







First batch of Red Revelation minis knocked out for my Darkoath tide.
What are the best persistent spells for a Slaves to Darkness and Darkoath list?
Solid list? I'm not talking meta, that's not the goal, just a solid contender that can hold its own.
Marauders of Aqshy 2000/2000 pts
Slaves to Darkness
Darkoath Horde
General's Handbook 2026-27
Drops: 5
Spell Lore - Lore of the Damned
Manifestation Lore - Manifestations of Malevolence
Battle Tactic Cards: Flanking Firestorm, Siege of Ashes
General's Regiment
Darkoath Warqueen (80)
• General
Darkoath Marauders (160)
• Reinforced
• The Banner of Rage
Darkoath Marauders (170)
• Reinforced
• Brand of Unbreakable Bonds - (10) Points
Darkoath Wilderfiend (120)
Regiment 1
Gunnar Brand (180)
Darkoath Wilderfiend (120)
Singri Brand (0)
The Oathsworn Kin (0)
Regiment 2
Darkoath Chieftain (80)
Darkoath Wilderfiend (120)
Darkoath Wilderfiend (120)
Regiment 3
Darkoath Chieftain on Warsteed (90)
Darkoath Fellriders (130)
• 1x Marauder Javelin
Darkoath Fellriders (130)
• 1x Marauder Javelin
Regiment 4
Daemon Prince (230)
• Darkflame Pendant
• 1x Pledged to Nurgle
• 1x Trophy Rack
Ogroid Myrmidon (120)
Ogroid Theridons (150)
Faction Terrain
Nexus Chaotica
Created with Warhammer Age of Sigmar: The App
App: 1.37.0 | Data: 476
​
I'm new to Necromunda and wanted to build a Corpse Grinder Cult gang (I'm a World Eaters player in 40k).
I read up a bit on the previous edition and really like their aggressive, melee-focused playstyle. Can anyone tell me what changed in the new edition?
Hola, need some help cooking up a competitive list running the Spirit Host. What's the current meta build for them?
Due elenchi super simili ma servono a funzioni totalmente diverse, entrambi gestendo Purge...
Sono stati creati dopo una partita contro i Custodes dove il Bound ha assolutamente spaccato, eliminando un sacco di piccoli amici del BE...
Cosa ne pensate? Spazio per ottimizzazione?
Colpiteli con un po' di brutal C&C
POSSERATH (1990 punti)
World Eaters
Strike Force (2000 punti)
Possessed Slaughterband e Vessels of Wrath (3 Punti Distaccamento)
Disposizioni della Forza: Asset Prioritari, Purge the Foe
Unità Allegate
Unità Allegata 1
Slaughterbound (120 punti)
Frenzied Focus
Exalted Eightbound (280 punti)
Unità Allegata 2
Slaughterbound (140 punti)
Archslaughter
Exalted Eightbound (280 punti)
PERSONAGGI
Principe Demone di Khorne (210 punti)
Porta della gloria
ALTRI DATASHEET
Defiler (280 punti)
Eightbound (270 punti)
Eightbound (135 punti)
Eightbound (145 punti)
Jakhals (65 punti)
Jakhals (65 punti)
BROSSESSED BAND (2000 punti)
World Eaters
Strike Force (2000 punti)
Brazen Engines e Possessed Slaughterband (3 Punti Distaccamento)
Disposizioni della Forza: Purge the Foe
Unità Allegate
Unità Allegata 1
Slaughterbound (120 punti)
Frenzied Focus
Exalted Eightbound (280 )
Unità Allegata 2
Slaughterbound (115 punti)
Chiarezza Mortale
Exalted Eightbound (140 )
PERSONAGGI
Principe Demone di Khorne (200 )
ALTRI DATASHEET
Defiler (280 punti)
• 1x Electroscourge
2x Excruciator cannon
1x Hades battle cannon
1x Hades lascannon
1x Shearing claws
Eightbound (135)
Eightbound (270)
Jakhals (65 punti)
Jakhals (65 punti)
Maulerfiend (165 punti)
• Potenziamento: Artigli di Macellazione (Aggiornamento)
Maulerfiend (165 punti)
• Potenziamento: Artigli di Macellazione (Aggiornamento)
Here’s my Karkadrak Lord from my Chamon-themed basing series!
Hey guys, I'm testing out this list and looking for some C&C to optimize it.
The theme is basically a 'recon/scout' vibe, and here's the game plan:
Objective Play & Mobility: I want to lean heavily into pre-game scouts and high speed to flood the board and secure objectives early.
The Shooting Package: Mobile Prism tanks paired with a Farseer to guarantee hitting on 2s (or 3s if the enemy is trying to abuse line-of-sight/cover).
The Melee Anvil & Tarpit: My CC units are there to screen and bait multi-charges. The trick here is using Parting the Veil to lock down both enemy units and completely deny them their consolidate moves. Because of how the stratagem works, it basically freezes both units in place for the rest of the turn while they wait for my already-dead unit to fight back. Under current rules, since both enemy units get Fights First, my unit swings back after they both activate.
The Payload: This setup lets us maximize our three big bricks: Guardians, Kabalites, and Voidscarred. Plus, it gives us great movement tech/intent and clean windows to drop the Yncarne.
How can I tune this up? Is this actually viable or am I cooking jank?
(1980 points)
Aeldari
Strike Force (2000 points)
Armoured Warhost and Devoted of Ynnead (3 Detachment Points)
Force Dispositions: Priority Assets, Reconnaissance
Attached Units
Attached Unit 1
Yvraine (100 points)
• Attached as: Leader (Character)
• 1x Kha-vir
1x Storm of Whispers
Corsair Voidscarred (160 points)
• Attached as: Bodyguard
• 1x Voidscarred Felarch
• 1x Close combat weapon
1x Mistshield
1x Neuro disruptor
1x Power sword
• 7x Corsair Voidscarred
• 1x Blaster
7x Close combat weapon
1x Faolchú
1x Long rifle
3x Power sword
1x Shredder
3x Shuriken pistol
1x Wraithcannon
• 1x Soul Weaver
• 1x Channeller Stones
1x Power sword
1x Shuriken pistol
• 1x Way Seeker
• 1x Executioner
1x Shuriken pistol
1x Witch staff
Attached Unit 2
Warlock Conclave (55 points)
• Attached as: Leader
• 2x Warlock
• 2x Destructor
2x Shuriken pistol
1x Singing Spear
1x Witchblade
Guardian Defenders (90 points)
• Attached as: Bodyguard (Battleline)
• 10x Guardian Defender
• 10x Close combat weapon
10x Shuriken catapult
• 1x Heavy Weapon Platform
• 1x Bright lance
1x Close combat weapon
CHARACTERS
Farseer (95 points)
• 1x Eldritch Storm
1x Shuriken pistol
1x Witchblade
• Enhancement: Guiding Presence
The Yncarne (245 points)
• Warlord
• 1x Swirling soul energy
1x Vilith-zhar
BATTLELINE
Corsair Voidreavers (65 points)
• 1x Voidreaver Felarch
• 1x Close combat weapon
1x Mistshield
1x Neuro disruptor
1x Power sword
• 4x Corsair Voidreaver
• 1x Blaster
4x Close combat weapon
3x Power sword
3x Shuriken pistol
Corsair Voidreavers (65 points)
• 1x Voidreaver Felarch
• 1x Close combat weapon
1x Mistshield
1x Neuro disruptor
1x Power sword
• 4x Corsair Voidreaver
• 1x Blaster
4x Close combat weapon
3x Power sword
3x Shuriken pistol
Ynnari Kabalite Warriors (110 points)
• 1x Sybarite
• 1x Blast pistol
1x Phantasm grenade launcher
1x Sybarite weapon
• 9x Kabalite Warrior
• 1x Blaster
9x Close combat weapon
1x Dark lance
1x Shredder
1x Splinter cannon
5x Splinter rifle
OTHER DATASHEETS
Corsair Skyreavers (80 points)
• 1x Skyreaver Felarch
• 1x Corsair blade
1x Shuriken pistol
• 4x Skyreaver
• 4x Corsair blade
4x Shuriken pistol
Corsair Skyreavers (80 points)
• 1x Skyreaver Felarch
• 1x Corsair blade
1x Shuriken pistol
• 4x Skyreaver
• 4x Corsair blade
4x Shuriken pistol
Fire Prism (150 points)
• 1x Prism cannon
1x Shuriken cannon
1x Wraithbone hull
Fire Prism (150 points)
• 1x Prism cannon
1x Shuriken cannon
1x Wraithbone hull
Howling Banshees (85 points)
• 1x Aspect Shrine Token
• 1x Howling Banshee Exarch
• 1x Executioner
1x Shuriken pistol
• 4x Howling Banshee
• 4x Banshee blade
4x Shuriken pistol
Starfangs (70 points)
• 1x Disintegrator cannon
1x Starfang grenade launcher
1x Wraithbone hull
Striking Scorpions (75 points)
• 1x Aspect Shrine Token
• 1x Striking Scorpion Exarch
• 1x Biting blade
1x Shuriken pistol
• 4x Striking Scorpion
• 4x Scorpion chainsword
4x Shuriken pistol
Windriders (80 points)
• 3x Windrider
• 3x Close combat weapon
3x Shuriken cannon
Windriders (80 points)
• 3x Windrider
• 3x Close combat weapon
3x Shuriken cannon
Ynnari Incubi (80 points)
• 1x Klaivex
• 1x Demiklaives
• 4x Incubi
• 4x Klaive
Ynnari Reavers (65 points)
• 1x Arena Champion
• 1x Agoniser
1x Bladevanes
1x Splinter pistol
1x Splinter rifle
• 2x Reaver
• 2x Bladevanes
1x Cluster caltrops
1x Heat lance
2x Splinter pistol
1x Splinter rifle
Exported with App Version: v2.0.5 (128), Data Version: v886
Can y'all help me min-max these lists? Just a heads-up: I'm not running Be'Lakor or Archaon. I know they're the absolute meta, but honestly, winning with a stat-check centerpiece is just boring.
What do you guys think? Can they actually hold the line?
The first list runs three wizards, which could be pretty spicy. In the second one, the marauders can get that charge off, and with the lord, they can pump out 80 attacks (2 base + 1 Khorne + 1 lord) and they're recurring...
Honestly, I’m thinking about dropping the chosen to slot in another unit of warriors, or maybe some other character and an extra wilder
Two possible list
1980/2000 pts
Slaves to Darkness
Godswrath Warband
General's Handbook 2025-26
Drops: 3
Spell Lore - Lore of the Damned
Manifestation Lore - Manifestations of Malevolence
General's Regiment
Chaos Sorcerer Lord (120)
• General
Chaos Chosen (270)
Chaos Warriors (360)
• Reinforced
• The Banner of Rage
Mutalith Vortex Beast (160)
Ogroid Myrmidon (120)
• Deathmonger
Regiment 1
Gaunt Summoner (160)
Darkoath Marauders (160)
• Reinforced
Darkoath Wilderfiend (130)
Ogroid Theridons (320)
• Reinforced
Regiment 2
Gunnar Brand (180)
Singri Brand (0)
The Oathsworn Kin (0)
Faction Terrain
Nexus Chaotica
Or
2000/2000 pts
Slaves to Darkness
Chaos Horde
General's Handbook 2025-26
Drops: 3
Spell Lore - Lore of the Damned
Manifestation Lore - Manifestations of Malevolence
General's Regiment
Chaos Sorcerer Lord (120)
• General
Chaos Chosen (270)
Chaos Warriors (360)
• Reinforced
• The Banner of Rage
Ogroid Myrmidon (120)
• Deathmonger
Regiment 1
Gaunt Summoner (160)
Mindstealer Sphiranx (140)
Ogroid Theridons (320)
• Reinforced
Regiment 2
Darkoath Chieftain (80)
• Amulet of Chaos
Darkoath Fellriders (140)
• 1x Marauder Javelin
Darkoath Marauders (160)
• Reinforced
Darkoath Wilderfiend (130)
Faction Terrain
Nexus Chaotica
First Chaos Warrior down with a Chamon-style metallic base! Decided to completely switch up my basing game for this Slaves to Darkness army. I'm ditching the usual standard dirt and mud to embrace something a bit more out there, so I figured I'd try a metallic Realm of Metal vibe. This is just the test model—we'll see how the rest of the squad turns out