Advice for younger new players
Heyo all, I run an after school Tabletop Gaming club for 7th-12th graders. We decided this year to transition away from D&D 5e (2014) to Pathfinder 2e Remastered after looking at the decline in D&D’s quality over the last few years or so.
I’ve been playing and running games for the last 15 years, but PF2e is still relatively new to me. I’ve got the kids starting with the beginner’s box, but after we finish that, I’m hoping to have the kids GM for each other so I can fall back into an advisor role.
I know tabletops more broadly, but not quite the specific eccentricities of Pathfinder. What advice would you give to first time players and newbie GMs when it comes to pathfinder specifically? Easy mistakes, common misunderstandings, that sort of thing?
PS Sidenote: I kinda want to get some prewritten modules for the club for kids who want to try GMing something a bit more structured. Any recommendations are welcome