Could Chordate Have Evolved to use any Other Metal? Is it Limited to Alkaline Earth Metals if so?

Basically just the title. Could bones have been made with magnesium, or radium? Even more so, could it be aluminum or iron?

Edit: this is about bones, if that wasn’t clear. I should probably mention that, so I don’t sound like an idiot who doesn’t know we use other metals elsewhere in the body

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u/DeltaWaffle_ — 12 days ago

[OC] Meet Glidaris Pioneerii!

For those not in the know, Thrive is a scientifically accurate spiritual successor of spore that began roadmapping in 2009 and proper development in 2013. Last Christmas they finally released 1.0 which basically switched their main focus from monocellular stage to multicellular stage. Because of this, I’ve been screwing around in the sandbox multicellular editor and testing out bodyplans and designs to show off to that sub. However, they’re not too active there so I thought I might share it here. First photo is the actual organism itself, the second is the order in which cells develop from 1 being the first cell after spore differentiates into a new organism to 38 being the full organism complete. Last 6 are the actual cell designs, but I highly doubt that those unfamiliar to the game will immediately be able to understand much more than the mitochondria and nucleus. Boutta yap for a good 10 minutes on the different sections I have outlined in my head, so if you don’t want to read 4-5 more big ahh paragraphs of be blabbering on about this goober, please turn away now.

When I first started designing this guy, I was thinking he’d be the ancient ancestor of all motile life, and would in essence the predator that kicks off the Cambrian explosion. So I have the first cell be it’s mouth, so that immediately it can start using the digestive bonus only found in it (I think I’d like to scale it up to be larger, so that there’s a cell adjacency bonus more so, but just not feasible in my play testings of it), it’s also larger, since by the time I get to multicellular stage, all the good prey cells are eukaryotic and gigantic compared to any good-sized prokaryotes. Then the growth focuses on the stomach, which is used to kill enzyme-dependent organisms, which allows for their nutrients to be absorbed without negatively effecting the digestive rates of lipase (since if you have cellulase and chitinase, you need significantly more lipase to digest at the same rate as without them) On top of this, I don’t want to have the stomach be a weak point, so it has special vacuoles to store for specifically musolage, allowing for them to be coat themselves to be defended for longer periods of time while the injectisome pili poison and puncture the food

Next up is the “skin” which is the somatic cells coating the mouth, stomach, and fins. Basically just a cell that’s supposed to be more durable, so very rigid double membrane so I can have the most hp in those cells. Can’t let pathogens/parasite in, or food out, so it adds a small extra layer of defense so I don’t have to permanently have mucus shields outside of digestion. I’ll include with this paragraph chemoreceptor cells which pretty much act as proto-cephalisation, because those cells will become the neural center, as well as the olfactory/taste sensors, but for now they just detect natural clouds of glucose, ammonia, and phosphates, as well as 2 prey organisms (hopefully smaller than the mouth)

Next up are the fins, because it’s really the only way to counter the large number of slow cells with terrible turning arches. One flagellum and 2 cilia each under the somatic fin cells, not very strong, so very easy way to immobilize them shortly is to go for those cells

Finally we have the genitalia, which is just a three stomatic cells for the 6 spores (temporary until sexual reproduction gets added to the main branch, then it’ll be proper gametes) for them to attach to while not reproducing. Each spore is basically a movement cell I specifically designate to be spores/gametes, that way when reproducing, the fins don’t disappear too, just what is actually unnecessary for proper movement

I think that it covers all three things defined by Biblardion’s Alien Biospheres Ep 2 that are quintessential for a good body plan organism. Obviously this is only one species of the Glidaris clade (name taken from Conway’s Game of Life) so maybe one has more fin surface, one might have better adapted dermises, and one will for sure evolve sexual reproduction, seeing as how that’s exactly what I want my ancestoral motile body plan to do for reproduction. All to be determined by its viability in an actual play through proper.

Thank y’all so much for reading all the way through about my little goober, I’m very proud of him, even if every play test I do of him, he dies kinda quickly because his body plan doesn’t support the largely prokaryotic ecosystem of the sandbox worlds as of late

u/DeltaWaffle_ — 13 days ago
▲ 20 r/thrive

What do Y'all Think of my Organism?

A little funky guy I like to make for my multicellular builds in real games, however my most recent save isn't there yet, so I made it in the sandbox editor. might not be the most efficient, so I'd like y'all's opinion. Especially if I made a mistake somewhere that makes this specific iteration actually terrible lol

u/DeltaWaffle_ — 13 days ago
▲ 19 r/Korn

Does Anyone Know all the Songs With the Scatting in Them?

I was wanting to make a language out of all of the scatting, but the only one I know is Freak on a Leash’s

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u/DeltaWaffle_ — 25 days ago

If Someone Made a mod for a Large Map w/ all the Current maps, What maps do Y’all Think Would be Bordering Which map?

I was showing the guys this beautiful and awesome game, and they noted that they thought the maps could be bigger. Got me thinking of a map that was all the maps in one, like the entire duchy or kingdom level de jure realm (CK is lowk peak) and how it’d look. I have no modding experience, nor do I think that the slog of conquering all that land would be feasible for a lone provincial noble such as the player, but still

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u/DeltaWaffle_ — 26 days ago

Questions About Beaks and Splitlips

Hi there! I’m working on a project heavily inspired by Halo, and I wanted to something similar to the Sangheili, but w/ beaks. So basically they’d have a three part beak, one top, two bottoms. I was wondering if I could still do a turtle-like beak for such a species, or if poly part mouths like the sangheili have is counter to such a design

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u/DeltaWaffle_ — 28 days ago

Immigrants

Ok hear me out. So I was playing a game, when I got to the region upgrades and as per usual was sad that we only have small village’s things completed. That’s when I realized how to solve the other tiers of regions: Immigration! Basically each of the slots takes you to a selection screen where you can choose from different European peoples that saw immigration into the HRE. Each group would have a few starting bonuses and maluses

On selection, a homeless encampment would spawn in the nearest place it could to the original starting encampment from when you settled that region, which would house the new immigrants. If you house all 5 families, you can then immediately upgrade them to your liking (similar to how the first upgrade is) which would offer you a number of bonuses, a specialty item, and a malus to that population.

Example 1: you could select Jews, who are less impacted by homelessness, and do better in cobbling, textiles-making, and tanning. However, they’re unable to eat pork products. When you upgrade them, you could choose the (group 1, I’m not too well versed in what specific groups were more known for what industry) Jews which would give you access to jewelry, which requires an iron bar, and a Jewish owned blacksmith to work.

Example 2: you could select the Italians, who have an affinity to armoring, and wine having a slight happiness boost from specifically wine as there supplied beverage, however, they work at 75% speed compared to the base populations. When you upgrade, you could choose the winemakers of Vernaccia, which gives you access to white wine, and makes general winemaking even easier to do

I’m not sure if anyone will see this, but I think the idea is kinda neat, so I thought y’all’d like it

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u/DeltaWaffle_ — 28 days ago
▲ 14 r/thrive+1 crossposts

Does Anyone Know a Subreddit I Could go to to Learn About how Speculative Xenos Might Make Weapons?

Hello reddit! I'm a novice hard scifi storyteller, and I have an alien species I plan to make for one of my projects which would would basically be a 4 armed snake. I don't just want to create a bow if there's a hypothetically better early ranged weapon for something that would have 4 arms. could someone point me in that direction?

Edit: I do want to specify that even though I say sci-fi, I’m evolving the entire planetary biological lineage, and writing all of the prehistory/ancient history before I get anywhere into the industrial era

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u/DeltaWaffle_ — 1 month ago

How Many Times More Dense Would Earth’s Atmosphere Need to be to Reach the Viscosity of Water?

I deleted and reposted because the title didn’t match what I meant to say, still thinking about those squids tho

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u/DeltaWaffle_ — 1 month ago

What’s the Probability of a Dathomirii Mandolorian Being Born Under Maul?

So I’m writing a mando OC who’s a dathomirii zebrak born during Maul’s reign on Concordia. He’s a member of another Death Watch splinter group who was made up mostly of Dathomirii who took the creed under Maul. But that got me thinking, was there a point in which Dathomirii ever joined Death Watch in any continuity? I mean we see Dathomirii who work for Maul during Maul:Shadow Lords, so were they members who joined during Death Watch Mandolore, or were they from after Maul’s escape?

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u/DeltaWaffle_ — 1 month ago

Could my idea of a sapient species work as a plausible explanation?

I’ve added a very crude drawing (I’ve yet to actually go through the steps of evolving the species from my Cambrian) but basically, it’s like some form of mammalian arboreal snake thing. I’ve got about 2 ideas in the hole for how I could justify the use of both it’s limb pairs into arm-like things

A) the arms were used as something to grapple the prey they caught, maybe they mostly preyed on the aerial species of their endemic forests, so they’d use their arms to grab onto the branch so they wouldn’t fall off in an ensuing fight should they not immediately grapple the prey entirely, and the arms were used to actually grab the prey

B) They evolved to be durovores, and evolved the tail as to move around, while freeing up the limb pairs to work at breaking apart the bones and hardshells plant-things of their habitats as to eat the nutrients under their coatings (bone marrow for example, maybe the meat of shelled animals should they be small enough for such a thing to be viable enough)

In either case, I wanted to know if such a body plan would even be feasible for such an idea. I’m not entirely sure of the ergonomics of it, and whether running essentially 4 normal limbs, and a 5th limb that’s 80% of their mass is thermodynamically safe in an environment warmer than earth (I have the planet graphed out and it’s mostly about 6°F warmer globally compared to Earth should I have done my math correctly)

On top of this, I was thinking that it’d be similar to certain pillbugs in how they’d curl up into a ball w/ a shell of some form to protect from predators (likely keratin for an animal to be in any way sizable to larger sized snakes) though that one I’m a little iffy on. I truly just want to add in a sophantic species to my sci-fi project that deviate from the stereotypical humanoid bipedal tetrapod, w/o foresaking tetrapodal fauna, and knowing that such an idea could be plausible would really help me on my first ever scientifically accurate spec-evo project I’m planning on going this far on. I might even come back and offer updates if it all goes well lol!

u/DeltaWaffle_ — 2 months ago

Is There a Scientifically Plausible way I Could add Giants to my Post-Apocalyptic Piece of Media

For context, I’m an amateur biologist (I enjoy watching things like Phy the neutrophil, and I contribute monetarily to Thrive. Took AP Bio my junior year) and I would like to add a “race” of giants in a game I’m storyboarding at the moment set in a post zombie outbreak/nuclear holocaust America. I want it to be something that could actually be rooted in fact so I explored a little about irl gigantism, then I realized: neither gigantism nor acromegaly actually do what I want them to do. Originally I thought I’d do a village of inbreds that had there trait being acromegaly, but apparently that doesn’t actually always leads to larger stature, nor is it hereditary. I thought gigantism might work, but I doubt that they’d survive without modern medicine which would be lacking after the event. Is there any hope for my idea, or do I just have to stick to the zombies and humans?

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u/DeltaWaffle_ — 3 months ago

As per my title. We’ve been dating for almost a year and a half and the farthest we’ve gotten is her laying her body against my chest while we scrolled TikTok on her phone when I took her to my hometown for my birthday. I’m not asking sleep w/ her, or something inappropriate like that, but not kissing except for one time last Valentine’s Day really has me confused. An enigma that one

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u/DeltaWaffle_ — 4 months ago

Could Isogamy Happen in a Egg-Like Structure?

As per the title: Could isogamy happen in a egg-like structure? For example, I want to do something where the LCA of one of my animal kingdoms for a spec-evo project I'm doing is hermaphroditic, and when reproducing, whichever ends up being the metaphorical "bottom" stores the gametes in an "ootheca" like thing so it has time to develop while it's not capable of surviving the ancient oceans of the time. Is this possible? Is this like... how it works?

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u/DeltaWaffle_ — 4 months ago