Why aren’t most trap negates considered counter traps?
I was just building a Parshath deck and realized cards like the dominus engine and impermanence aren’t counter traps. Why is it that? They aren’t doing anything that different from the Solomon cards. Plus the Hole archetype aren’t counter traps either. So what exactly is a counter trap, and should the “counter” type for traps still exist if Konami never uses it?