u/Blitzy-Blaster

was there any moment you guy stucked with videos that has only 1 legal view?

i cannot tell if it yet the channel still has so less video to be boomed or it just skill issue lol

reddit.com
u/Blitzy-Blaster — 3 days ago

I've idealise the entire new Gamemode: Peaboat

New gamemode: Pea Boat

Mechanic: in this mode, you will control a Peashooter on the boat and under him is the whole layer of water, which can moving and shoot Zombie's armor

all zombie here will floating with balloons, they able hold up 6 balloon atleast and these balloon also have a silhouette of an armor, to kill zombie you have to shoot all the balloon they held with corresponding armor of that silhouette, if shoot wrong that armor will bounce around the map until it land on it balloon's silhouette/ it destroy itself if it has been boucing so many times/ it land on your pea or the boat/ it drain down the water.

if it's drain down, all the zombie from the rest of the level will permanently speed up and can be stacked unlimitedly

shoot armor to the zombie will damage them and bounce away, 10 damage and that's all (mostly zombie here just Imp)

- After shooting a armor, your Peashooter will need a time to reload another armor (3.5s)

- All the level in this mode will have 9 lanes but also twice the flag from the base adventure (mean the longest level can ended up 6 flag)

- in the later level, you will also deal with some wall which can prevent you shooting the balloon

- you lose the game once a zombie ate your *Floating Brain* from the left

- use *A*, *D* or arrow to move the boat, move the cursor to change angle of Peashooter head and click to shoot

What can make armor bouncing:

- hit non-corresponding balloon

- if it hit at the edge of the screen

- hit zombie

- hit walls

- hit another armor while travel (this will affect direction of all armor it hit)

- Z-Glove won't work with zombie in this mode and vice versa (yeah Glove is useless here)

Fusion Mechanic for this mode: all of plant you get can only used for fuse with Peashooter, make each peashooter shoot different or act better, you can defuse to fuse a different one by click the plant card that was fused with peashooter but this will ended up cost you 50 sun and no return the sun from the plant you fused

- Sunflower (50 sun): each time you poped a balloon with this fusion, it will give you 25 sun

- Wall nut (50 sun): the armor now instead move straight up it now has physically move and when it poped a balloon and it can piece 2 more balloon of the correctsponding silhouette

- Cherry Bomb (100 sun): on the first bouncing, if there a correct silhouette nearby, the armor will destroy itself and move straight to one of the balloon

- Potato Mine (50 sun): from the direction the armor pop the balloon, it will create yet another same armor to the lower nearby correctsponding silhouette (Ex: armor hit balloon from the right will create another armor continuously hit balloon from the lower left)

- Chomper (200 sun): when reloading, there's a chance the Peashooter will replace armor with a zombie part, shooting this to any balloon will destroy it no matter what (shooting zombie will stay the same thing)

- Puffshroom (0 sun): have no reload time, instead shoot an armor, it will shoot a fragment of that armor, a silhouette will need from 3-4 fragment atleast (Note: when shoot a whole armor on the unfinished silhouette, it still pop that balloon but will throw the remain fragment out)

- Fumeshroom (100 sun): it fume cloud can piece through obstacle, but only 5 tiles away, successfully pop a balloon on this range will not shoot any armor out, but if unsuccessfully it will shoot armor normally

- Hypnoshroom (50 sun): successfully pop all balloon on zombie will turn them into Hypnopea's head which shoot armor from it balloon to the right and gone

- Iceshroom (150 sun): poped a balloon will slow that zombie, shoot all balloon from that zombie will slow the entire field (but duration shorter than)

- Doomshroom (225 sun): reload 3x longer, pop a balloon will nuke all the corresponding silhouette in 5x5 area

- Squash (75 sun): this armor will act like Wall nut armor (has physically move), can piece balloon unlimitedly (not obstacle) but will place fragment for that balloon instead (this one only need from 2-3 fragment)

- Threepeater (350 sun): shoot 3 armor at once

- Jalapeno (200 sun): reload 2x faster, emflame other balloon from a single zombie, when pop other balloon, this emflame will active and damage balloon and pop the balloon if you pop the other balloon 2 times

- Plantern (150 sun): a guide from the will hint you where the armor will go, up to 3 bounce

- Blover (100 sun): it will replace armor with a Peadrone moving like normal armor, after shoot Peadrone out your Pea gain 2x reload speed, when shoot an armor, the Peadrone will also shoot a fragment of that armor (a silhouette will need 2-4 armor from this) Peadrone will reload again once the current on the screen is gone

- Starfruit (100 sun): instead straight shooting, your Pea will shoot 2 armor diagonal

- Pumpkin (125 sun): poped 2 balloon with the same silhouette will make the pumkin shoot another armor, it will go straight to the corresponding silhouette nearby

- Garlic (150 sun): poped a balloon from the zombie have a chance to instant kill that zombie (15% chance)

World:

- World 1: Flooded Building

+ Mechanic: Nothing here, it just a sun from the sky every 25 s

- World 2: Ruin

+ Mechanic: if armor bounced 10 times, there will be a shaking screen and a big building part fall down to where the 10th bounce was, this boulder will destroy your boat if it landed on your boat, ended up game over

- World 3: Currents Water

+ Mechanic: there will be 1-3 fountain during the level, this will slow down your boat and pull zombie down base of their heigh, fountain may change the amount or it location after a flag

- World 4: Deep Cave

+ Mechanic: it's purely dark here but sometimes there will be random 2-5 light source from above go down or some wall has light object (you have to use armor to light it up, this also can cause armor bouncing

- World 5: Mountain

+ Mechanic: from 2 waves until flag, everything will flying faster, which cause armor move slower when go up and move faster when go down.

u/Blitzy-Blaster — 4 days ago

shorten a video game's challenge

i was edit a video game challenge, but the challenge is a about a card game which is ban some specific card (but that game don't have banning feature) so how i shorten it without make people suspect about the challenge cheating? (the base video is 2hrs long)

reddit.com
u/Blitzy-Blaster — 8 days ago

Đóng phạt nhưng bị chính chiếc xe "chủ cũ" làm khó

Hiên tôi bị ca tịch thu xe do đeo tai nghe, quên bằng lái, nhưng ban đầu đóng phạt thì ok thôi nhưng vấn đề là nó yêu cầu phải có cccd của chủ xe cũ (chiếc xe tôi hiện đang dùng cx cà tàng lắm rồi, nhưng đang nghèo không có tiền để mua phương tiện cho no đàng hoàng) mà vấn đề là chủ xe thì đang ở nước ngoài nhất quyết từ chối hợp tác với lại chủ xe cũ cũng nói là đã bán mất cái cccd cũ rồi, và nó bắt buộc phải như thế, nên giờ đang áp lực do nếu để lâu nó tính tiền giữ xe, không biết có cách nào không?

reddit.com
u/Blitzy-Blaster — 11 days ago

Img1: Firestormer Lavavian (W.Odyssey Plant: Fire Repeater + Flame Spikerock)

Img2: Radiation Gladiator (this has 5 phase but i just finished 1 phase)

Img3: Snipewar Colonel (this boss i was designed since Archduke was very new, more over is i actually has more zombie in his pack but i lose the data)

Img4: Rally Pea Minigun (Str. Odyssey Plant: Snipepea + Commando Pea. I made this very long now but scrapped, that time i was imagine if we one day have kind of this fusion in-game, it gonna be great)

u/Blitzy-Blaster — 16 days ago