Image 1 — What dou think about it?
Image 2 — What dou think about it?
Image 3 — What dou think about it?

What dou think about it?

I’m creating a retro style cosmic horror character, and this is the first look at it. I was inspired by a makeup look I saw on the show "Glow Up". I’d love to know what you think; I feel like something is missing, so I’d appreciate your feedback.

u/HalfDifficult1673 — 13 days ago
▲ 30 r/psx+1 crossposts

PSX Camping Forest Props / Low Poly!!

Hey! I created these low-poly assets pack inspired by the retro PSX style.

It cost $1.99 and are available on itch.io!

Link to itchio

u/HalfDifficult1673 — 1 month ago

Retro Beach Environment Assets: A kit of assets to create a retro beach atmosphere

I recently public this new asset pack on Unity Store for people who are interest in this retro PlayStation style! It contains 172 assets, a showcase and demo scene. Please check it out!

Category: 3D/Environment/Landscapes

Price: 12.99$

Link to Unity Assets Store

u/HalfDifficult1673 — 2 months ago

PSX/PS1 Beach Environment Assets!!!

Hey! I'm selling this PSX/PS1 Beach Environment & Props Pack for people who are interested in this style and niche. It's brand new; I worked hard on it for a few weeks to complete it.

It costs $12.99 and is available on itch.io.

It includes 172 assets, a unitypackage with demo scenes, and some fish rigged with idle animations.

Link to itch.io

Video Showcase PSX Beach Pack

u/HalfDifficult1673 — 2 months ago
▲ 2 r/psxdev+1 crossposts

I need help with the flashlight in my horror game!!

I've been having some problems with my flashlight in my game. The main issue is that the flashlight shines too brightly when you get close to walls, but it also doesn't illuminate enough from a distance.

I've seen in some games, like Dying Light 2, where the flashlight maintains its brightness intensity at either very close to something or at a medium distance, preventing it from becoming extremely white when exposed to objects/walls/etc.

I've adjusted the intensity and range of my flashlight, but the problem of it shining so brightly when I'm near a wall or other object is very annoying. I also use the "Bloom" effect for post-processing, so the problem is even worse, but if I lower it, the ambient effect is lost.

Any advice, tips, or tutorials on how to properly build a flashlight and avoid this problem would be a huge help!

Here are some photos of the problem.

Short Distance - Flashlight

Light Settings

Large Distance - Flashlight

Short Distance - Flashlight

reddit.com
u/HalfDifficult1673 — 2 months ago
▲ 32 r/psxdev+1 crossposts

He really likes the light...

He's an entity in the game I'm developing with my team. He hates being left in the dark; it obsesses him, to the point that his face got burned from staring at it so much...

Try the demo of this game and tell us what you think!

(For the moment, it is only available in Spanish)

https://godnacha0.itch.io/linea0-demo

u/HalfDifficult1673 — 3 months ago

The antagonist from my horror game!

This is an idea I had for rendering to put together the character concept of my antagonist, which is an entity that lives in the subconscious of all people 🥶

In short, it's about a strange dimension where people with untreated trauma fall into it, and their bodies transform into their greatest fear, driving them insane!

You can try the game on itch.io if it catches your eye! It's called Linea 0 and it's still under development!

Link: https://godnacha0.itch.io/linea0-demo

u/HalfDifficult1673 — 3 months ago

I made a Fairy house🧚‍♀️

I wanted to create a medieval-style decorative piece and found some flower fairy houses as an idea. What do you think?

u/HalfDifficult1673 — 4 months ago

[OC] Star Search - Chill Platformer OST

Well, I composed this short piece for an animated platform game about searching for stars falling from the sky in a forest. I was inspired by the ocarina music from Zelda! The ocarina gives it its essence.

Let me know what you think!

If you're interested in my music, here are my social media links!

Link to SoundCloud

Link to Tiktok

Also, the game is still in development by me and a couple of friends!

https://reddit.com/link/1twagqh/video/f2sl1o4oc65h1/player

reddit.com
u/HalfDifficult1673 — 4 months ago

PSX Metro Props Pack: A collection of low-poly retro metro environment assets

Hey devs! I've created this PSX-style metro-themed accessory pack!

If you're interested in buying it, it's available for purchase at the Unity Asset Store and Itch.io.

This package includes resources for Unity, with support for Pipelines Built-in and URP. It contains two scenes ready for demo testing! I hope this helps you save time!

Link to UnityAssetStore

Link to itch.io

Sketchfab View

Launch Price: 5.99$

u/HalfDifficult1673 — 4 months ago