Trias - Steal Enemy Cards - Steam Indie Roguelike Deckbuilder

Trias - Steal Enemy Cards - Steam Indie Roguelike Deckbuilder

Hello! My name is Andrea and I'm one of the two developers behind the game. I'd like to share our work and gather any kind of feedback.

The game is about stealing your opponents' cards through an elemental combat system and adding them to your collection.

The goal is to discover powerful skill combinations and strengthen your cards by equipping them with weapons, which also change their artwork.

We also use AI as a tool in our art pipeline. You can find more information about our approach on the Steam page.

I'm also happy to discuss why we chose to use AI and how I integrate it into my workflow 🤗​

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u/AndreaNedra — 11 days ago

Trias - Steal Enemy Cards - Steam Indie Roguelike Deckbuilder

Hello! My name is Andrea and I'm one of the two developers behind the game. I'd like to share our work and gather any kind of feedback.

The game is about stealing your opponents' cards through an elemental combat system and adding them to your collection.

The goal is to discover powerful skill combinations and strengthen your cards by equipping them with weapons, which also change their artwork.

We also use AI as a tool in our art pipeline. You can find more information about our approach on the Steam page.

I'm also happy to discuss why we chose to use AI and how I integrate it into my workflow 🤗​

u/AndreaNedra — 12 days ago
▲ 90 r/Gaming_AI+2 crossposts

Using AI as a tool rather than as a cheap shortcut

I want to share my art workflow and ask for feedback on my honest and transparent communication as an indie game artist using AI to develop a game for Steam.

I understand why many gamers are frustrated when large companies use AI simply to cut costs, often at the expense of quality and the overall player experience.

That's why I wanted to be as transparent as possible on our Steam page, explaining both why and how we use AI. My hope is that, by providing context and being open about our workflow, people can better understand the reasoning behind our use of generative AI.

I'm looking forward to hearing your thoughts on it 🙌​

u/AndreaNedra — 12 days ago
▲ 13 r/IndieGamers+4 crossposts

Trias - Steal Enemy Cards - Steam Indie Roguelike Deckbuilder

Hello! My name is Andrea and I'm one of the two developers behind the game. I'd like to share our work and gather any kind of feedback.

The game is about stealing your opponents' cards through an elemental combat system and adding them to your collection.

The goal is to discover powerful skill combinations and strengthen your cards by equipping them with weapons, which also change their artwork.

We also use AI as a tool in our art pipeline. You can find more information about our approach on the Steam page.

I'm also happy to discuss why we chose to use AI and how I integrate it into my workflow 🤗​

u/AndreaNedra — 6 days ago