Well that was just unfortunate

Sometimes I feel that hive lords shouldn’t spawn during mobile extraction missions

u/After-Medium7029 — 1 day ago

Does anyone have a photo of The Ambassadors by Hans Holbein the Younger, displayed upon a staircase as it was meant to be?

I’m asking because I cannot seem to find any recreations of it.

Just wanted to edit this and clarify that I had completely misinterpreted the staircase theory. I had believed the painting was printed on a cylindrical staircase railing, and that the shape would cause the anamorphic effect. I now realize that it was simply placed on a wall beside / on the staircase, and that descending said staircase would cause the effect. Pardon my confusion, I realize now that I’ve made a fool of myself lol.

u/After-Medium7029 — 7 days ago

Rapid Acquisition on D10 is a different breed

Flashbacks to the Creek nearly every time I do one of these missions

u/After-Medium7029 — 8 days ago
▲ 997 r/creepcast

Actual tears ran down my face

I was listening to this absolute terrorist attack of a story while playing KSP and laughed so hard at the Valhalla joke I completely shit the bed when landing and crashed into the Mun.

Rest in peace to those 3 brave Kerbals, I’ll see you all in Kerbhalla.

u/After-Medium7029 — 12 days ago

“You shall know no fear.”

The music I was listening to synced up to my standoff against a charger and I thought it was pretty neat

u/After-Medium7029 — 25 days ago

Karma (of the instant variety)

For context he did burn like 8 SEAF soldiers to death. I’m not a traitor, I just love my blueberries.

u/After-Medium7029 — 27 days ago

Flammable Gas Toggle

I think it’d be neat if you could switch to a flammable compound when you hold R when using gas weapons. It would just add whatever chemicals are needed to make the already corrosive gas flammable.

Concerns in mind; When enabled, the gas will have a red tint to it (or it could just be entirely red) as to make it obvious that it isn't regular gas. Gunfire will not ignite the gas unless you are using incendiary rounds. Flammable gas will deal less caustic damage in order to balance out its fire damage. When ignited the gas will not leave fire behind on the ground, making it safer to walk through once the initial fire has died.

This would make an amazing pairing with incendiary grenades and the flamethrower / cremator. Works as great crowd control for bugs and voteless.

FYI: The “Fire” in the concept image just means flammable.

Let me know any suggestions and or critiques you have in the comments! I’m happy to discuss the concept.

u/After-Medium7029 — 1 month ago