u/CrotodeTraje

Alguien interesado en aprender a ser DM?

Bueno, un poco de contexto:

Hace rato vengo pensando en esta idea.

Por un lado ya tengo demasiadas mesas y no podria sumar mas. por otro lado, las responsabilidades de la vida adulta se empiezan a acumular y cada vez dispongo de menos tiempo.

Pero pienso que podria dedicar un par de horas los domingos para hacer alguna especie de reunion virtual (Discord me suena el mas potable, pero hace mucho que no uso, o cualquier otro medio).

Aclaro que no soy parte de ninguna comunidad, no tengo mi propio server de discord ni nada parecido. Esto no es con animo de sacar un redito de nada, solo para ayudar a mas gente a ser DM.

Sobre mi: Soy de Argentina, tengo mas de 20 años de experiencia jugando rol, he sido DM por la mayor parte de este tiempo, pero quizas en los ultimos 6 u 8 años es que siento que realmente he madurado como DM.

He jugado y dirigido (ademas de otros juegos no-D&D) AD&D 2ed. D&D 3.5, 4E, y 5e (todavia no le he dado chance a la nueva edicion, 2024) pero cualquier cosa que les diga sobre dirigir les va a servir para cualquier edicion de D&D).

La idea seria darles consejos, tecnicas e ideas a nuevos DMs para que se inicien en el hobby.

Edit: Los interesados, mandenmé un DM con su contacto para armar un grupo de Discord

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u/CrotodeTraje — 3 days ago

DMs... How do you manage if two or more players start arguing over the same magic item?

TLDR at the bottom (see bold text).

For context:

Recently, it happened on my table that a player (Cleric) took Boots of Elvenkind that were intended for the rogue. As always, I don't assign magic items, and rather I let the group solve that matter themselves. But I'm under the impression the Rogue resented the cleric for that.

I'm sure, as they get more and better magic items, at some point they will assess which magic item is better for each of they. But I feel I should maybe say something.

Moreso, I intend to introduce at some point in the future (they are still too low level), a homebrew magic item that I'm designing, intended for casters. The item will be open for all full casters classes, but I worry what if they all want it? Should I give one of each, or just let them solve it by themselves?

Of course, we are all grown ups, I'm an experienced DM and we all know to talk to eachother. So I'm not TERRIBLY worried by this. But just asking myself how other DMs could manage this situation, if ever arose on your table?

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u/CrotodeTraje — 7 days ago

Ideas and experience introducing (early-) firearms to a campaign

After my last campaign (2+ years) ended, the players decided they wanted to keep playing in the same world. Among the feedback, they mentiones they would like more magic and maybe firearms.

I said that I could see that happening (but not advanced firearms), and made a whole real who's thing is a naval power centered around commerce, who just is introducing this new tech from lands from afar.

I didn't do anything beside just this one note in the worldmap lore, and in fact, none of the players made a character centered around firearms.

I was thinking introducing some firearmas at the hand of the enemies and let the players decide if they want to use it, just like any other weapon.

I think they should be martial and not need any special proficency, feat or feature.

Please note that we are playing D&D 5e (2014)

I'm interested in other's DMs past experiences, tips and advice. Thanks in advance!

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u/CrotodeTraje — 14 days ago

I'm pretty sure the answer will be "NO". but hear me out.

So, I'm back into this game after 10+ years and I'm finding combat overwhelmingly frustrating. Let me explain.

On one hand, the Cleric-style Durance has amazing buffs, but most fights end up too fast to really matter. In the end, I never know when to cast and when not to. If I cast Armor of faith to the group, it would probably have just end up sooner if I just stright hit with a staff or something... and I end up eating my spell slots way too fast. But also, I don't see an easy, safe and useful auto attack as for having him do something else instead.

On the other hand, both my own character as well as Aloth are wizard and have amazing spells (mostly AOE), but the delay in between casting mens almos always one of two things: There will be no one in the AOE when the spell is finally cast, or my wizard will be targeted and killed before he's able to cast it.

On the other hand, fighters seem to be super reliable.

Also, most debuffs (beside being very hard to land) seem to last very few (aka: only one) turns.

Yeah, sure, I'm still low-level, but I don't forsee the AOE issue to improve in the future.

Note that I'm playing turn-based mode, on Normal difficulty, and I have still to see other classes.

Any advice will be appreciated.

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u/CrotodeTraje — 15 days ago

TLDR: Scroll down to the last sentece.

I'm a long time CRPG player. I have played BG1, IWD 1 and 2, NWN 1 and 2 and DA:O

As well as ARPGs like Diablo 2, Torchlight, Titan Quest, Grim Dawn, and the other POE.

I am also an avid enjoyer of D&D and other TTRPGs.

I played this game like 10 years ago and never got to finish it.

The memories I have of this game are as follows:

  • I remeber the intro/tutorial being a little lackluster, but with an interesting setting and springing a lot of questions on my mind. Something about a ruins, giant crystals on the ground and everything. I remember when I was starting to get into it, there is a final battle, a storm, and I'm forced to go "outside".
  • Then I'm headed to a town where I meat a wizard NPC companion. there is a very dark, grim ambience and a tree with dead folk. I remember this tree making a deep impresion at the time, there was a mystery, some more ruins and then...
  • I remember finding more companions, a LOT of exposition, backstories, a lot of info about a huge world and feeling constantly lost. I remember having a fortress to manage that talked to you or had a ghost or a talking statue or somthing... I remember also liking very much this part, but overall feeling disconected from the previous chapters. This reminded me, in a good way, of the fortess of NWN2, which I LOVED.
  • But suddenly I had to move the story forward and The fortress disappeared, or lost relevance to the plot or whatever. Around this time the combats were "worst", more complex, having to juggle more abilities and being slower for some reason.
  • Finaly, I had to move to yet another location. I remember feeling disapointed of having to leave. I remember something of a fire and clans or factions, and then something about 4 trials... I stoped caring and playing at that point.

All in all, I have vague but fond memories of the game, but disconected, as if they were about four different games.

I also have the distinct memory of hating the stat system because being good at fighting locked me out of many dialog options. and I rememebr regretting my class selection because of it. And also, that there were some hateful flashy NPCs made by fans withsome tedious, long, and boring stories about his death, which I promptly learned to ignore altogether.

I have just installed the game after all this time, and I hope to get a better experience. Can anyone give me some pointers, tips, advice about class, skills, abilities, quests, companions or whatever that helps me to enjoy and finish the game this time?

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u/CrotodeTraje — 18 days ago
▲ 17 r/3d6

What 1st level spell should I pick with fey touched feat as a 4th level GOO tomelock (not very combat-oriented), considering I won't be able to change it later.

Currently, I have dissonant wispers, Identify, find familiar and protection evil and good

Also, would you rather pick ahadow touched? I think fey touched is better, right?

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u/CrotodeTraje — 20 days ago

Parece que hay una Nueva App de Bondis aca en mardel.

aclaro que no tengo nada que ver con los desarrolladores. solo acabo de ver la noticia y me entusiasmó. la app vieja realmente es fea e impractica.

u/CrotodeTraje — 20 days ago
▲ 3 r/DnD

I'm the classic "forever DM". I have been given the chance to play for some time now, but I notice, despite making a complete backstory, personality, quirks, flaws, etc. When pressured, I roll back to my own personality, or at least, to my own intelligence.

Just as an example, Right now I started at a table (low level) with a GOO Tomelock wich is kinda timid/shy, neurotic, hears voices, and is just learning all his powers and spells.

Of course, this was really fun and gave us some great roleplaying moments. But then the DM threw us into combat and of course, I can't just keep doing my bumbling persona that doesn't know how to cast a spell.

Beside, we are just 3 players and the DM clearly didn't compensate for a PC to be conservative with his spells. In fact, the DM kinda overcompensated and we almost all die.

So I had to drop the acting and just plain be a competent warlock that planned and strategized just as I would do with any other generic character.

Of course I can now retcon as if the PC had had a moment of clarity or had intuitively discovered his powers.

But I notice this is something that always happens to me, with any charater. It's really different from when I'm the DM, when I adopt different personas for every NPC thinking on just the current situation. But it's really hard to keep the acting and not roll back to being me when roleplaying my current PC.

Does anyone else has the same problem? how do you stay in character, even when the situation is really punishing you for roleplaying that way?

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u/CrotodeTraje — 21 days ago

Bueno, breve historia:

Mi cuadricula data del 2005/06 mas o menos. Recuerdo que me vino en un manual o revista de D&D 3.5

Lo mande a plastificar para que se conserve mejor, pero con tantos años de uso, está que se deshace. Podria sacarle el plastificado y mandarlo a plastificar de nuevo, pero esta bastante arruinada de cualquier manera.

Compre hace un tiempo unas cuadriculas por MeLi, aunque me parecieron un poco caras, pero resulta que eran no solo caras, sino tambien engañosamente pequeñas.

Pense en hacerlas yo mismo (mandar a imprimir en adhesivo, pegarlo a un carton y plastificar con contact), pero queria saber si hay alguna alternativa comercial menos trabajosa.

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u/CrotodeTraje — 24 days ago

Si tuvieran que elejir solo una, considerando relacion Calidad/precio, variedad, las series/peliculas disponibles, la cantidad de dispositivos que te permite tener simultaneamente, la calidad del servicio, la resolución disponible, etc. Y agreguenle otros factores que ustedes quieran...

¿Que compania elejirian y por que?

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u/CrotodeTraje — 25 days ago