Destroy this Steam page: Solar Wave just entered Early Access

Destroy this Steam page: Solar Wave just entered Early Access

Solar Wave just entered Early Access after around three years of development.

I'd really appreciate some brutally honest feedback on the Steam page.

Is it immediately clear what the game is about? Do the screenshots and trailer communicate the scale of the game? Would you understand the gameplay from the page?

Please don't hold back, honest criticism would be very useful!

Steam page: https://store.steampowered.com/app/3212820/Solar_Wave

u/AndgoDev — 2 days ago
▲ 22 r/gamemarketing+2 crossposts

Solar Wave just entered Early Access — looking for feedback!

Game Title: Solar Wave

Playable Link: https://store.steampowered.com/app/3212820/Solar_Wave

Solar Wave is a deeply engaging 4X space strategy game that has finally entered Early Access after three dedicated years of development. In this expansive universe, players are tasked with building and managing their very own space empire from the ground up.

You will need to carefully develop your planetary economy, streamline complex logistics, and expand your borders by conquering neighboring star systems. Combat is epic in scale, allowing you to command huge fleets in tactical space battles.

Our latest major update introduces the enigmatic new 'Imperial Witches' faction, alongside a suite of devastating new fleet abilities, deep technology trees, story-driven missions, and an entirely unexplored new sector to chart. If you are a fan of deep, rewarding space strategy games, I would absolutely love for you to give Solar Wave a try and share your honest thoughts to help shape its future development!

Free demo available!

u/AndgoDev — 2 days ago
▲ 3 r/gamedevscreens+2 crossposts

Majestria Incremental Survival released on Steam – Roguelite where your weapon is a floating magic circle

I just released my new solo-developed game, Majestria: Incremental Survival.

It's a top-down roguelite auto-battler where you control a deadly magic circle instead of attacking directly. Unlock new heroes, combine blessings from seven god pantheons, experiment with different builds, and survive endless waves of enemies.

I'd really appreciate it if you gave it a try! There's a free demo available, and if you'd like the full game, just leave a comment and I'll happily send you a Steam key.

AI in development: we are used it to create some visual effects and fix bugs.

u/AndgoDev — 28 days ago
▲ 10 r/gamedevscreens+2 crossposts

I finally released my relaxing space incremental game after months of solo development

Hi everyone!

I'm indie developer and I've just released Universal Harvest: Incremental. It's a relaxing incremental game about traveling between planets, harvesting resources, unlocking technologies, and slowly building an interplanetary production network. Instead of timers or pressure, I wanted to create something calm where every upgrade feels satisfying and every new planet expands your possibilities.

YouTube Trailer: https://youtu.be/kBiQCy92rfU

Features:

– Travel across different planets

– Harvest unique resources

– 100+ upgrades

– Unlock new mechanics gradually

– Relaxing progression with no pressure

I'd love to hear what you think!

u/AndgoDev — 1 month ago