



demo critique
I liked the demo quite a bit, i see no point in praising the good stuff, no doubt it's been praised more than enough here.
All my criticism comes down to the animation work.
1: lip sync animation need work. I feel everyone who watched it pointed it out.
2: No door-opening animation. Playing back, this really feels like an alpha build -instead of a game that's 7 months away - the way the door magically opens for him. hope they fix it.
3: slightly stiff character animation. This wasn't bad, I just feel it needs a bit more variation, all characters stand and move around stiff while they talk to you. Maybe introducing a few more hand gestures, swaying etc
4: Over-used hand stretch animation. If I'm correct, the main character did this exact animation more than 5 times in this demo. I hope they add some variation.
I'm not sure if 6-7 months is enough to add a lot more animation work, but I hope so