-powerful models.
The game's been up on WargameVault for a bit as a digital-only release, and it's finally in a space where I feel happy moving onto the next stage, which is getting the Core Rules ready for Print-On-Demand. I'm still working on the last bits of art, and you can see in the image gallery a completed illustration of a Voidbirthed Elf and a partial cut of the classic Space Marine (their chest plate features the billion-headed eagle emblem of the long-missing Eagle Ascendant - one head in front, the rest conveniently hidden by perspective). On a side note, I should add that this game is 100% human-made, and no generative AI was used whatsoever.
I'll post more art as I get it together. Looking forward to seeing what y'all think!