Thoughts on Conquest of Azeroth
Let me just say I actually like Ascension(generally) and really want this server to be good.
However the direction this project has gone is a bit disappointing.
A lot of the specs used to have alternative ways to play in their tree. For example the caster dps witch doctor one side of the tree was for dinomancer(which is now totally gone please bring it back!) the other was for a spell focused build. A lot of specs had options like that but now most don't. Now you mostly pick based on if you want aoe or single target.
There used to be some talent options(usually at the end of the tree) that changed the spec a lot like making a temporary form permanent or changing your rotation. Talents that would make the way you play a lot different but those are mostly gone too.
A more fundamental issue would be annoying abilities, and this is a real head scratcher for me. Lots of classes have little CDs like 1 min CD increase damage by 15% for 15 seconds type skills which are just not fun. Even worse are "Slice and dice" type upkeep buffs(a ton of classes have these) or stuff like "restore 20% of your mana 45 second CD"(For a dps).
No one wants spells like this especially not on basically every class. Even funnier is a few specs get something like that as their end of tree talent(instead of bladestorm/starfall/chaos bolt you get a slice and dice!).
It kind of feels like they tried to emulate vanilla jank on some classes then let others play like they are from modern wow. One class will play smoothly then another will need to press it's 45 second CD mana restore button to keep doing dps(why even make it run out of mana then?).
I don't like to be such a big hater, but I suspect the devs think this is close to being ready to ship when it really is not in my opinion. I'm usually the one fanboying for ascension on here defending them but guys 😭